Originally Posted by
Thalrend
Missing the point are we? I made 30 plus of my own high keys atm, the complaint is when you cannot even get to 1 (ONE) dungeon apart from your keys when you are higher than required rio range IN DEAD HOURS, then yeah it is frustrating and a bit bullshit. When you try to get a specific dungeon, for one dungeon you might need to run 6 keys, where it can fail the timer for some reason so that amount of runs can also go to higher ranges , because I want a bloody 15 key in the dungeon i need. Even when I get one tank can dc and the key can be rip so i might need to start over again. To attempt one key why should i fucking spend 4-5 hours. Thats what gets you in the end.
I know that nobody has to take anyone, that doesn't make everybody the whole situation less frustrating. And this thread just want me to bash me head to a wall when i see some of the comment that people do about warlocks skill set when they don't even have a clue in some of the comments.
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Most hunters say that bl pet is a big dps loss or something a kin to that. But i might be ignorant here, I don't know 2 shits about it so my opinion or info is not very revelant when it comes to hunter pets. So they dislike it. Its not the case in warlock though. Imp technically is the best damage pet because of its range that if the mobs zigs zags around it has more uptime. But the difference is so bloody negligable that it isn't even funny, since pet damage is normalized when it comes to warlocks.