Why is the number of tanks always capped at 2?
More and more i'm struggling to find raid PuGs because they all seem to be full on tanks.
Would adding an extra tank slot make sense? 3 tanks required for a raid?
Tanks are the only role that you (in the vast majority of cases) can't be flexible regarding quantity.
I would say that our role is the least engaging. Many fights boil down to taunt swapping. It's not fun when the central mechanics of a boss don't apply to tanks. If they add a 3rd tank maybe fights could have more things for tanks to do.
Thoughts?