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How dare people wnat to be able to choose what they want to do and not have it dictated by Blizzard. The devs learned nothing from the last event. Forcing players is NEVER a good idea.
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IF they limited to Warmode like they originally annoncd, they would have cut out ALL the griefing.
I mean, instead of just quitting due to some minor problems, I always tried to find some niche for me to keep playing. Can't raid? Do dungeons. Can't do dungeons? Do outdoor. Can't do outdoor? Do leveling content. I've quit only when Blizzard have pushed me from everywhere.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
I did notice that even NOT flagged, AND with Warmode off, I was still getting infected all the way over at Nathanos.
Guys if you really want to be left alone in Orgrimmar, find a way that gets you in a certain phase and you'll be phased out away from players.
WoW players are all trash? M+ leavers? Pug raid fails? You don't have stuff to do? WoW has become a solo player game for you? People don't talk anymore? Everyone's toxic? I have a simple solution, just for you!
Get social. Join a guild.
the strange irony of it litteraly being the wotlk pre patch event system from the end of the burning crusade.
so.... i guess you quit at like.... mid vanilla befor the tbc, the towers and nagrand, and it must be befor the silithus pvp stuff that was "forced" on people.
i get your complaint man, but this isnt a "zomg the games changed and i dont like it" hill as this is something brought back from end of tbc days haha
I was attacked by a ghoul even though I had warmode off and PvP disabled. And when I wanted to attack the ghoul back, the game told me I couldn't because I had PvP disabled. Had to accept my death and then rezz at the spirit healer and fly away.