Originally Posted by
Golden Yak
TLDR: Corruption-style upgrade system for Endgame Shadowlands, yea or nay?
I subbed back in recently towards the end of 8.3 so I didn't get much time to play around with the Corruption system, but I actually enjoyed it and I think there are some good ideas there. I prefer it to hoping for Titanforged drops, and then hoping for Titanforged drops with jewel slots. With the Corruption system, once you had the base piece of gear you wanted, you could target what bonus stats it was given and upgrade it with a gem-socket, guaranteed upgrades that you could unlock through playing however you liked, since everything was giving you the currency you needed. Being able to upgrade and build up your gear progressively through gameplay of your choice is preferable to raiding raiding raiding and hoping to get super lucky.
The downsides of excessive Corruption, while annoying, were at least a creative spin on the idea of restricting how much super-powerful upgraded gear you could have right away, and the ability to steadily build up Corruption resistance so you could equip more and more powerful gear was another aspect of character progression that was also nicely creative - slowly obtaining greater access to stronger gear.
I wouldn't mind a similar system returning for endgame Shadowlands. Calling it 'Shadowed' gear just for the sake of speculation: Gear would have X number of Shadow Energy points along with bonus stats. Maybe rather than allowing any amount of Shadowed gear and penalizing you for high amounts, your character starts off with a low limit on how much Shadowed gear they can have. For example your character has 50 points of 'Shadow Endurance', and so you can have two pieces of gear that have 25 Shadow Energy. Every week you can gain +10 points of Shadow Endurance, gradually building up how much Shadowed gear you can equip.
Like Corruption you could choose to remove Shadowed gear, getting rid of Shadow Energy as well as their bonus stats, and then upgrade gear with different, better Shadowed bonuses as you gain more Shadow Endurance. And have it all work off a currency that drops from any activity - mythics, raiding, pvp, world quests, etc. So whatever it is you like to do, you can always be progressing towards getting a gear upgrade through acquiring more of this global Shadowed currency.
I prefer the idea of always being working towards a specific and targeted upgrade by playing however you like, to raid RNG. And you would eventually hit a point where you had all your gear fully upgraded with Shadowed bonuses and gems, which would be very satisfying since a lot of it was through your own personal efforts in acquiring targeted upgrades, rather than hoping your raid group can pull off getting you a chance at a random drop that is also a very extra special random drop.
Any thoughts? Disagreements? Downsides to this kind of steady gear enhancement that I'm not seeing?