It ignores such insignificant forces as time, entropy, and death
Its not stupid actually. Blizzard has to do whatever they can to protect their IP and make lawsuits where possible. Otherwise they wont be able to legally maintain it. Yeah, thats actually how it works.
I'm not sure what the other comments are refering to. I didnt act like blizzard was some sort of judge or executioner
absolutely not.
r.i.p. alleria. 1997-2017. blizzard ruined alleria forever. blizz assassinated alleria's character and appearance.
i will never forgive you for this blizzard.
I never said he lied, but neither did I. A lot of guilds did it exactly that way - doesn't matter if my guild has been late or not. Raiding in TBC was way slower than in later expansions.
I say many guilds because it's a simple fact as one could see back then by the number of guilds starting to progress in MH while they still haven't killed Kael'thas. You know, logged raiding progress back then was already a thing.
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This.
Since WoW began invalidating all previous content with every new content patch the longevity of the game incredibly suffered.
MAGA - Make Alliance Great Again
T5 really needs to be in TBC at launch because if it isn't the case it won't really be TBC. Best thing about TBC was how the fastest guilds were rewarded by being able to progress into T5 while still being undergeared. The reward in TBC isn't gear, it is how you can push forward and take on new challenges.
Except you re missing the point, which is that in TBC T5 was released along the expansion's release. Which is something quite unique in all the history of MMORPGs.Already complaining to get the next tier faster, one expansion and one patch before due date. That's a new record lads.
Depends on which guilds you re talking about. I did all the progress with the attunements back in the day and completed SSC and TK way before we killed any bosses in hyjal and BT (due to the attunements).I never said he lied, but neither did I. A lot of guilds did it exactly that way - doesn't matter if my guild has been late or not. Raiding in TBC was way slower than in later expansions.
Last edited by Stanelis1; 2021-03-07 at 01:32 PM.
no, it „must“ not.
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nonetheless, for ppl being curious how it was paced out back in the day:
Major patches
The Burning Crusade received four major content patches. The patch release schedule is radically different from the original World of Warcraft - content is introduced in large chunks, and balancing fixes are often added as separate minor patches between the content patches.
Patch 2.1 introduced daily quests (and the relevant Netherwing/Ogri'la /Skyguard zones such as Skettis) and the Black Temple 25-man raid content. It can also be argued that this patch unlocked the Hyjal wing of the Caverns of Time, since prior to 2.1, Kael'Thas and Lady Vashj would only drop a limited number of attunement vials to Hyjal per kill, requiring several months of farming prior to fielding a 25-man raid into Hyjal.
Patch 2.2 introduces voice communications software built into the game client (as well as video recording for Mac clients).
Patch 2.3 introduces the Zul'Aman 10-man raid instance and leveling improvements for levels 20-60.
Patch 2.4 introduces the Isle of Quel'Danas, a new outdoor zone which includes the Magisters' Terrace, a 5-man instance, and the Sunwell Plateau, a 25-man raid. Also included are Combat Log improvements and the introduction of a global Arena Tournament realm.
src: https://wowwiki-archive.fandom.com/w...urning_Crusade
Last edited by Niwes; 2021-03-07 at 01:46 PM.
You also needed to kill them multiple times pre 2.1 so basically impossible before patch to get into Hyjal.
Nihilum got 4 only phials in first kill: https://www.mmo-champion.com/threads...ll-by-Nihilum-!
Definitly not a "must" in my opinion. T4 content is fine by itself.
Over the course of my active and not-so-active years of the game, not even once has there been any rush to content that does not drop relevant gear. Not even once. The moment people have what they need, whether it is MC, AQ40, SSC, BT, or whatever is your your favourite instance, they just don't care and therefore avoid them to whatever degree possible, and many people will reach that point well before the BiS-list is ticked. It's not a retail/<insert expansion here> thing to cut to the chase and just go for the relevant content of the given moment.
Now before you reply to this with guns blazing, read it again and understad I'm not stating everyone will follow this pattern, just a fairly big chunk of playerbase.
Because a new or returning player wants to play the new thing everyone is talking about. Not the stuff from a year ago that no one else gives a shit about. That is why catchup gear exists and previous content is invalidated, because if someone sees Nyalotha and wants to come back to finally fight N'zoth you can't tell him "go do these other raids for 6 months and then we can talk about it".
He is going to quit again.
It ignores such insignificant forces as time, entropy, and death
What did happen in BC?
1) If you weren't ahead of the curve with all the other pushers then you couldn't do current content.
2) More progressed guilds poached from lesser guilds = the lesser guilds were stuck in a shithole of not doing current content.
3) A new player was thoroughly screwed by this system and couldn't do the new content
And that is why Blizzard today "resests" the game to a much higher degree than before after each tier.
Guild progresses through SSC/TK > Guild beats the raids > Guild looks forward to progressing MH and BT > Better guilds poaches all the good players who have now finished their attunment because the better guild no longer runs SSC/TK to attune people > Guild no longer has enough people to do raid and needs to recruit > recruits are not attuned to MH/BT so back to SSC/TK > Other attuned people get annoyed guild can't do MH/BT yet and leave for guilds who can > Guild is stuck unable to progress.
As someone who played in a good guild in TBC, 'we' destroyed a ton of guilds who were looking to progress because their best players left to replenish our natural losses over time. We didn't go back to clear SSC/TK for a new recruit while progressing through the latter bosses in MH/BT. We just poached people who were already attuned.
This is why Blizzard has not done similar attunments since. Because its super toxic to the community.
Last edited by Gorsameth; 2021-03-09 at 12:32 PM.
It ignores such insignificant forces as time, entropy, and death