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  1. #21
    Quote Originally Posted by Tenryu View Post
    Damn right...in PvP I end up without mana after 15-20 seconds. Mythics are really tough too mana wise.

    - - - Updated - - -

    Are they trying to force WW Monks to go 2 handed or am I missing something here?
    It's a bit worse then that, Monks have a hidden buff that gives them 2% increased damage when using dual wield.........so they just made an itemization change that increases the damage for a weapon type to bring it in line with the other style.........meaning a 0% buff for anyone who knew that(i.e. most monks).

  2. #22
    Banned blackbird1205's Avatar
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    Quote Originally Posted by Ryonas View Post
    Mage
    Frost

    all damage abilities increased by 9%.



    OH THANK MERCIFUL CHRIST, FINALLY.
    I'm really curious now because I'm currently leveling my mage for both, pve and arena and it would be interesting to see if frost becomes viable know.

  3. #23
    Was the Frost DK change due to 2 1H was out performing 2H? Does this "buff" make it so that 2H is the route to go now for Frost?

  4. #24
    Quote Originally Posted by blackbird1205 View Post
    I'm really curious now because I'm currently leveling my mage for both, pve and arena and it would be interesting to see if frost becomes viable know.
    9% would still leave it just below arcane which is also seen as nonviable due to how far behind fire it is. Fires short burst windows are just too fitting to the current raid for the other two specs to keep up.

  5. #25
    To make it clear, these buffs are to make the gap less obvious, this does not make frost mage stup up from their last place, they will remain at the bottom sadly.

  6. #26
    Legendary! Firebert's Avatar
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    Yeah, no, you're not using the correct metric.

    Last edited by Firebert; 2021-01-08 at 10:44 PM.
    37 + (3*7) + (3*7)
    W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5
    SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1

  7. #27
    No beastmaster buff?

  8. #28
    Quote Originally Posted by Raspberry Lemon View Post
    no... 2h frost still going to suck...
    Phew! Was worried, I quite enjoy my 2 1-handers.

    "My memory... since when? If everything is a dream, don't wake me." -Cloud Strife, Final Fantasy VII

  9. #29
    Quote Originally Posted by Firebert View Post
    Yeah, no, you're not using the correct metric.

    what?
    you look like you just made this chart up yourself
    there's no way arc is that low

  10. #30
    Quote Originally Posted by Raspberry Lemon View Post
    no... 2h frost still going to suck...
    1.02 x 0 is still 0 D:
    RETH

  11. #31
    Quote Originally Posted by mongoose221 View Post
    what?
    you look like you just made this chart up yourself
    there's no way arc is that low
    He's using normal logs for some reason, you need to use at least heroic, if not mythic.

  12. #32
    BM hunter need some love!!

  13. #33

    Agreed

    Quote Originally Posted by Dome Fossil View Post
    Glad they're buffing weaker classes instead of nerfing stronger ones. Always feels better that way.
    100%

    Idk like for example in the past I felt like Shadowpriests were demoralised a lot in PVP; now they're actually decent. So I'm glad Blizzard are simply buffing other classes to par, other than nerfing classes back to free-meals.

  14. #34
    Quote Originally Posted by jk1895 View Post
    No beastmaster buff?
    While sad, expected. BM isn't even that bad...
    *Looks at Warriors and Havoc*

  15. #35
    Epic! Ihsatakar's Avatar
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    I really hope there are more changes to come

  16. #36
    Quote Originally Posted by Hallheal View Post
    BM hunter need some love!!
    The way scaling works will probably make BM the preferred Hunter spec mid to late xpac.

  17. #37
    Legendary! Firebert's Avatar
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    Quote Originally Posted by Onikaroshi View Post
    He's using normal logs for some reason, you need to use at least heroic, if not mythic.
    Normal logs just have more data than Heroic and Mythic and aren't skewed by class perception.
    37 + (3*7) + (3*7)
    W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5
    SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1

  18. #38
    Quote Originally Posted by Firebert View Post
    Yeah, no, you're not using the correct metric.

    You're not either. You put a flat 1.08 damage boost to fury, when it clearly says "ABILITIES" - you're ignoring the fact that more than 20% of a fury warriors damage comes from autoattacks, Dragon Roar, consumables, and trinkets.

  19. #39
    Nice buffs to Fury, but I really have to wonder why in the blazes they nerfed Meat Cleaver of all things. Nobody is using it as it is.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  20. #40
    Legendary! Firebert's Avatar
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    Quote Originally Posted by drukai View Post
    You're not either.
    It's within a standard deviation of where it should be.
    37 + (3*7) + (3*7)
    W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5
    SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1

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