LFGdating
Currently playing: WoW, D3, SC2, and wait for it ... Red Alert 3. (And possibly some Goldeneye here or there.)
And you are pushing those boundaries as much as possible. Blizzard designed the game. It is your personal choice to dictate the rate the levelling. You choose whether to use tools to assist your levelling process. You can choose to read every text in the quest or just speed read the objectives. Blizzard cannot direct the pace for people. Some people like speed run. Others like read every details.
You know that feeling of satisfaction when you level up after 6-10 hours of grinding in Vanilla? That's the same feeling some of us get when dinging to level cap on a new character in a really good speedrun time.
You know that feeling of getting invested in your character? That's the same feeling some of us get when we invest in our entire account so we can try new classes or builds each patch.
Ever thought that forums might not be a hivemind, but different people with different opinions? OMG the horror, how could you post such inane stuff in that case /shudder
More on topic, I like that levelling is faster, but I think that it could use a little less speed, so that the average player should complete 5 or 6 entire zones in order to get to 50 (not including things like dungeon XP, warmode and so on which would obviously speed up the process).
I've levelled a Warlock and Demon Hunter this past week using only the +17% XP buff along with the +10% WM buff and a full set of looms and both runs came in under 10 hours. Granted, I know every quest like the back of my hand, killed plenty of rare elites and didn't hang around to look at the scenery. But it's perfectly do-able if you know what you're doing and are attempting to do it pretty quickly.
However I do agree that the speed run figures being posted should come with a big disclaimer. Not only are potions used but also crafted gear too. Which is perfectly acceptable and allowed. I'm not being critical of that at all. I admire the preparation involved and focus. I struggle to remember to go turn Warmode on at Level 20 let alone change my gear on a regular basis. But I fear people are beating themselves up unnecessarily for not hitting targets that they've no chance of hitting normally.
Personally I wish I could level in a chilled out way. I get sucked into rushing and trying to do everything as quickly as possible because it used to take so god damn long to level up alts. But now it only takes around 10 hours I need to remind myself I could easily do that in 2 or 3 average play sessions and just chill out a bit more. Easier said than done. I just can't snap out of that rush-rush-rush mindset.
Enchanted Heirlooms.
War Mode.
Lesser Weapon Oil(4 vers)
That's all I level with, and I am on my 4th toon so far since the update. 9 hours almost to the minute on every one. And while that might not be crazy basement dwelling speed run time, it's still pretty fast.
So it's not really that it requires bags full of consumables or special tricks. Just follow a decently good leveling path, and don't waste time.
Last edited by SirCowdog; 2020-11-21 at 11:16 PM.
It all depends on the zones I guess. I’m bored atm and I’m leveling a dwarf warrior. I’m new to alliance, never leveled an ally toon and I chose to follow the “standard flow path” in Azeroth: starting zone, the zone with Ironforge, Loch Modan, Wetlands and I am now in Arathi at level 34 or so with about 9 hours of /played. I doubt I’ll get it to 50 in less than 15 to 20 hours. Could have saved maybe one hour if I knew better the quests or two if I didn’t loot anything and waste time with vendors, but not much more.
Leveling in Shadowlands, especially through Threads of Fate, feels sluggishly slow.
I wonder if the term "levelling" should be changed to "questing". I am not sure what the problem is. If you reached the desired level in the game but wants to continue to quest, you can still do that. Nothing is stopping people from continue to quest in the zones. The bar is really a gate to slow people down from entering other areas too fast. People do not need to move to other zones once the bar is filled.
Is 10 hours too short? I agree. I personally would prefer around 20 hrs but I have not really levelled a new character from the start so I do not know how long it would take me with a new character. However, I would be using heirlooms which does make a different although their impact is less than what it was before.
leveling is fine. I could never go back to grinding to 120 like pre-SL. the only problem I really have is the bonus objectives and world quests don't really give a lot of experience. At 55, I was getting around 7-8k of experience per world quest. that's really nothing and those bonus objectives take forever to do. each tick is 1-2% in some areas for little pay off.
Leveling is so boring that it can't be fast enough.
-TOO FAST
-TOO SLOW
-UNBLANACED
-BALANCED
-TIME GATET
-TOO SHORT
bark bark bark
I personally just wish mobs weren't so easy to kill, I wish it took more time to kill each mob, and also that they'd be more threatening. Most mobs barely take 5-10% of a players health. I guess I'd WoW to be a little bit more souls-like, although that's wishful thinking.
"There is no end to education. It is not that you read a book, pass an examination, and finish with education. The whole of life, from the moment you are born to the moment you die, is a process of learning." by Jiddu Krishnamurti, Philosopher and Educator