Originally Posted by
Selastan
The point I'm trying to make is that gear progression has become systematic over the years, and it's tiresome. When getting gear is the whole point of the game, I just don't want to feel like I've peaked if I'm not skilled at what shouldn't be a skill-based action RPG, or if I am skilled I shouldn't also have to get an equally skilled group of friends who get together on a schedule to progress. In a fantasy world filled with magic, adventuring shouldn't boil down to raid, raid harder, raid hardest, wait for patch, repeat. Every time I log in, no matter what I can or want to do, I should be able to feel like I could become a more powerful adventurer no matter what I am doing, that a new legendary item could be right around the next corner.