Originally Posted by
Rageonit
Well I think I actually gave it some thought. I play this game since release, so I had some time to think about this and that - I just don't agree with you and by the tone of your posts I'm assuming that if somebody doesn't agrees with your POV, he "didn't give it a second thought". Sorry, but I'm not your average newb who started playing in BFA and complains about drop rates in SL.
As for content being easier back then - in what respect? And in what context? In the context of today's player skill? Sure. In the context of player skill back then? Hell no. Even NAVIGATING the dungeons could give people headache back then. Just like dodging basic mechanics. No, time investment is a better measure, from my perspective. You had to invest a lot more time to do a BRD run than you have to invest now to do a couple M+ runs, difficulty level nothwithstanding. And you could get shit all from a 2h 5-man instance. Yes, 2h. People clear normal raids nowadays in 2h. Or are you arguing we should get more rewards now, because fights have more mechanics, even though most people are better at dodging them nowadays? Like, I don't know, a medal for accomplishments? Heh.