Originally Posted by
Amnaught
Picture this. You're an Alchemist class or something, with elixirs and potions and whatnot.
You're a damage dealer.
But almost none of your damage is direct. You have a pet, they fight, and you cast spells on them that increase their damage by flat amounts. Spells that target enemies give reverse-absorb shields that increase damage taken by X% until the absorb is expended.
Then your next spec is a healer.
But almost none of your healing is direct. You cast spells on areas to prevent incoming damage, and on enemies to reduce their damage.
This is an amazing idea I had all by myself and you can thank me now.