Page 14 of 15 FirstFirst ...
4
12
13
14
15
LastLast
  1. #261
    Pit Lord rogoth's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    in the land of killer unicrons
    Posts
    2,488
    Quote Originally Posted by otaXephon View Post
    These laws would only be relevant if Blizzard's policies became truly anti-consumer. (Think things like loot boxes.) The fact that you can't find a group for your Alliance +15 Halls of Attonement does not qualify as anti-consumer. If we were to behold Blizzard to customer satisfaction laws every time somebody in the game had a negative interaction due to some system they developed, they would never leave court. This has nothing to do with US or EU laws and everything to do with common sense. Blizzard, as a developer, owes you nothing, as a consumer.

    - - - Updated - - -



    "My herd"? I told you in my first post that I don't hate 10M Heroic raiding, I just understand the reasons it doesn't exist and I don't care to wax nostalgic on forums by pretending it was more important to the games' success (because I preferred it) than it was in reality.
    i haven't touched the game in over a year, i quit for several reasons, one of them was that i couldn't get a raid group that was clearing stuff as i used to do without faction/realm changing (in terms of in game reasons), i also had the 'real world' reason of having financial pressures causing me to cut unnecessary spending so that's what i did, again my point is that in places where the customer is protected by laws and safeguards blizzard very much owes people something, and nothing at all like your false statement, which is only relevant in the US where these things don't exist.

  2. #262
    Quote Originally Posted by rogoth View Post
    i haven't touched the game in over a year, i quit for several reasons, one of them was that i couldn't get a raid group that was clearing stuff as i used to do without faction/realm changing (in terms of in game reasons), i also had the 'real world' reason of having financial pressures causing me to cut unnecessary spending so that's what i did, again my point is that in places where the customer is protected by laws and safeguards blizzard very much owes people something, and nothing at all like your false statement, which is only relevant in the US where these things don't exist.
    You're seriously overestimating those laws and safeguards. Especially since this isn't a situation Blizzard intentionally brought about.

  3. #263
    Quote Originally Posted by Diaphin View Post
    The point is, that any time when the faction war became the focus of the story, it was incredibly unpopular
    Most people who complained about the war don't even read the quest text. Why should their opinion matter? Who cares if it's unpopular?

    If you don't like it leave. Just because some players want WoW to turn into something else doesn't mean it should. It should stay loyal to the identity its writers wrote for it.

    GRRM Martin isn't going to make Tyrion grow 1 meter taller and become The Mountain v2 just because fans want it to happen. A story isn't a democracy, you don't get to decide how it goes.

    - - - Updated - - -

    Quote Originally Posted by brinkber245 View Post
    Calling for citations while spewing a bunch of opinions doused in personal bias with no statistics

    I'd tell you look up irony but I doubt you'd be able to do it
    while spewing a bunch of opinions
    And which might that be?

    The current WoW playerbase has thousands of guilds working on Mythic Nathria. It's doing quite fine.
    This?

    There are TWO THOUSAND WoW guilds which are 6/10M right now. That's a ton.

    7% of players have https://www.wowhead.com/achievement=...hic-shriekwing

    10% of players have Nathria Curve. 13% had G'huun, and we're far from 9.1

    So no. Population wise, raids are doing fine.

    The factions are the core of WoW's identity
    This?

    In every Warcraft we saw the Alliance and the Horde fight. In every WoW expansion we saw the Alliance and Horde fight ( except this one but there's still time )

    So no, it's not opinions. It's facts.

  4. #264
    Quote Originally Posted by Kelduril View Post
    Most people who complained about the war don't even read the quest text. Why should their opinion matter? Who cares if it's unpopular?

    If you don't like it leave. Just because some players want WoW to turn into something else doesn't mean it should. It should stay loyal to the identity its writers wrote for it.

    GRRM Martin isn't going to make Tyrion grow 1 meter taller and become The Mountain v2 just because fans want it to happen. A story isn't a democracy, you don't get to decide how it goes.
    If enough people drop out of the game or pressure the developers on it, they will follow the wims of the playerbase. Because guess what, Blizzard isn't developing this game to tell some fantastical story to tell a story but to generate profits, so they will pander towards the consumerbase.

  5. #265
    Quote Originally Posted by Kelduril View Post
    There are TWO THOUSAND WoW guilds which are 6/10M right now. That's a ton.
    And what percentage of those is Alliance?

    Quote Originally Posted by Kelduril View Post
    In every Warcraft we saw the Alliance and the Horde fight. In every WoW expansion we saw the Alliance and Horde fight ( except this one but there's still time )
    Sure... if they hadn't also cooperated just as many times. Something you conveniently keep ignoring.

    You don't have facts on your side, only one-sided opinions.

  6. #266
    Quote Originally Posted by Kelduril View Post
    This?

    In every Warcraft we saw the Alliance and the Horde fight. In every WoW expansion we saw the Alliance and Horde fight ( except this one but there's still time )

    So no, it's not opinions. It's facts.
    Warcraft 3 is literally the only game in the franchise anyone realistically played and it is all about the Alliance and the Horde teaming up against a bigger threat. Nearly every single major story line ends up with a neutral faction in the spotlight or alliance and horde banding together.

  7. #267
    Pit Lord rogoth's Avatar
    10+ Year Old Account
    Join Date
    Feb 2011
    Location
    in the land of killer unicrons
    Posts
    2,488
    Quote Originally Posted by huth View Post
    You're seriously overestimating those laws and safeguards. Especially since this isn't a situation Blizzard intentionally brought about.
    they may not have intentionally caused it to happen, but they sure as hell didn't lift a finger to stop/alter it when it was changed, and like i said due to financial reasons most people can't afford to actually challenge blizzard on their scummy marketing or whatever the case may be to that person for having a poor experience of the product which is pretty much the only reason we don't see many if any legal challenges on such matters, it's also why whenever there is any advertisements for WoW they are vague and non descript to avoid any potential problems in this arena.

  8. #268
    Quote Originally Posted by rogoth View Post
    they may not have intentionally caused it to happen, but they sure as hell didn't lift a finger to stop/alter it when it was changed, and like i said due to financial reasons most people can't afford to actually challenge blizzard on their scummy marketing or whatever the case may be to that person for having a poor experience of the product which is pretty much the only reason we don't see many if any legal challenges on such matters, it's also why whenever there is any advertisements for WoW they are vague and non descript to avoid any potential problems in this arena.
    Any legal challenges on this would get laughed out of court. It's perfectly possible to just create a new character on the other faction, which does not incur any charges.

    All you're really showing is that you're rather ignorant of how these laws work.

  9. #269
    Quote Originally Posted by Diaphin View Post
    Warcraft 3 is literally the only game in the franchise anyone realistically played and it is all about the Alliance and the Horde teaming up against a bigger threat. Nearly every single major story line ends up with a neutral faction in the spotlight or alliance and horde banding together.
    And then they go back to fighting each other.

  10. #270
    Quote Originally Posted by Kelduril View Post
    I'm right, though.
    You're just shifting the goalpost whenever one of your talking points threatens to sink, heh

    Quote Originally Posted by Kelduril View Post
    Jaina was not in Kalimdor in an official/Alliance capacity. Which is why her dad comes to take control of her expedition and wages war on the Horde. That's your Alliance.

    Does Jaina refer to herself as 'Alliance' in Warcraft 3, at all?
    At that point in the story it's implied that the Northern Kingdoms have completely fallen, so she is what's left, even leading other alliance races like dwarves and elves including a mountain king.
    I mean you said yourself that the last two missions were examples of Horde and Alliance working together. What changed? That nelfs happen to chime in? Does that suddenly make it the Alliance in your logic?

    - - - Updated - - -

    Quote Originally Posted by Kelduril View Post
    And then they go back to fighting each other.
    And then they go back to aiding each other. Happens all the time, but we only have one of those phases represented in gameplay. I say it's high time that we get the chance to work together ingame, too.

  11. #271
    Quote Originally Posted by evertonbelmontt View Post
    Game would be much better with crossplay between faction. Separating friends and family from playing togheter sucks. And imagine the ammount of money they would make from race changes.

    I myself would go back to human or void elf in a heartbeat.
    It’s why I stay alliance. Just to play Human. The horde factions kinda look odd when it comes to plate armour. Only problem, is that getting CE has been made difficult alongside with high keys!

  12. #272
    Quote Originally Posted by GringoD View Post
    You're just shifting the goalpost whenever one of your talking points threatens to sink, heh



    At that point in the story it's implied that the Northern Kingdoms have completely fallen, so she is what's left, even leading other alliance races like dwarves and elves including a mountain king.
    I mean you said yourself that the last two missions were examples of Horde and Alliance working together. What changed? That nelfs happen to chime in? Does that suddenly make it the Alliance in your logic?

    - - - Updated - - -



    And then they go back to aiding each other. Happens all the time, but we only have one of those phases represented in gameplay. I say it's high time that we get the chance to work together ingame, too.
    I mean you said yourself that the last two missions were examples of Horde and Alliance working together. What changed? That nelfs happen to chime in? Does that suddenly make it the Alliance in your logic?
    Nah I was wrong. It's not the Alliance. It's Jaina's expedition. Jaina holds no position of power within the Alliance, she's not a representative.

    And then they go back to aiding each other
    Yeah like in WoW where the Warsong have invaded Ashenvale and are waging war against the Night Elves for wood. Such peace, much cooperation.

    work together ingame
    The Alliance champion assassinated the Zandalari king. The Horde champion helped genocide Teldrassil.

    Absolutely not. There's no going back from this.

  13. #273
    Stood in the Fire BrintoSFJ's Avatar
    10+ Year Old Account
    Join Date
    Sep 2011
    Location
    Bangladesh
    Posts
    477
    Hate is a very strong word, I play horde but I don't hate the players who play horde. Well I frequently argue with players who play horde but that doesn't mean I hate them.

    As for the player base being divided enough to the point where we have faction imbalance, simply check the faction population of servers, try balancing them for those connected realm thing.
    Warcraft 3 Reign of Chaos was the game that brought me into gaming. I was 17 years old then, I abhorred gaming before this game. From then on, I became a fan of Warcraft and Blizzard. To see it all go down the drain like this is truly sad for me. No king rules forever but at least some of them went down in history as real badasses. I hoped Blizzard and Warcraft would be one of them but it is no longer possible.

  14. #274
    Quote Originally Posted by Kelduril View Post
    Most people who complained about the war don't even read the quest text. Why should their opinion matter? Who cares if it's unpopular?

    If you don't like it leave. Just because some players want WoW to turn into something else doesn't mean it should. It should stay loyal to the identity its writers wrote for it.

    GRRM Martin isn't going to make Tyrion grow 1 meter taller and become The Mountain v2 just because fans want it to happen. A story isn't a democracy, you don't get to decide how it goes.

    - - - Updated - - -





    And which might that be?



    This?

    There are TWO THOUSAND WoW guilds which are 6/10M right now. That's a ton.

    7% of players have https://www.wowhead.com/achievement=...hic-shriekwing

    10% of players have Nathria Curve. 13% had G'huun, and we're far from 9.1

    So no. Population wise, raids are doing fine.



    This?

    In every Warcraft we saw the Alliance and the Horde fight. In every WoW expansion we saw the Alliance and Horde fight ( except this one but there's still time )

    So no, it's not opinions. It's facts.
    No one is questioning the population of raids, but the population of alliance. How many of those are alliance? Hell, look at the hall of fame and see how many alliance guilds are in the hall of fame at the time horde got it. I will wait!

    Actually, every expansion has been about working together. TBC, we worked together against numerous threats. WOTLK we worked together against arthas. Cata we worked together against deathwing. MoP we had a faction war that lead us to working together against garrosh. WoD we worked together against the iron horde and gul dan. Legion we worked together against the burning legion. BFA we had faction war that eventually we all worked together against an old god. And now SL? No war, and we are working together yet again.

    Any time the focus of the story is based around war between the two factions, it was not received well. How can you sit there and actually say we always fight?

  15. #275
    Quote Originally Posted by Soikona View Post
    How can you sit there and actually say we always fight?
    I guess easily since it's a troll, probably with a banned main account.

  16. #276
    PvE raid and m+ faction balance is pretty easy to achieve, just repeat the reasons why people moved to horde in the first place - buffs.

    * allow more loot drops for the underdog, 2x, 4x times, as high as it takes to make it worth for people to switch factions.

    * allow the same reason why the horde migration happened, buff racials or the whole faction so massivly that it trivializes content in PvE, make it impactfull enough to offset YEARS of watching this letting it to happen without any balancing changes for the most stupid reasons. ("we dont want to offset HORDE guilds allready farming the content, so no balance so the imbalanced faction dont have to change their FARMING STRATEGY") <== stupid reasons like this was worded for reasons why there was never a real balancing change

    We dont need merged factions, just make it worth for people to switch(-back).

    Whats the point in PvE balance, when the factions in high end PvE are 40:1 for the horde.

    They dont even need any new lines of code, they got allready extra loot drop auras for holidays, they got global aura buffs, everything is in game and allready in use. Turn it on for the ally side for a few months and watch what happens to 40:1.
    Last edited by Ange; 2021-02-25 at 10:52 AM.
    -

  17. #277
    piss off alliance dog

  18. #278
    Quote Originally Posted by Soikona View Post
    No one is questioning the population of raids, but the population of alliance. How many of those are alliance? Hell, look at the hall of fame and see how many alliance guilds are in the hall of fame at the time horde got it. I will wait!

    Actually, every expansion has been about working together. TBC, we worked together against numerous threats. WOTLK we worked together against arthas. Cata we worked together against deathwing. MoP we had a faction war that lead us to working together against garrosh. WoD we worked together against the iron horde and gul dan. Legion we worked together against the burning legion. BFA we had faction war that eventually we all worked together against an old god. And now SL? No war, and we are working together yet again.

    Any time the focus of the story is based around war between the two factions, it was not received well. How can you sit there and actually say we always fight?
    Just because there are more Horde Mythic guilds doesn't mean there are more Horde in general. Your analogy is like looking at Firefighter gender ratios and concluding that there's more men in the world than women because there's more male firefighters. Or like looking at Argent Dawn where Alliance is 90% of the server and concluding that Alliance outnumbers Horde 9 to 1 on ALL servers.

    You didn't for a second stop and think about the possibility of Horde players just being better at the game or more prone towards that particular content.

    Actually, every expansion has been about working together. TBC, we worked together against numerous threats. WOTLK we worked together against arthas. Cata we worked together against deathwing. MoP we had a faction war that lead us to working together against garrosh. WoD we worked together against the iron horde and gul dan. Legion we worked together against the burning legion. BFA we had faction war that eventually we all worked together against an old god. And now SL? No war, and we are working together yet again.
    In all of those expansions we have directly fought each other. Teaming up for 1 raid then going back to war does not allies make.

  19. #279
    Quote Originally Posted by Kelduril View Post
    Just because there are more Horde Mythic guilds doesn't mean there are more Horde in general. Your analogy is like looking at Firefighter gender ratios and concluding that there's more men in the world than women because there's more male firefighters. Or like looking at Argent Dawn where Alliance is 90% of the server and concluding that Alliance outnumbers Horde 9 to 1 on ALL servers.

    You didn't for a second stop and think about the possibility of Horde players just being better at the game or more prone towards that particular content.



    In all of those expansions we have directly fought each other. Teaming up for 1 raid then going back to war does not allies make.
    But the problem is not about general population but high end. It was literally discussed at blizzcon and specifically mentioned for high end. So yea, it is relevant.

    Fighting has always, and still is, a side of the main plot. If you honestly believe what you are saying then you are purposely being obtuse.

  20. #280
    The Unstoppable Force Gaidax's Avatar
    10+ Year Old Account
    Join Date
    Sep 2013
    Location
    Israel
    Posts
    20,863
    I am behind Blizz on this one - basically once you hard merge factions, that's it - it's the end of the road. You can't "unmerge" it - it's a final decision.

    Say what you may, but Horde and Alliance are cornerstone of Warcraft and I don't think the gains are worth the losses down the road.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •