none of that is about fun... (not to mention iw ouldnt consider moving between two points a world content but you do you)
1. use roads or FP, or mount equipment to not get dazed and you dont have to kill a single one, thats totaly convenience argument, nothing to do with fun...
and if flying is more fun than killing mobs perhaps try different kind of game (flight simulator or what)
2. looking at something is FUN? it might be pleasant but its hardly fun thing to do... and if you use FP you will have the scenery too, actualy more of it as you fly for longer and not on direct (most convenient) route...
3. again, more of visual thing (btw you can ride any mount without flying), not really fun whether you ride a horse or dragon... its like saying riding a bus to work is more fun than riding tram...
Last edited by Lolites; 2021-02-26 at 06:18 PM.
That's a fair point, which is why flying should come after you have been forced to "adventure" for 10 levels, or at the very least, once the "Campaign" is complete whether that is the Covenant, or the particular zone. I feel if I complete the "story" in that zone, I have adventured enough to experience it in its richness and as a reward for learning the lore and completing my mission in that zone, flight should unlock. Everytime we completed a story in Shadowlands and were sent back to Oribos to unlock the next zone, the previous zone could have unlocked. As it stands, I am perfectly fine with flight coming in 9.1, particularly since "Pathfinder" is no longer a forced requirement to meet that necessity. My Covenant campaign has been done for weeks, and I have Renown capped with Loremaster and Explorer in all 4 zones. I am ready to fly.
“Be the change you want to see in the world.” ~ Mahatma Gandhi
only in a broadest sense of that world. see there is a difference between actively engaging in content, traveling to and from content where you are doing your best to AVOID engaging in anything extra because otherwise, you never make it to content you actualy want to do.. and passively staring at the screen while having no control over your character cause they are on a taxi. or having control over your character, but having to do nothing cause you are waiting for the elevator to land... and then to go up again...
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really though? cause its one of the few games that offers this particular experience.
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ALl.
OF.
THIS.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
You seem to be labouring under the impression that Blizz don't have other ways to tweak how long it takes you to complete content. If you were flying they could easily tweak the game so you have to complete 5 world quests per calling, or increase the amount you have to do for each quest, or increase the HP of mobs.
What you describe is a form of gameplay. If you've got good gear you get to appreciate the increase in power by charging through places without a worry, and that works well for raiders and m+ players who are precious about their time. If you don't have the gear you may have to choose to fight your way through a certain area, or take a long way 'round, or use class abilities. All choices, all offering more gameplay than mounting, ascending then flying in a straight line to drop on a target.
BTW what makes you think expansions like WoD, Legion, BfA and SL spent less on the world than TBC, WotLK and MoP? They're all higher in production value than TBC and WotLK and arguably more complex than MoP. Where exactly do you think the savings are being made?
I disagree with having flying enable soon as you hit max level (like we did at level 70 in TBC)
However I think it should be unlocked once you have finished the storyline of the first patch.
BFA: A Nation United / Zandalar Forever + Loremaster
Shadowlands: Covenant Campaign + Loremaster
These zones will become useless in 9.1, anyone who wanted to get their Tour of Duty achievements have gotten them by then. We should be flying right now IMO.
actually blizzard is repeating what they did in WOD were DEV Bashiok said flying would become available first major patch...and when the first patch rolled which btw was huge, another DEV said it did not count as a patch. yet later when asked and challenged about lack of content and patches, some DEVs counted the first patch, and some still didn't
blizzard in BFA, the pitch on the flying being available everywhere including nazjatar. it is a separate phased zone from rest of world. like argus was, and now in SL MAW and Korthia
in blizzard's defense, nazjatar is inside a globe, has borders, you can't fly out of the zone. argus, maw, and pretty sure korthia do not which would require alot of work. this i believe the reason for allowing any mount for ground MAW use in the future, in TBC blizzard did have areas like twisting nether you could fly across, but there were still perimeters around outside of outland,
Last edited by pinkz; 2021-02-27 at 05:46 AM.
Which was why I mentioned that they didn't updated for flying in Cata.
Also for QD, I believe blizzard was going in that direction towards the late stages of developing 2.1 (black temple) as they added in the Quest Item off Kael'thas that basically hinted towards Sunwell Plataeu. So while yes it was a "late addition" as it was made during the expansion and not something that was pre-planed. But so was Argus in Legion. Also most of the art assets for Quel'danas was done with the Blood Elf starting zones. So it wasn't like they had to create massive amounts of new art assets.
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What I find funny about Tour of Duty in Shadowlands is that the honor you get from doing the PvP WQ's count towards the achievement. Since they give 50 for completion, you get Tour of Duty for doing the pvp WQ in that zone 20 times, which you have to do for another achievement anyway. And you can complete all of them just from doing PvE activities, although some take far longer than others. Like Ardenweald you are in and out in no time because the animacones give 20% each while killing a player is 5%. For Maldraxxus, the enemies only give 5% with the Slime Queen giving 25% but they take forever to respawn. Killing players gives you 25%.
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Flying for WoD came out in patch 6.2, not 6.1. Since you had to complete stuff in Taraan Jungle to get Pathfinder, which was in patch 6.2.
Patch 6.1 is more like what 9.0.5 is. So really, WoD only had 1 major patch and that was 6.2. The patch that Devs refer to as "not a major patch" in WoD is patch 6.1
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You do know that they are preventing you from flying to Maldraxxus from Bastion right when flying comes out in 9.1? So the only way you will be able to change zones is via Oribos on a flight path (excluding getting summoned via a summon stone / lock stone). So the argument you are making doesn't really fly, considering they could do the same thing to Argus, the maw and Korthia.
Reading on wowhead they are adding another 40 renown levels. So it could be another 20 weeks after the months it takes to get 9.1 to come out if you need max renown. Yikes!
I mean, they kind of have to lock off flying temporarily to the new patch content flying is introduced in, or the new area would be "trivialized".
I'm not saying I know how or why trivializing a freaking questing zone ever hurt anyone's enjoyment of the game for story when it seems to work just fine when going back and experiencing old quest story, but I guess a little hypocrisy never hurt anyone except everyone else who likes flying because it's fun.
I haven't heard it by myself, but according to other fan site this podcast suggests, that another 40 renown levels will be added in 9.1. And of course at least 32 of them will have covenant chapters time-gated behind them. So what? 9.1 will be released after about 2 months since 9.0.5 and flying will also be time-gated by at least another 3 months, while there also won't be any new content with flying? Is it worth waiting and playing? I guess, no.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.