Oh no! I used one adjective that makes you internet correct!
How about we do a blow by blow.
Was DA2 pushed out in a year which resulted in massive reuse of assets and locations (among other things)? Yes
Was DA:I a game with tab-hotbar based combat, a mission table? Yes
Is DA:O 'Clunky' (Isn't that the word that must never be used when critiquing a game?) Maybe. Is it the 'clunkiest'? Who knows. Is it the slowest game ever made? Given it's RT I'm going to go with no.
If you like bing bing wahoo action games more power to you, they's obviously more popular (which is why EA made bioware go in that direction with ME and DA). That doesn't make them better RPGs than (barely) modified DnD ruleset.
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Given how Varick talks about needing a 'new kind of hero' that's 'like you' I'm going to assume we're going back to a build your own hero mold.