For example, after you hit level 80 in WotLK, there is nothing to do except run heroic dungeons and Naxx for gear.
In Legion, it is the opposite.
We are forced to do zone Suramar.
It is very alt unfriendly.
For example, after you hit level 80 in WotLK, there is nothing to do except run heroic dungeons and Naxx for gear.
In Legion, it is the opposite.
We are forced to do zone Suramar.
It is very alt unfriendly.
There's lots to do, but very little of it involves player power. Once you've unlocked all the Torghast floors, you'll be doing 2x Torghast runs a week for Soul Ash (legendary crafting), capping your Renown by doing dungeons/WQs, and doing the Maw daily for gem sockets if you want to go that far.
That's it, really. No logging in daily to clear the map of WQs, no endless AP grind through Islands, nothing. You'll get your Great Vault gear by doing dungeons/raids/PvP, or you can gear through reputation, world quests, etc.
Really looking forward to how laid back Shadowlands looks from a raiding POV.
Suramar was great. I don't recall it being forced for alts, though. Maybe just up until you unlocked world quests.
From my experience of beta even though everything is available the way it all works is very spaced out so each week you'll have biteable chunks of content to consume while doing whatever you like. Unlike Legion you can even stop doing Torghast on one character when you obtain the best legendary for that class/spec, all ledgendaries are targetable rather than random.
With the level squish and chromie time along with how lenient the systems are at max level you'll be spending time alt logging quite a bit if you spend a lot of hours a week playing as honestly there isn't much to do at max level once you're done for the week except the optional M0, M+ spam in the first few weeks. 2 renown per week (all the way up to 40), Torghast runs which probably take ~25-50 mins to clear all 6 floors dependent on class/spec and if you're about killing everything or just getting to the end quickly.
Obviously you can unlock things in your covenant like portal systems etc but that is entirely optional and isn't going to be something you need to hard focus on.
With flying no longer requiring reputation you don't even need to do WQs for specific reps anymore.
I'd say they'd made the right approach to entice an entirely new pool of players in, they've learned from BfA for sure and listened. From my personal pov I was all about just focusing on one main char and spending extra time playing other games during BfA rather than maintaining a pool of characters doing the same content so this expansion if I decide to play it on retail it'll be very casual which I love.
Last edited by AidanJLowe; 2020-11-22 at 05:57 AM.
Well visions required a minimum of skill to do. The more masks you used the harder they got. So here you could argue that the gear was earned, at least to some extent. And it was solo friendly.
Warfronts were just free welfare loot. Much worse than lfr that at least required that some people in the group were pressing their keys. In a warfront the majority could just go afk.
But your gear level should reflect your skill, so if you are unable to do the harder content in the game then your gear level should reflect that lack of skill.
-dungeons/raid
-Maw
-Torghast
-dailies/covenant quests
A fair bit to do, at least at the beginning, but not overwhelming I think since they (mostly) have weekly max rewards.
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Yeah this. Although tbh, I mostly didn't even bother unlocking the WQs for most of my alts.
"We must make our choice. We may have democracy, or we may have wealth concentrated in the hands of a few, but we can't have both."
-Louis Brandeis
And why does it matter if they do get similar ilvl gear overtime? Devil's advocate, because this is PVE where your contention is an NPC not other players.
But also Blizzard will add more to do by 9.2 for sure - unless they like people unsubscribing immediately like they did in WoD / MoP / Cata days.
Kinda but not really
The conduit ranks are random based on your lowest so I might never try for the roll conduit on my monk so in order to catch up to my rank 4s I’d waste 2k Stygia and then 500 for a random rank 5 instead of using that 2.5k for my gem socket on my mythic BiS gear
The permanent upgrades for the maw....yes I agree fuck you valkyr
Problem is, your gear level reflects the anount of time you can commit. I was talking about casual as in time Limited. 5 mask was very casual friendly way to get gear. Quite possibly the most casual way this game has seen so far. I can't commit to any raiding time tables as a working family man. I am however more than skilled enough for+15's, but one shot at an item per week is just meh.
Last edited by shuubu; 2020-11-22 at 09:18 AM.
The 3 dh spec is increíble.
Just as in BfA - there is no required grind at max level.
However - there are many things you can grind if you like that sort of thing.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
So here’s my question for you
Will you do this early or wait until a later patch?
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Eh BfA had AP that was required
You had to get it to a certain level so your gear worked and then it slowly lost meaning but was replaced with essences
Then those lost meaning and it became the cloak which held meaning until the prepatch
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Because eventually players will get so strong from the minimal content that in order to keep the progression feeling meaningful we get a power jump again and then a squish the next expansion
The increase in gear also trivializes content for the players so they have something like say 445ilvl right which makes even the tough world content trivial while also making the majority of players hit the same roadblock but now the game will guide them to content they aren’t prepared for and it can lead to them having a bad time
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The AP was the grind
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.