How its been since.. forever. New xpac/big content patch with raid comes out, lasts for 6+ months. Consider it a bonus if we get anything in between.
Personally I would love if they always planned for smaller patches between the bigger ones. Like in 9.0.5 we get campaign quests or maybe a dungeon. Or some kind of event, whatever. Something to stir things up a bit.
Unless you are big on collecting stuff(mounts, gear, titles++), level alts or want to push the same content on harder difficulties, you are done with SL for now. If you feel bored of current state of content, just take a break and come back when new big patch comes along.
This forumla has been constant most of wows lifetime.
Well, since we don't know what people have for preferences with content we gotta have some sort of guideline,
I mean otherwise you could say "yeah i just like to lvl.", but that means you are out of content 10 hours after game is released. Perfectly fine.
But same person can't say that there isn't a content drought, it's just for that person. And thats why you can play more than one game.
Another QQ thread where OP makes some stupid claim, then is never to be seen again within the thread.
Which isn't that surprising in this case.
Hi
Not everybody is Mythic raiding and Mythic raiding shouldn't be mandatory.
Shadowlands just has not much content. I already quit my subscription weeks ago because I "finished" the expansion. There just nothing to do besides Mythic+ farming (with horrible chances for loot) and raiding.
9.1 really has to deliver, if not I'm staying unsubbed until 9.2 at least - and I'm sure a lot of people are in the same position as I am.
MAGA - Make Alliance Great Again
So... exactly like every other single patch in the game's history? Besides the weeks\month it takes you to complete the story (and only that long because it's time gated?)
Give it a rest. This is the game, bit of content and stay for the dungeons, raid, pvp, player progression or whatever else rocks your boat. That -is- the content.
How people can keep spewing this gibberish is just astonishing. You take hours to complete content that takes -months- to create. Go figure!
I wonder how people still play League of Legends, FIFA, Dota or other games, nearly no content! GRRRRR
Regardless, difficulty levels are not content.
Look, there are four basic things that comprise WoW and most other games:
1) Setting. The world. Azeroth, Draenor, Outlands, Shadowlands.
2) Features/systems. Classes are features, class talents are features. Raids are features. Quests are features.
Each of these are kinds of things, not specific instances of those. Nathria is a specific raid but the idea of a raid is a feature.
3) Playable content. Specific quests, dungeons, BGs, Raids.
4) Difficulty levels. LFR, Normal, Heroic, Mythic.
Clearing heroic CN is NOT NEW CONTENT over normal. It doesn't matter if you think it should be done any more than it matters if you think it should snowing outside. So the argument that someone hasn't done content if they've not cleared mythic, hit 2400 and timed all 15s is specious bullshit and should never be legitimized.
Last edited by clevin; 2021-02-14 at 07:04 PM.
I hope 9.1 doesn't come out for a while. Our guild still has a while to get to mythic denathrius.
"El Psy Kongroo!" Hearthstone Moderator
I expected something like this, when Ion said, that flying would return in "first major content patch", i.e. in 9.1. I expected, that WOD-like BS would happen, i.e. that first patch would be major and real major content patch would be delayed.
Yeah, SL is casual/alt-friendly. It isn't about grinding as much as possible on main, while feeling, that playing alts is about falling behind progression curve. But casual/alt-friendly isn't about quantity of content only. It's about quality too. Quality of some content is still as bad, as it was back in BFA. I still feel, like game tries to exploit me on every corner instead of just allowing me to play it and get fun.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
What's your point? Developing a video game takes longer than playing it? You don't say.
Blizzard reduced replayability of content by minimizing loot in Mythic+ etc. On top of that they made traveling the outdoor world as painful and uncomfortable as ever. Then the amount of content outside of dungeons / raids is heavily timegated or just smaller than usual - et voila, you have Shadowlands. If they turn the Maw into a real zone with quests etc. (e.g. Broken Shore 2.0) we would have something to do; the Maw like it is now is avoided by most people because it's pointless on top of being no fun (I expect the Maw to be the location for a major patch exactly in the style of the Broken Shore revamp they did in 7.2).
Don't get me wrong, I think Shadowlands had very good first weeks and was way more entertaining than BfA or WoD in their first 4-8 weeks (falls short compared to Legion though), but the moment you just stop playing Shadowlands comes way quicker and harsher than in other expansions - at least that's the experience I made myself and via friends in game. And the forums / Reddit etc. talking about WoW seem to share a similar picture.
Last edited by Nyel; 2021-02-15 at 09:00 AM.
MAGA - Make Alliance Great Again
Yeah and I'm sure you're 12/12 mythic with every mythic+ done at the 15 level.
Sorry they can't pump out your LFR content faster.
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Uhh 7.1 was 4 months
8.1 was 5 months
why are you lying about something so easily fact checked?
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Except this game isn't fucking tetris where it's the same game and you're just trying to play it longer for a "high score".
So that would mean as long as Blizz does the lowest difficulty superhard to clear there would be content? I think its ok to think that hey i have done what i wanted to do (ie complete the raid on any diffculty) But i wont demand a new raid asap i have done it so those that struggle on higher difficulty wont be able to clear THEIR chosen lvl. Because we all know that when a new raidtier gets released noone wants to run the old content.