Originally Posted by
Fleugen
His point is that the old game had no option for the first. Therefore, if you wanted to see the content, you were expected to get better, or find a group who was willing to help you get better - And thus did a community form around those things. Nevermind the forced attunements that required groups, nevermind that progression often required you to complete at least one run of the raid prior in order to progress... In some cases, this meant groups of lesser skilled players made a guild that ONLY did one stage of the content and never moved on. This helped people intermingle - It wasn't about giving everybody what they wanted, it was about making a good game and if people wanted to see it, they had to work out how to see it on their own. That's what created the community in game. The community relied on each other to help one another, because if they didn't, eventually, they'd run out of people to do content with and nobody would be able to do the content.
The game today holds everyone's hand too much, is his point. You literally can log in and skip two entire tiers of content and start raiding the third, in a pug, with no requirements whatsoever. Yes, it's LFR and the rewards aren't equal to Mythic modes - So what? What are you honestly missing by not doing Mythic raids? You're almost never missing anything important, just a few more stat points on your gear pieces and maybe a unique mount. (If you're lucky and it's not just a recolored model again.)
There's no point in forming a community around such a niche part of the game, especially when all the requirements to get into it can (and are expected to be) completed solo. And yes - Some might argue that's still good for the game ultimately. But none can deny that it destroyed a major community within the game that was literally focused around people gearing up and progressing.