Well, of course. The problem is that it doesn't take long to actually finish any new content and anyone more than a halfwit understands this.
Well, of course. The problem is that it doesn't take long to actually finish any new content and anyone more than a halfwit understands this.
That's why the first couple of weeks in Classic were worth briefly coming back to WoW for. Most players hadn't hit the slowdown levels and relapsed into the checklist mentality. People were spending evenings fooling around in world PVP instead of leveling. Just bouncing off each other, feeding social energy and spontaneity that MMOs were made for. It was glorious.
But it isn't. Of course you will miss stuff if you don't play the game. Blizzard can't design around that or the game would never progress. I have never said if you play constantly. Playing within the two year cycle of an expansion does not equal constantly playing. Nothing I said was about people that consume all content all the time. You keep arguing a point that was never made in order to rant about something that is impossible to design for.
You don't miss out on any content. Very few things are permanently removed. You can go back and do old content if you want to. You can go back and do old raids. You are choosing not to. Most of the content of an expansion does not get removed at the end of the expansion. If you aren't even going to stick to facts then why are you even discussing this?
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
As many people have mentioned, yes there were chores and efficient ways to complete them back in the very beginning of WoW. This is nothing new. What has changed is that the game is now designed as a hodgepodge of streamlined interactable systems which have all been made as convenient as possible and had all the rough edges milled down so that you can move between them as seamlessly as possible. The effect of this is to make just about everything you do in the game feel like a gigantic waste of time, like waiting for a bus to arrive at a bus stop. It really lays bare the annoying, chorelike, treadmill nature of MMOs instead of disguising them under a layer of artifice.
It's been this way almost as long as I've been playing it. It's almost as if there's a loud, vocal subset of players who believe that playing the game is actually painful, and minimizing exposure to it leads to the best experience.
These folks are how Blizzard successfully sell a path to avoid 95% of the game's content.
hm not really - it was there in every expansion. just on different level then in classic
for a lot of people WoW was their first mmorpg ever - and first time they got in touch with virtual worlds.
but like everything in time it looses its appeal
wow is old game. playerbase got old
still when new expansion comes people have those few days to "Explore"
most people dont rush to endgame like madmen - they dont rush leveling their mains.
its only hardcore raiders who do that.
First: It is not only hardcore raiders who do that. Finding someone who actually reads every quest text is like finding a unicorn. If they would voice it it would be so much better... still wondering why they don't. Even small MMOs can do it.
Second: I agree. The exploration at the beginning of every expansion is good for a few days. Also the reason why i am one of those hated people aparantly who is so stupid to take a few days off every few years at launch.
While afoot i miss pieces of the world sometimes and come to them later again.
With flying i see everything in 2 minutes.
I don't want to get rid of it, mind you. I got way to used to it and if i want to explore worlds i play different games... with bigger worlds. Say... Skyrim. I can walk there for hours and find new stuff everytime. With flying Skyrim would be a lot less interesting^^
I wonder how many folks download that RP addon that animates the quest text? Probably not as many as check the Azeroth Auto Pilot option box "accept and turn in quests automatically". I tend to wander a bit and do read quest text on the first toon or two....but not by the time I am doing number 26 to max level. If I had a "Main" then I might take things a bit slower, but I am certainly guilty of speeding through my content of choice since I have no main character. It's just a freight train of toons gearing to a chosen level. Maybe SL won't have as many speed shortcuts (flying, etc..) , don't know.
Stay safe and have fun!
I just want to run M+ and raids with guildies/RL friends, with an occasional BG or Arena match in between. I don't want to grind Artifact/Azerite/Anima Memepower, nor grind cloak/essences/pathfinder or any of the BS Blizzard has been shoving down our throats since WoD. BC/WotLK were almost perfect in that regard, they just lacked M+.
I still think they should go back to the "living, breathing world" model, instead of the "theme park" model they currently use.
It's just a better experience for an MMO feeling like you're interacting with a living world, rather than experiencing attractions at a theme park.
Not that the first 3 games were perfect by any means or that they particularly did a great job at it, but that was definitely something I liked before they changed it in Cata, which is weirdly (or is it?) the first expansion they fully made under the Activision umbrella.
Exactly! Just look at the rush to clear all raiding content on the same day it launches...wasn't orchestrated by a bunch of 15 year olds.
People are just looking for excuses, they don't want to admit the players have changed so they blame the game...but be it Classic or Retail, players still play it the same...they go charging head first like a rhino to clear it as fast as possible.