Originally Posted by
Aeilol1
In 9.0.5, there will be a weekly Valor cap that increases by 750 Valor each week, and the cap will start at 5000 Valor earnable in the first week.
In the second week of 9.0.5, the Valor cap will be 5750. In week 3, the Valor cap will be 6500, etc.
There will be a cap of 1500 on how much Valor a character can hold at a time.
How are you reading this different. It goes like this:
Patch launch week we have a 5000 earnable cap for the week. Our characters are only able to hold 1500 at a time so we need to spend as soon as we hit the 1500 character cap, which we then can continue to earn valor until we hit 5000 repeating the cycle of spend/earn.
Week 2 we have a valor cap of 5750. Our characters are only able to hold 1500 at a time so we need to spend as soon as we hit the 1500 character cap, which we then can continue to earn valor until we hit 5750 repeating the cycle of spend/earn.
Week 3 we have a valor cap of 6500. Our characters are only able to hold 1500 at a time so we need to spend as soon as we hit the 1500 character cap, which we then can continue to earn valor until we hit 6500 repeating the cycle of spend/earn.
The post literally said its starting at 5000 because this system is being implemented during a well underway season. If this was being introduced in season 2, then we would be starting with 750, not 5000.
It's like conquest points. If someone starts earning conquest points now, they have a cap of 7150 that increases by 550 each week. The only difference is conquest isn't bound by the 1500 holding limit.
Please read properly before you insult people by saying people lack basic reading comprehension.