Blizzard's obsession with people idling in major cities is ridiculous. Let's look at games where housing exists, like FFXIV. Is 90% of the population sitting in their houses and avoiding the cities? No, of course not, the cities are as packed and overloaded as they ever were, including from players who own houses. Same for SWTOR. Same for every other game I've played that has housing.
this is literally an
excuse. They are probably well aware it won't have this dramatic impact they are claiming it will and people buy it because we take them for their word at everything else. I mean, like Ion said it, "you think you do, but you don't". Right? But I am digressing here.
You are talking about Garrisons which are literally the polar opposite of housing.
1. They are not customizable. No, I am not talking about which shitty little buildings you can place or how much you can upgrade them from 1 -> 2 -> 3. Can you make them racial themed? No. Can you customize the furniture inside the buildings? No. Can you even pick the characters that work in them? No, aside from your optional follower in the profession buildings.
There was virtually nothing to customize in garrisons whatsoever. At best you can set up a few statues no one cares about, guild flags no one notices, or add to your archaeology collection. You can't set up your inn's furniture. You can't have anything other than 100% human or 100% orc garrison. There is more customization in glyphs on just about any given class than there was in customizing anything there.
(By the way, if you think that the Garrisons had customization that was comparable to real housing in any remote way, then you've obviously never played any other MMORPG that had housing. Even the weakest and laziest forms had dramatically enhanced options of placing things to make your base, your house, your whatever feel like YOU and not a generic cutout fortress. Don't even try to pretend Garrisons had customization, lol.)
2. They do not exist for socializing or 'owning home', they exist for doing chores. Need I really go further on this? I would hope it's obvious, but players want to decorate their homes, show them off, and maybe open up shops or roleplay in them, etc. They don't want to do arbitrary player power/resource gathering chores and literally nothing else.
They didn't exist for players to customize and enjoy, they existed to push player power and resource gathering systems only.
3. Even visiting other people's garrisons is only available if they invite you to their party and were in their own garrison, and not to mention there was nothing but their special visitors to interact with. Nothing to customize, nothing to interact with, hell you can't even use their mage tower portals and the like.
Garrisons were an almost entirely solo endeavor.
Frankly I am calling you out on having played UO. I'm skeptical you played the game for anything remotely similar to a 'long time' if you think Garrisons was a 'idea for playing housing' (lol). UO had tremendous housing customization options. Garrisons had literally nothing.
But let's get real here. You're not here to talk about player housing so much as you are here to talk about how this feature isn't interesting to you and you feel it's incompatable with what you really wanted, necromancers.
Frankly, I could make an entire new thread and then some just talking about that class, long before we even knew the expansion was going to be Shadowlands or that it would have literal necromancers that were not scourge aligned inside. None of that matters. They didn't add necromancers, and if they had added housing (or not) it would have had literally no impact on a new playable class.
At this point, Blizzard probably thinks they can't add any more new classes to the game because they are worried they'll have to put in more work on them. I mean look at how bland and simplified Demon Hunters turned out--they obviously didn't want the class to require too much work so that they wouldn't have to put in much balancing it. I was hoping it was an isolated case, but as it is, there's a very good chance that demon hunters are going to be the very last new class in World of Warcraft. We definitely are never going to see Necromancers after Blizzard passed up on this perfect opportunity to add them.
So I mean I get it. You didn't get the feature you wanted. Sorry to hear it. That doesn't mean you get to trash about ideas for adding other features
just because they aren't the one you wanted. Likewise, you don't hear people going into class suggestion threads and them whining that adding a new class is going to take away from housing content, do you? If you genuinely hate housing, that's fine, but from all accounts that doesn't seem the case with you, and you are correlating things that have no relationship. A common thing for WoW, to be fair. Frankly, I don't think housing would negatively impact anyone, but if you want to argue that then at least do so directly.
Well it doesn't matter anyways, because both housing and new classes are extremely likely to ever happen.