Title.
It seems like since Warlords of Draenor the team has moved away from the systems that defined WoW as a product for a literal decade and switched it up. Its all fine that they did that, things like World Quests (Especially the Nazjatar Iteration of the system) work really well. However I have wondered often, why, instead, don't we just get more of the content we for sure enjoy?
I could do without the Conduit system. I could go without the stupid Mission table (Although tbf, some people do like it, and it is something you do in the background, like Pet Battles.)
My point is. Why not, instead of reinventing the wheel every 6 months/2 years, depending on how shitty the system, stick with tried and true? I would KILL for Order Hall length Questlines for every faction introduced as a Rep. Bring back MoP Storyline Styles. Bring back the tabards for grinding.
I just feel like overall, we are getting less content to actually physically play and more systems that keep us focused on a gamified feature.