Originally Posted by
procne
First, you are comparing to 2 heroic bosses, while there are 7 others which are much easier, and they also give 213 loot
Second, I was speaking mainly about the loot you get from the instance, not the vault. The fact that vault gives loot 16 ilvl higher than the instance itself is sign of another problem, and source of further frustration. Instance loot quickly becomes useless and is vastly undertuned for the skill required to get it. To the point where the only upgrades come from the vault. Killing heroic bosses gives you ilvl 213 loot, and ilvl 213 options in the vault. Why does m+ give so powerful options in the vault, and so weak loot? It is not healthy when all the effort put into m+ is done not for the loot from the instance but this one item from the vault. And this vault lottery most often screwing you up.
This week again, for both of my chars, one ilvl 207, other one 197, I trashed vault items (220 and 216) simply because they were not an upgrade. And the loot I can get from dungeons is worse than the gear expected to do those dungeons. It is not very healthy when the main source of upgrades is considered to be this one weekly random item.
I think it would be much healthier if the vault items were just a bonus, an additional chance for the loot, as it is for raids, rather than the main source of upgrades.