Originally Posted by
Triceron
Totally agree here.
I chose Silithid in particular because they're the ideal 'Swarm' race with potential to go anywhere since they're out in the world and left as 'feral' beasts.
I really like what Blizzard did with the Mantid and portraying them as a legitimate threat. My only concern is that they're completely limited to Pandaria, and have zero presence in the world outside. They're the ideal threat, but only because they're a big fish in a small pond. I don't know how the lore would have them expanding to become any more than a nuisance to Pandaria; there's no legitimate world threat from these guys.
Aqir fit perfectly as the idea Silithid successors, and ARE a worldly threat. My issue with Aqir though is that they're completely and undeniably tied to Old Gods. Almost too-much so, especially with the tentacly-faced Aqir we've seen. I wanted to lean more towards keeping the pure-bug threats coming from a more natural and primitive means of worldly-threat, rather than be more pawns of Old God shenanigans. Don't get me wrong, I see absolute potential for Aqir showing up again and being ample representation of the whole Bug Swarm motif, I just think it's too tied to the Old God lore and that's the only way I'd see them appearing in the story; always as a part of the Old God frontline and sharing screentime with other Old God cronies like the N'raqi.
I intended the example of Silithid to be an independant future threat, kinda like the independent Naga factions or renegade Black Dragons who aren't solely serving the Old Gods. They'd just be primal agents of chaos elevated to Major Villain status. I don't see the Aqir or Mantid aspiring to this, due to their stronger connections to the Old Gods.