I don't think the casual girlfriend posed any threat to your raid spot; did she? You are comparing apples and oranges. You could just as well cherry pick an example of a raid-logger in a 3-day cutting-edge mythic guild who is lucky with raid drops, and compare them against some non-raider farming higher level M+ keys (especially someone who lacks in mechanical skills, and compensates for that with dedication). That would flip your example upside down, having the M+ player invest 10x the effort than the raid-logger does. How do I tell which of the two opposite arguments (yours, or the flipped version of yours) holds more value? Neither of them brings much to the table.
Also, 5 numbered digit for months of wipes sounds really low, are you sure it's not 6-7 digits? I was buying roughly 2 WoW tokens per month in the same tier for consumables and repairs to be used in high-end M+ progression, so around 400'000 gold per month.
Raiding is the most efficient of the three methods to get better gear. You try gearing up in Classic without raiding and see how far you go. We've come a long way from that and now we do have multiple paths to gear up. M+ or PVP may not immediately give the best gear or give you BIS the quickest, but the fact that you can still achieve it without having to step foot in a raid is leaps beyond what we originally had for gear progression.
"Why of course the people don't want war…. But, after all… it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country."
If you are of low power then 3 options of 226 gear will most likely be useful even if the loot pool is very large. I haven't done the math but let's just be realistic. And if you are of high power already where you only need a specific piece, then it's not really a disaster if are unlucky. You will always get the currency if you don't need any of the pieces. Again, I think everything will be fine and I'm very positive about the changes. It seems like you are being a bit too dramatic.
In BfA M+ was more rewarding early in the tier, while raids where more rewarding later on (In 8.3's case, FAR more rewarding I'll add). Raids in Shadowlands will already have higher ilvl than any content with the endbosses dropping better stuff, which includes tokens for all weapon and offhand slots. So even without any other changes raiders were already at an advantage in the longer term.
For this reason I think the double whammy of less end of run loot and lower ilvl is a bit too much. IMO lower ilvl would have been enough, it stops loot trading in Heroic weeks 1/2 which was the main reason raiders felt the need to spam the hell out of M+ in the first week of a tier. Getting 1 (or 2? there's conflicting info) items for a timed 30-40 minute run for a party of 5 is starting to feel a bit much, especially since raiding now also nets you a Mythic item if you kill even one Mythic boss which will be doable by many otherwise Heroic only raiders. The pendulum seems to swing too far in the other direction.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
raiding and M+ in BFA were dead even until diver's folly/unguent caress became a thing.
if your class doesn't use those, raiding and M+ are still pretty much dead even.
in any progression oriented guild, you generally had full heroic+ (M+) gear the second they updated mythic dungeons for the season, then you went through heroic passing choice items to people who would be able to best utilize them. It's really not hard to get 4-5 M+ groups out of a standard 25+ 20man raid roster
Last edited by Kehego; 2020-09-17 at 02:36 PM.
And that would be different with 3 more ilvl how exactly? Mythic gear has always been far superior over the end of dungeon cache.
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You can literally live in M+ and deck out on the end of dungeon rewards in a week. Show me a raid where this works.
The only thing limited in M+ is the weekly cache, and that one did not have its ilvl change - its still mythic raid level. Therefor, you can reach the same ilvl.
What pisses people off about Mythic Raids is that most of them don't wanna put forth the effort to do them, yet wanna have the highest ilvl possible. They want easier content to drop equal ilvl so they can epeen without putting in the work. Easier content means less work.
Mythic Raiding isn't for the faint of heart. Wiping for hours and/or spending weeks on one boss. Its not for everyone. Mythic Raids should always give highest level loot because it requires the highest level of commitment. Im not saying Mythic+ isn't difficult at higher levels but it requires almost no time. 30 min is nothing. Even if you fail the timer miserably, you still get loot at the end and out of your weekly chest. If you fail in Mythic Raid, you get NOTHING.
Mythic Raiding > Mythic Dungeons and always will be. Thus it is being rewarded as it should be.
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Because they cant have the higher ilvl without doing it and thats why they are pissed.
I think the goal of non-raiders should be exactly the opposite.
It's completely fine to have lower overall ilvl than that of mythic raiders (based on the 2 last bosses dropping higher ilvl loot). If you ever got to the level of play where it is not fine... adding mythic raiding to your plate of existing in-game chores would be no big deal.
In contrast, the slower speed of loot acquisition hinders the M+-only players much more. If you wanted one piece of advice on how to start doing "high" keys (whatever "high" is for your playtime, or for your mechanical skill capability), then one of the best recipes is to never fall behind your peers. If you are to be given a chance to prove that you are capable of succeeding in much harder M+ content than you have prior experience for, that will likely happen at the start of a new season. But you will get fewer chances like that if you basically fall behind from the start (based purely on the fact that you decided to not raid that tier), and if it would take you a long time to catch up with raider gear.
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He obviously meant the way Shadowlands will make it impossible (I agree with you - impossible for the first time in 3-4 years). Impossible in the sense that fully decked-out ilvl 210 character will get quickly outgeared by people who farm HC raid and progress in mythic raid.
Last edited by ID811717; 2020-09-17 at 03:03 PM.
Because wow community doesn't understand alternative parts. It thinks anything that potentially gives a power increase no matter how tiny is blizzard putting a loaded gun to their head and forces them to play it without stopping.
Then if something does come up to stop them they'll cry about it being time gated. They simply put can't help themselves.