Is it a douche move or an OK move and what can be done about it? If it's the other faction is it always ok to take it?
Is it a douche move or an OK move and what can be done about it? If it's the other faction is it always ok to take it?
Yep.
I used to be nice to people and not do that but then I noticed a lot of people doing it to me, so fuck it, I'm no one's stooge.
sure it's a bit of an asshole move, but nothing needs to be done.
you can usually pick up the item yourself within an aoe stun duration if you are afraid someone will do this to you. dragging the mobs right on top of the item can also make it harder to click/easier to get in combat for the other guy.
YES, you learn a lot in 14+ years of playing this game
I only do it to the opposite faction, but not to my own.
..Unless that player from my faction just did it to me, in which case I'll repay the favor.
I don't do it, and if someone does it to me I stalk them on my flying mount and do the same to them.
You aren't likely to run into the same person again and remember them. An act of kindness will neither likely do anything for you, and nor will not doing this result in anything negative for you. You merely act how you want to and either way it won't result in much of anything.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
I'd take it, because other players would do the same. If I wouldn't do it - I'd punish myself. It's bad "PVP in PVE" (because PVP - is literally Player Versus Player and you play against other players, even in PVE) design and it's Blizzard, who should be blamed for it, NOT PLAYERS, because if my Warmode is off, it's for reason - because I don't like conflicts with other players. And if Blizzard still force conflicts on me - it's just counter-productive and bad game design.
It's so called "binary" design. It tries to force "interaction" with other players on you. But you either "socialize", i.e. group with other players, or compete with them. Black or white. 0 or 1. No 3rd option. Flying is actually important factor here, because it allows you to avoid such conflicts via searching remote items fast, compensate losses from avoiding this conflicts and virtually allows 3rd option - play on your own, but don't conflict with anybody. But Blizzard usually try ultra-claustrophobic design to prevent you from doing this, i.e. to put amount of mobs, that is barely enough to complete task, on very small area, so flying away from other players isn't viable option. Like in Nazjatar. So, overall it's bad design and it's intentional. Abusing this design too much causes bad gaming experience. It's one of the reasons, why I no longer play this game.
You should clearly understand, that explicit grouping doesn't mean socialization. It's just formal step, that is considered to be obsoleted in all modern games. Blizzard just assume, that explicit grouping binds players to each other somehow. It's not. It's just extra hassle for players, because players usually have different personal routes of doing things and therefore they have to constantly group and disband, group and disband, group and disband, etc. This process is automated in other games. Major reason, why it isn't in Wow - because Wow community is so toxic, that Blizzard think, that many players will abuse it, i.e. just AFK in questing zones and wait for other players to do things for them, instead of helping. But again. It's Blizzards' problem, that they cater to toxic "PVP" players (I call it "PVP", because PVP mentality is mostly about humiliating other players, but not all PVP players are bad - some of them treat it as fair sport, but you should clearly understand, that WPVP just can't be "fair"), who get fun from "trolling" other players. And such design, where other players can violate "who kills guard - gets item" social etiquette rule - caters to exactly such players.
Conclusion: Wow is very toxic game, that caters to toxic players via implementing toxic design. It's Blizzard fault - not players' one, so it's Blizzard, who should be blamed for this, not players. If game developer wants to fight with toxicity in his game - he shouldn't use such design. Problem is - Blizzard do exactly opposite and implement more, more and more of it. And I just don't want to play toxic game, sorry.
Last edited by WowIsDead64; 2020-11-15 at 07:38 AM.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
I don't do it first anyway, even if its the opposite faction. Those are people too :P
But if someone does it to me and they fight the next mob I just go ahead and take it. Worst thing used to be when I killed mobs to skin, looted then someone else skinned my mobs. Where is the manners???!!
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
I leave it for the guy fighting the mob. I'm very Canadian.
I want to add: it only frustrates me when a flight form druid does it to me. No counterplay possible against those.
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design is fine. the only quest items that despawn on pickup are the ones that have a dozen spawning at the same time, if you had to wait for respawns because of it i'd say it was bad design.
this is actually GOOD design, since it creates a lot of social interactions (even if nobody speaks).
It pisses me off when it happens to me, so I don't do it to other people. Being a dickhead is always a choice.
Depends. Are they the opposite faction? If so, no remorse.
FFXIV - Maduin (Dynamis DC)
In legion and bfa the items u pick are personal so it doesnt affect others, only nodes pickup limit can screw u, but, i havent seen a multiboxer in days!
I avoid doing it unless someone dose it to me first in the quest zone, if they do I go out of my way to do it to them as much as I can until they or I move on to a new hub. This goes for both Horde and Alliance players. Conversely If I have someone help me do something even if they are cross faction I will usually stay and help them do it as well.
I try to be nice but these days when it comes to rares/quest items/ores/herbs etc they are either shared or can be used by multiple people so it's not as much of a big deal anymore. Still, if I know from experience that something isn't clickable multiple times by several people and I see some guy obviously trying to get to it, I leave him be.
If they are from the opposing faction, or with russian name? yeah, take it, they would have done the same
if they are on my faction, I just help them kill the mob and have the have the Q item, I am not an asshole, duh
Like many others .. didn't do that at first .. but since many are assholes and do it to you ... may as well do it yourself too.
Same as it was with ganking .. used to mind my own business, but getting ganked, especially on long escort quests, made me gank everyone possbile.