Just dinged 50 on my NE Priest last night after a few days of super casual questing and dungeon running in BfA.
While there might be faster ways to do it, this was still really enjoyable and really short. The only thing I disliked about it is how wonky the power levels are as you're leveling. The scaling feels WAY off. One level I'm mopping the floor with 3-4 enemies, the next I'm barely able to take on 2 without having to heal myself. It's not too terrible, but it just doesn't feel right. Especially after hitting 50 and my power feeling the worst it's ever been the entire leveling experience, but at least I know that it can only get better from here.
OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."
And His disciples said unto Him, "Can we get Kings instead?"
The difference being, if you you can do it in 6-7 hours it means you can spend a lazy sunday and have a max level character in a single session. Beyond that means a multi-day commitment to leveling a new character, that detracts from the appeal to many players. If you are fine playing for more than 7 hours in a single day or have 7 days a week to devote to the game, enjoy - no judgment here.
Exactly I still think there should be an option to boost as many characters as you want for free after you have wasted your time with the leveling content once. I despise leveling and questing in general I just want to be max level so I can enjoy doing what I actually want to do and that is Dungeons and Raiding beyond that I could give 2 shits less about anything else in game.
I dunno, I think my pace has been alright on the less optimal route of just questing, avg just over 6lvls an hr with no xp buffs, stat buffs or trade skills. Not to mention that I do have a tendency to wonder away from the game or Alt tab for a bit.
I find island expeditions quite nice. On top of that, you have a chance to get the mounts and you can farm dubloons.
This means that zones are poorly tuned xp side.
I am leveling an hunter in Pandaria only, after having done 1-10 in the new starting zone, I am 47-48 and I have something like 20 hours of /played or so. I can cut a couple of hours between afk and interruptions, but it’s 3x the time of that guy (and I probably will hit 50 with 24 hours or so).
I can live with some paths being faster because it’s “natural”, but this is probably too much.
I don't think it's badly tuned at all. What this really means is that there's a difference between the speeds involved with following the story and zone progression of a particular expansion, and the speed of ruthlessly hopping between zones in an optimal path with zero regard for story. Which is really not at all a problem when you stop to think about it.
There was another thread about progression and story, and a lot of people there were commenting about how they preferred a slower leveling pace where they can just do the story. It seems like what you described pretty much nails that(with judicious use of halting exp-gains at the top end), while still allowing for players who want speed to have their cake too.
It's not a matter of tuning xp for quests, but rather that this person found the zones with higher density/amount of quests, an easier layout and zones with additional perks like bonus objectives, buffs, etc. If you "only" do the quests that are "naturally" faster, you end up saving a lot of time. And again, this is just a guide for speedleveling, the zones are fine overall, it's a good thing that people that want to speed level have an optimal way, the majority will still level the old fashioned way.
Exactly. These quests are giving the right amount of XP and so on, there are just more of them in a smaller area, and they can be done together really quickly. The places which are noticeably slower are those with the opposite issue, where it takes forever to get quests done - I felt like Hellfire Peninsula was kind of that way, myself.
Hmmm. This sounds very much like Auch was in 8.3 though as well. Shirrak wrecks people because he does a lot of damage anyway and almost all healers just blithely walk into his spell-slow field and get 200% cast times immediately so absolutely cannot keep people up. Maladaar always nearly one-shot people with steal soul. It would take like 80%+ of your health in 8.3, and he and the soul both hit hard too.
So I'm not sure anything has changed. If it's even worse though, that'd be bad, because it was already mean.
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."
In 9.0 the biggest benefit of heirlooms is not ever having to check your gear, or stop to equip and re-enchant. Having a fully up tp date set of gear each time you ding is a powerful time-saver.
But you're right if you're taking things slow and don't care about speed. The difference in power is not going to make much of an impact unless you go 2-3 levels with no upgrade.
https://www.wowhead.com/news=318849/...-before-shadow
WoW anniversary moved to Nov 1-Nov 22. means the 16 % exp buff (or whatever amount) is up until SL release, put it to good use
also means NO exp buff DURING first days of SL release, sorry
Will Korrak's Revenge be even faster now with the 16% bonus Exp buff?
Yea heirlooms only good now for rested xp or if you enchant them which I highly recommend. They are great with enchants.
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And good question, will try and test korraks a bit now Edit: Korrak is nerfed for leveling, no point. Got like 10k xp in 10 mins...killed 2 bosses, destroyed a hord tower..no xp really.
Last edited by Djuntas; 2020-11-01 at 01:06 PM.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
I actually found Heirlooms to be extra useful with the increased speed. Considering quests reward weapons so infrequently, my first attempt with no Heirlooms went 10 levels without a Weapon upgrade which starts to get really noticeable as Mob's health scales higher. Other gear slots tend to get replaced within 3-5 levels and don't feel as big of a problem but I'd still say Heirloom weapons are a must-have for power leveling.
"A youtuber said so."
"... some wow experts being interviewed..."
"According to researchers from Wowhead..."