Flying was a mistake.
Now it's time to erase that mistake.
Flying was a mistake.
Now it's time to erase that mistake.
Flying doesn't make or break this game for me, Valheim has zero mounting and I've been thoroughly enjoying that for instance.
What makes or breaks this game for me is garbage class (game) design. If I look at the talent tree and don't go "oooooh!" on every single talent, then it's basically just bad. Why even bother if you aren't implementing something good? The money grubbing is out of control these days.
Also, the game's "economy" is just.... If I don't look at the open world and go, "hm, okay, I see multiple locations along with reasons for me to go to those locations, might even be fun" then what is the point of the open world??
Open world without economy is Grand Theft Auto?? Professions aside, what even is the point of the open world? It's just a platform for world questing it seems. The story immediately moves to a new zone so.... You might as well just have the game be like Mario, with one hub and then levels you travel to.
WoD was the PVP area between the alliance and horde city. The name escapes me. But it's hard to count because WoD, Legion, and BFA went more for the later release of flying. So kind of a different model.
What really is going to be odd/interesting/different thing this go around in SL is going to be the zones not being connected right. So when you switch zones your will have to jump on a flight path to get to that zone. Then you can fly around that zone after you land. Then if you want to go to the next zone again, jump on a FP and go to that zone, then land and get on your flying mount again.
I put that up as the next complaint once it happens more than a zone not being flyable.
The context that people seem to forget about that setup is that Flying was available in the launch patch at level cap. The zones without flying were added later, and sometimes maintained relevant throughout an expansions.
Whereas now, flight is withheld until later in the expansion, locked behind a relatively ridiculous laundry list of grindy tasks. This is a completely different feel and dynamic that is more important than most anti-flight people like to admit.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
It came to my mind some alternative for flying/ground world...
Make it so you don't dismount fly for gather (mining... wte....)... but make flying a 5 min CD (or even 10...)
Make it ground mounts as they are
So... you can fly around, safe and cool... but once you goes to the ground, you can't just get out of combat and fly away like a coward... you mount up and run from the enemy or wtv
Which PVP zones? Wintergrasp? Tol Barad? Those were basically instanced battlegrounds.
But again, the context is super important here: Non-flying zones mixed in with flying zones from the beginning. Instead of an overall message of "F**k you if you want to fly...or in the case of the Maw, use mounts at all."
A more balanced approach would lead to greater player appreciation, and hopefully eventually better overall design and mount mechanics(ground and air).
Instead of making shallow content and forcing players to interact with it by taking away their agency, they should be striving to create deep, layered content that players WANT to interact with. And no...that's not easy. But the alternative is continued stagnation of the open world.
Last edited by SirCowdog; 2021-02-24 at 11:47 PM.
These guys still think they will have flying available everywhere just by paying gold, were you guys afk on retail since WoD or something? cause its getting old.
Last edited by Frozenbro; 2021-02-24 at 11:47 PM.
That goes right up there with my primary complaints. If they designed zones like they did in Pandaria and previous to that and there would be less complaining. But as it is, they designed zones that are the most frustrating to traverse via ground travel, and decided to no longer let us fly at the same time. "This will frustrate them, how do we ensure they can't get around it?"
I know this isn't what happened, but sometimes it really feels like Blizzard has trolls in their design meetings saying, "you know what will really piss off the players??", followed by a bunch of giggling.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
That's my point.
Blizz be ded and lazy.
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People enjoy the content. If the content wasn't 2D magnet terrain and they designed actual 3D content then it would be different.
They created the ability to fly, but never designed content for flying.
I was a Death's Demise.
Those were the good old days.
Gosh! It's almost like all tje creativity and wonder has slowly been boiled down to a boring formula that only looks good on paper to fuel engagement, ibstead of being interesting and worth doing!
FFS! This isn't entirely the fault of the players. It's at least as much the fault of blizzard slowly removing anything of value, challenge, or interest from the open world. In favor of tedious, time-consuming garbage.
So.. you only ever enjoyed Cataclysm, then?
Because thats literally the only expansion where flying was available from the start (as you could by the Flight Masters License at level 60, which let you fly in Kalimdor/Eastern Kingdoms/Deepholm)
Thats it.
Every other expansion you've had to be at or near the new level cap to buy the flying skill (TBC, LK, Pandaria) or it was locked behind achievements that came later (and in the case of WoD werent planned to come at all - WoD, Legion, BfA, and now Shadowlands).
So... yeah.