Or you can make it so there is a cap each week and people can do whatever content they want to to fill that cap... no need to be angry when there are solutions that should satisfy everyone or at least, most. Christ...
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As I mentioned to the guy above, make it so you can get it from any content you choose from and regulate it by weekly limits and I think anyone and everyone would be on board with it.
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Does not work that way, because what it does is that blizzard will have the vendor in mind when making content and tuning, so if I don't buy stuff from it I will be behind.
I did quit in 8.3 when vendor came, just removes any immersion gearing up has to offer making it boring.
Anyway, just my opinion. Catch up, super, have it be as good as the gear the content gives, no thanks. Badge gear from TBC worked nicely imo, back then, there were a few parts that were as good as current, but 9 of 10 items worked like catch up as it was a step down in item level of current content. But it also worked differently than now, since the ilvl of current content is always increasing in each new patch, so we don't really need additional catch up either.
So no from me, but we'll see what they come up with.
Last edited by Doffen; 2021-01-17 at 06:12 PM.
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Thats too fucking bad? Seriously. Why we can't have nice things because try hards will feel left out all the while complaining that they don't want to try. Like fuck off. Put the vendor back and either use it or don't.
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Not at all. I'd be very happy with the solution where you practice of modicum of self control instead of the developers holding your fucking hand because as (presumable) a grown ass adult you just can't help yourself. Therapy is what you need not a weekly cap.
Cause it would make gearing up boring af, which is more important to me than getting the actual power up through gear. RNG is an integral part of the game.
And your voice is not more important than mine, so right back at you. You can go do PvP and buy gear through vendor, or upgrade your Covenant gear through the vendor. Too fucking bad.
Last edited by Doffen; 2021-01-17 at 06:16 PM.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Literally nothing from a player perspective other than having choice in how to play the game. Well at least more choices even if you wanna argue some would be illusory. That's better than current limitations which are rng or bust.
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Let's say I want to do more than the fucking cap for the week? Why should I be fucking prevented to save you from your fucking self?
Last edited by Doffen; 2021-01-17 at 06:23 PM.
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
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Please refer to Legion. Almost every spec had Boss output but some of the other legendaries had utility which were very valuable. See mage tower. BiS was not constant for almost all specs. Be happy that you don't "need" 4 or 5 legendaries. The other legendaries are almost certain to come into their own.
When PVP is a better way to gear than PVE it's time to admit your system is broken.
PVP: do matches, earn points, buy gear when you get enough currency
PVE: do dungeons, pray to RNG gods you get a drop, and the drop you want specifically
M+ is still more profitable than raiding. M+ rates should actually be nerfed. I don't know how they would do that but M+ is an infinite loot source with a guaranteed loot that exceeds the actual level you completed. Raiding needs to up the loot to 4 per 20 and also have your vault be the difficulty above to even match M+.
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If this is happening then you aren't doing appropriate level of M+. The appropriate level of M+ is the level where you see upgrades. The chance of you not getting an upgrade after 24 runs is close to 0 percent. If you are already full 213 then you won't see any upgrades at all except the vault.
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So 1 piece per week with a vault item vs 1 piece per 2 weeks and a vault item. You son of a bitch. I'm in. It takes twice as long to PvP but I'm convinced. If you're a raider then PvP is not the optimum path. Here's why.
At the beginning of the season you have 0 conquest pieces and zero raid pieces. The skill of the player determine which level his PvP and pve gear and there is a high correlation between the two. The better players get higher rankings AND raid harder content. So player skill is irrelevant to the gear they get. A bad player won't be getting H or M raid gear and won't be getting more than about 200 PvP gear.
For the end result you raid for gear and you PvP for points. You don't buy any gear from PvP until halfway through gearing because you don't want to buy gear that will drop in raids. Considering everything is an upgrade in raiding at beginning only a stupid person would gear up in PvP.
You guys are welcome and I have just proved that PvP gearing is not the optimum route for gearing.
I only want to remove all the call of duty crap, i don't want that SHIT on my blizzard app.