Up to a certain point, cause the spam of m+ at 1 point is completely useless when you start searching for the real upgrades past the farmable 210 that m+ gives, which means m+ is esentially dead content for every single high end raider except for the weekly m+ that you stomp anyways.
Love doing M+ with my guild. We do casual Normal and Heroic runs a lot (I'm 10/10 Normal, about 5/10 Heroic), and my guild basically carried me through some +11's-+14's. We didn't time the 14 in the end, but we still beat it, and I was able to get a 226 chest piece from the vault. They're chill asf, and tried helping me a ton with getting through each boss (Though, admittedly, I died a lot). Hell, there's almost never a rage moment with them, especially in raids, where we've wiped a fuck ton. So, yeah, M+ is fun with a good guild, cause even when we don't time the key's, they're chill about it cause it's still free loot in the end (Not to mention lots of guildies have a +15 anyway, so it's free valor and a free 226 piece either way. But they usually time it, as a lot of players in my guild also do Mythic raiding or rated arenas). So, yeah, M+ is fun with friends and a great guild.
MYTHIC PLUS PUGS, ON THE OTHER HAND...
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Fuck. That. Shit. Tons of bot carries in the fuckin Group finder, everyone is asking for 220+ mf's for +9's, cause pugs cannot do shit in M+, nobody does the affix's right, it's fucked.
I remember getting into a +5 ToP with some geared guys, and we ended the dungeon like 10-20 minutes AFTER the timer went off, because the same 2 guys kept fucking the lich bitches mechanics up. They also kept on fucking up the banner shit from the big boi boss (Forgot his name), they kept hitting the chains from Gorechop (I'm not fuckin kidding), and we wiped like 5-6 times from the final boss cause everyone was standing in the necro-shades ramming range.
For me it's about mastery. I enjoy playing something hard, mastering it, and getting closer to my limit. The normal and heroic dungeons are Faceroll. Can ignore everything. As it scales higher in mythic, there's more shit to dodge, an interrupt order is needed, pathway needs to be optimized, tank and healer cds rotated, dps need to be executing their rotation near flawlessly. Its not for everyone but I like that theu have something in game for me like this.
Thats ridiculous. Its a problem to be solved no doubt but itsto be solved by therapists not by developers because the solution always becomes gutting other peoples rewards. Nobody can have nice things because try hards can't help themselves. Fuck that
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I propose then we eliminate gear from all content then. Template everything.
TBF I would not mind that as far as mythic progression goes and pushing keys goes. Enter key, put your gear/conduits from vendor and start the key - challenge mode with scaling difficulty instead of static plus classes which don't feel dogshit because you have 10% haste only.
BUT it's a MMORPG for people of many interests, not a vacuum for m+ pushers/mythic progress raiders so I don't think we could have that
WoW players are all trash? M+ leavers? Pug raid fails? You don't have stuff to do? WoW has become a solo player game for you? People don't talk anymore? Everyone's toxic? I have a simple solution, just for you!
Get social. Join a guild.
At some point in raiding it is, i know many raiders that give up their spot for many bosses just because they dont care about the gear anymore, reason being you are already 10/10M so the goal was met, no need for gear so people just bring alts and what not, believe it or not gear whores are usually the ones who are most likely never getting close to bis since they dont mythic raid.
Well, for some dungeons/raids/WQ/PvP is a tool to get a result (gear/char progression) or we have people who use gear to m+/pvp/raid/WQ/Tmog farm and whatnot.
Regardless of that, gear is used as a tool by those who seek gear and gear is used as tool by those who seek progress in other things.
is it ironic that someone 2 "recent forum posts" above this one is asking for heroic+ in classic tbc? lmao.
I used to love dungeons back in Vanilla and BC and even some of Wrath (The 3.3 dungeons were awesome) but I just can't get into M+ at all. I'm not a fan of the meta on a fundamental level. I don't like the timer in the first place, and I don't like the gameplay that springs out of it being there.
Also, fuck e-sports and fuck anyone designing for that. Just fuck off with that shit already.
According to you its "only a tool" but I propose we eliminate this tool or at least the need for it
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The "its just me" part was what I was looking for really. Its a tacit acknowledgement that templating content would not be very satisfying for most. Ergo gear is not simple a tool.
It certainly isnt for many, hence why i mentioned gear whores (that obviously hate SL cause their best friend titanforging is gone), but im not lying to you in saying that for most mythic raiders that actually finish content, gear is the tool for that hall of fame/cutting edge, but it is true that gear is the goal for many, i mean we can just look at this forum and see how many guys demand more gear thrown their way cause their character is "stuck".