So do you think that people will be running normal level dungeons(raids) for fun when their ilvl is way way above the rewards? Because no one is doing mechanics in the old dungeons. Look at TW. One or two people can actually do it. Other are just hitting a wall, quite literally in some dungeons...
I had more fun in Warlords of Draenor than i have in any of the past 3 expansions.
You did not. But you claimed that renown is tied to weekly/daily tasks, which is false, since SL gives you other options; that's the part of your post I'm critizing.
Also another question: Which classes are you playing, that you have to play 4 different venthyr characters? Venthyr is the covenant that has the least "best covenant for spec X in scenario Y" suggestions overall, how did you wind up getting 4 of your characters in there? I would assume that you purely chose by performance, otherwise one would pick another covenant, just to change things up a bit and experience other content.
No I didn't.
venthyr resto shaman, venthyr guardian druid, venthyr blood dk, venthyr mistweaver monk.Also another question: Which classes are you playing, that you have to play 4 different venthyr characters? Venthyr is the covenant that has the least "best covenant for spec X in scenario Y" suggestions overall, how did you wind up getting 4 of your characters in there? I would assume that you purely chose by performance, otherwise one would pick another covenant, just to change things up a bit and experience other content.
I don't have a honeymoon phase, nor a nostalgia phase.
And SL remains decent. Not great, not terrible.
Well, if you don't mean renown, then what mandatory, unique character power upgrade is tied to repeatable daily chores? Weekly might be Soul ash, I give you that, but what requires daily activity? Also soul ash is more often than not a one time thing, since in most cases there is a strictly best legendary. So once you have it you don't need to run Torghast anymore.
Well, on at least two of them venthyr is not the solely optimal choice. You could have varieed your story experience here to avoid the boredom of having to play the same campaign over and over again.venthyr resto shaman, venthyr guardian druid, venthyr blood dk, venthyr mistweaver monk.
Tbh I will probably let my sub expire until 9.1 which could be a few months away. The renown catch up is really good, so I'm happy to jump back in at a later date and catch up on some other games.
I actually thought the story campaign would continue to renown 40 so I was a bit dissapointed with that.
Drip-fed "content" (2-3 braindead story quests you do in 15 minutes is lazy design)
WQ are worse than ever
Covenant rewards are just reskins at this point and take too long to get
Torghast is untapped potential in its current state, though can be mildly enjoyable
Dungeons are uninspired and there aren't enough of them. M+ is in dire need of an actual shake up anyways
Most specs are good, but nothing approaches great
CN is a pretty bland raid - aesthetics are mainly just brown empty rooms with a boss in them, or too much red everywhere. Outside of Shriekwing and Xy'mox, the mechanics for most fights are pretty boring standard stuff. Stone Legion is one of the worst bosses every created, and it's also overtuned and unrewarding because of the loot issues.
I am hopeful that patches will add some much-needed zest to the pot - new raid / dungeons, better world content, heritage armor, class sets, etc. Overall though, I'm looking for WoW to go back to being more of an adventure game with a focus on world content. There's still way too much of a focus on instanced content as being the only thing that gets any sort of care or polish.
The expac just doesn't feel like WoW - there are other threads on this, but I totally agree with the aesthetic and segmented zones feeling too "alien" and not warcrafty enough. The expac has a lot of good things going for it, but it's pretty sterile and lacking in soul.
Last edited by infinitemeridian; 2021-01-25 at 05:06 PM.
Ok, my opinion is that it's problems are now in view:
Travel times.
Rewardness of the pve content.
Long and boring world quests.
Insane anima requirements for cosmetics and hall upgrades.
Differences between covenants output have started to become quite substantial.
The covenant campaigns are unimpressive and feel like filler.
I personaly feel like something is off with the dungeons. They are not as fun to run as the BfA ones.
Torghast is ok, but not great.
I am full on ignoring the maw now.
Mission table champions are underpowered for kyrian and venthyr.
The future of legendaries.
Is it good? Well... it's ok, but it has rough spots that need fixing. No huge fires to put out, but not quite in a sweet spot.
We are seeing quite a drop off in sign ups for raids, so i think people are getting bored. I do think that is cause of the rewardness of the content and it's quality.
My review atm is it's ok. Not super exciting, not awful. Just in that tolerable mark, but it's starting to need help. We need to start hearing about the next patch.
Last edited by Swnem; 2021-01-26 at 01:55 AM.
Do you think we will get news about Patch 9.1 before Blizzconline or will they wait with the reveal?
SL has taken any ounce of fun left out of pugging. With loot being scarce now I play a lot less. Guild raid, guildies doing some m+ and that's it. At least before when I had to suffer through pugging, gear was plentiful so there was some incentive to put myself through the meat grinder but now I can't do it.
I'd rather sit in town and watch stuff on my other monitor while reading people trash talk each other in trade...