I don't think confidence had anything to do with it. They know perfectly well what it is and what it's going to look and play like at this point, they're just stringing us along and holding back titillating information on purpose so they have some juicy info to drop in May. They've been doing this for a while.
They're not really missing an archetype, though there's plenty of inspiration to draw from if you look at other games or even FFXI (Really only three left they could get from there; Corsair, Geomancer and Rune Fencer), but based on the shirts Yoshi-P was wearing (which have historically been teasers themselves), the rumors are circling that it's a Scythe wielding class, possibly a Reaper, a death themed class. Beastmaster and Puppetmaster have been discussed as the next limited job, which would be cool I think.Also not sure what archetype they currently lack, even looking at FF classes. Beastmaster(urgh)? Fencer? Mystic Knight (that would mostly be a red mage..)? Rune Knight? .. Freelancer, lol? Seeing how they took Sage into a completely different direction it can probably be anything.
Same here. Was way too vague on what was going on and where it was going to be, all I know is that shit blows up, it will have Fandaniel and Zenos, that it had something to do with the moon, Alphinaud had floaty technology thingies and the main character is a Paladin...for some reason. Nothing about Radz-at-Han, Thavnair, or Garlemald that I could see. Maybe after we play through the last patch of Shadowbringers some of what was shown will make more sense?I also have to say this is the first FFXIV trailer in a long time that didn't really do much for me. Maybe because the focus was on Paladin and then not even going all out in some way to show it off, maybe it was because the twins rank the lowest for me among the scions. Beats me. Either way, not really that hyped. The sound of a squish and losing legacy capability is also not doing much to entice me.
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This is precisely what they mentioned what they were going to do in the announcment, and the separation will actually affect party finder, being able to differentiate between barrier healers (AST and Sage) and what they are call a "pure" healer (WHM and the reworked AST).
I always liked it too, since it gave people a choice, but personally never liked the barrier style of AST, since the barriers didn't stack with SCH, whereas the HoT's did stack with other class HoT's. SCH wasn't bad, but I just didn't like dealing with the fairy. The card gimmick is cool, but just annoying to deal with since it's so straight forward now. It's something else to do, but I'd rather just DPS a bit than mess with the cards, that's why I preferred WHM over the other two. We'll have to wait and see how Sage shakes things up.
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Based on what the story will be covering, that seems really accurate. It's supposed to be revisiting the end of days that we saw in Amarout. Apparently that calamity is approaching again and we're going to have to deal with it. That's what they said in the Announcement showcase anyway, just after the trailer played.