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  1. #441
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Elias1337 View Post
    They were not. Reason why current content driught exist is becouse Blizzard listented to casual audience with all the covinience, easy mods, and acessability. You have exactly what you asked for so dont complain you have nothing to do.
    Easier raids is not more casual content. Pet battle was more casual content to give an example. Casuals don't have less skill. They have less time.

  2. #442
    Quote Originally Posted by Soon-TM View Post
    Now this is funny


    Compared to BFA, and frankly compared to TBC, I've played them all, if you don't think rep grinds are system, you're a casual.

    Its very easy.

    1. Hard core raiders will raid log.
    2. M+ Players will grind IO
    3. PVP'er will PVP
    4. Hard core players will do all 3.

    Casuals can go play other games, thats the business model.

  3. #443
    Quote Originally Posted by huth View Post
    So you never noticed that the Journal actually has a special marker for HC mechanics that don't show up in LFR or Normal?

    Besides, even simple scaling can lead to requiring a different approach to things.
    Different approach =/ new content

    And yes, I noticed that. Guess what, I even raided HC. But I find that hardly enough to deem it new content. Mythic on the other hand... I’ll give you that. Castle Nathria is a very well done raid on top of that. Imagine having a 7 or more months of 9.0 to 9.1 with a raid like Emerald Nightmare - that would be another level of bad.
    Last edited by Nyel; 2021-03-28 at 06:45 PM.
    MAGA - Make Alliance Great Again

  4. #444
    Quote Originally Posted by Lei View Post
    Putting everything behind anima was a baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad choice from blizzard. Pets, mounts, transmog, toys? ANIMA! Sanctum upgrades with expanding gameplay features? ANIMA!

    There is content somewhere behind this huge anima grind wall. But not many are up to farm it out, because it is not THAT good.
    Remember how in mop they put shado pan behind golden lotus rep? That was a HUGE mistake they later said they learned from. Seems like forcing people to even be able to ACCESS content (that is not even player power) is a no go for many.


    Agreed 1000% and hopefully they fix it... There will always be bad calls, I think its all they got to keep "casuals"

  5. #445
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Jinpachi View Post
    There is no other tier of youtube content for WoW.
    I find Pint funny, I like fun PVP guys like Savix or Amboni. But at the end of the day it's just opinions, who cares.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  6. #446
    Quote Originally Posted by Ielenia View Post
    I'll repeat to you the exact same thing I said to him:
    I'm sorry but your argument just makes no sense. Some people think the earth is flat but that doesn't make them right.

  7. #447
    Quote Originally Posted by Saltii View Post
    I'm sorry but your argument just makes no sense. Some people think the earth is flat but that doesn't make them right.
    False comparison. Not to mention that the only reason my argument "does not make sense" to you is because you think you are right and those who don't agree with you are wrong.

    My arguments are valid. Both of them: you are not the arbiter who decides what is content what is not, and some people do consider different difficulty levels to be actual content.

  8. #448
    Quote Originally Posted by Wangming View Post
    Easier raids is not more casual content. Pet battle was more casual content to give an example. Casuals don't have less skill. They have less time.
    No but alowing acess to entire game trough easy mods and covinience cause content to have barely any longetivity so all the casuals just burn it in matter of few days and then complain about having nothing to do. Reason why casuals in TBC and Vannila never run out of content was becouse game wasnt acessible so playrs had tons of stuff to do for very long period of time.

  9. #449
    Quote Originally Posted by Ielenia View Post
    False comparison. Not to mention that the only reason my argument "does not make sense" to you is because you think you are right and those who don't agree with you are wrong.

    My arguments are valid. Both of them: you are not the arbiter who decides what is content what is not, and some people do consider different difficulty levels to be actual content.
    It is the same content. Literally. It has just been scaled differently and a few mechanics changed. Just because some people think it is different content does not make it so. You clearly do not understand what I am saying so I'll leave it there. Enjoy all of this incredibly different and varied content you keep talking about!

    "Some people think that PvP is PvE. You are not the arbiter who decides what is PvP and what is not, and some people do consider PvP to be PvE." See what I did there?
    Last edited by Saltii; 2021-03-28 at 08:22 PM.

  10. #450
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Elias1337 View Post
    No but alowing acess to entire game trough easy mods and covinience cause content to have barely any longetivity so all the casuals just burn it in matter of few days and then complain about having nothing to do. Reason why casuals in TBC and Vannila never run out of content was becouse game wasnt acessible so playrs had tons of stuff to do for very long period of time.
    Agreed. Point is, Blizzard misunderstanding what casuals are and what they want is not the fault of casuals.

  11. #451
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    Quote Originally Posted by Nyel View Post
    If the bosses have a lot of new mechanics and new phases I’d say it’s new content.

    Look at Elder Scrolls Online, lots of dungeons there have a normal mode and a hard mode were it‘s the same dungeon but with different or additional bosses.

    So mythic is new content, but LFR-Heroic really isn’t. That’s just the same stuff with where you increase the sliders on damage and HP, like in Mythic+.
    no it isn't, it is same content with tiny upgrade, not a total different boss out of blue
    no matter how hard u squeeze it, same general design is same dungeon, never a new dungeon
    easy example Kara in legion is a new dungeon, also use generally same design, it has a lot of changes, but Kara +1 is same as kara +5, it isn't suddenly new content

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    Quote Originally Posted by Ielenia View Post
    False comparison. Not to mention that the only reason my argument "does not make sense" to you is because you think you are right and those who don't agree with you are wrong.

    My arguments are valid. Both of them: you are not the arbiter who decides what is content what is not, and some people do consider different difficulty levels to be actual content.
    how exactly same content with a little more scaling is different content? how exactly have same voice lines and same music with same exact looking boss, is a different content?
    How is Kara +3 and Kara +5 is different content in same scale as comparing Kara vs Vault of Warden?
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
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    http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power

  12. #452
    Quote Originally Posted by Ielenia View Post
    False comparison. Not to mention that the only reason my argument "does not make sense" to you is because you think you are right and those who don't agree with you are wrong.

    My arguments are valid. Both of them: you are not the arbiter who decides what is content what is not, and some people do consider different difficulty levels to be actual content.
    Sure, some people do consider it actual content but they're wrong in that assessment. Tacking on more HP and damage isn't additional content.

  13. #453
    I am Murloc! Wangming's Avatar
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    This is starting to look like the Ship of Theseus. How much needs to be changed for it to be new content? I'd say Mythic+ is definitely new content, because it comes with a system that lower difficulty dungeons don't have. Not sure about Heroic. Adding one or two abilities to each boss, pumping up numbers and leaving everything as it is...well it might be new, but also very very lazy.

    But that's just me.

  14. #454
    Quote Originally Posted by Saltii View Post
    It is the same content. Literally. It has just been scaled differently and a few mechanics changed. Just because some people think it is different content does not make it so. You clearly do not understand what I am saying so I'll leave it there. Enjoy all of this incredibly different and varied content you keep talking about!

    "Some people think that PvP is PvE. You are not the arbiter who decides what is PvP and what is not, and some people do consider PvP to be PvE." See what I did there?
    Quote Originally Posted by sam86 View Post
    how exactly same content with a little more scaling is different content? how exactly have same voice lines and same music with same exact looking boss, is a different content?
    How is Kara +3 and Kara +5 is different content in same scale as comparing Kara vs Vault of Warden?
    Quote Originally Posted by TheRevenantHero View Post
    Sure, some people do consider it actual content but they're wrong in that assessment. Tacking on more HP and damage isn't additional content.
    "I am right and anyone who disagrees are wrong."

    Literally what your posts boil down to.

    Not to mention this idea that content has to be vastly different than the other content to be considered "content". What's different about Kara +3 and +5? Affixes.

    I said this before, and I'll say it again: none of you are arbiters of what "content" is or isn't. Some people do think different difficulties are content, whether you like it or not. Whether you accept it or not.

  15. #455
    Quote Originally Posted by keelr View Post
    Imagine basing your opinion on Bellular's. That guy is making video of nothing but negativity, because drama brings more viewers.
    No he doesn't?

    He's excessively positive to drum up hype and clicks when the winds blow that way. He's excessively pessimistic and "concerned" to drum up clicks when the winds blow that way.

  16. #456
    Quote Originally Posted by crusadernero View Post
    I agree with all of this. I commented trying to imagine what Blizzard is thinking and where they want the game to go. All your ideas sounds great to me and I would most welcome all of them. Im probably considered a veteran in wow cause i've played since vanilla, and have seen all the changes. Some for the better, alot of them for the worse.

    I want the game to keep me subbed, but for every year its diminishing away. Personally I dont have alot of time to play, but tbh I still get something out of it always. Heck, with my busy day-to-day life I have managed to have alot of fun with classic, even though that game by default requires alot of time. Im nowhere near any decked epic Paladin, but I get something out of that version of wow. Retail? Not so much, I play alot more on-off there.
    I can appriciate that, a vanillia vet myself, and honestly the charm of the game has been lost and mired in activision transactions over quality content, id say the downhill slope started showing its early signs of dangerous ideas when they started throwing in the WoD Era instant level 90 boost, even if MoP was basically an RNG nightmare it still had elements of what made Vanillia decent, but it was definatley the *Last* expansion that felt like a Vanillia experience, though id regard Wrath as the final expansion of the Vanillia Atmosphere.

    What I mean by that to elaborate?

    Wrath was the last expansion where talent tree's, the old way of pvp, the raiding scene, dungeons, pve content felt truly balanced out in an even handed way, where content wasnt just built around raid tiers. Cataclysm tried to avoid this but ended up introducing us to LFR at the end of its road aswell as bonus rolls and warforged, 3 of the worst mistakes blizz ever made.

    However in MoP, id say they were fairly well rounded, bonus rolls added something rather than took something away, they were an addition not a requirement, there was still ways to earn gear via upgrading it with badges and other things you could do to keep up with the end game like reforging your stats.

    Once they took all that out, WoW truly became a meandering experience of repetative farms, WoD was the first expansion raids became the primary focus and it shows, the quality dropped heavily and it sucked hard. They -tried- to fix it with Legion but it was too little too late, and Artifact grinds were a telltale sign of worse to come aswell as RNG legendaries.

    BFA was the ultimate iteration of bad grind impliaments and Shadowlands took away some of the worst parts while doing very little if anything to better the game, ultimatley making it feel like a *less bad* BFA while still managing to somehow be lackluster over all.

    Really my advice to blizz at this point would be:

    Everything I suggested before *and*...

    Please please *Please* get rid of Ion already, he was a good raid designer but he is a TERRIBLE director and its showing, since hes been in charge the quality of the game has dropped dramatically and its sad to watch it fall so low.

    Also, please put Christie Golden back into the role of supporting writer, not lead writer. The BFA story was a mess and an absoleute lackluster story experience by the beginning-middle-and-end and its just sad to watch it go so down hill after Legion was so damn good.

  17. #457
    Old God Soon-TM's Avatar
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    Quote Originally Posted by Wangming View Post
    Agreed. Point is, Blizzard misunderstanding what casuals are and what they want is not the fault of casuals.
    This. I really, really doubt that your average Joe was e.g. clamouring for drastically less loot from PvE, and being forced to PvP if they want to gear up at a reasonable pace.
    Last edited by Soon-TM; 2021-03-29 at 12:30 AM.
    Quote Originally Posted by trimble View Post
    WoD was the expansion that was targeted at non raiders.

  18. #458
    Quote Originally Posted by Saltii View Post
    Take a look at Bellulars latest video
    Hard no. Bellular has been awful since forever.
    Chicken fried rice is delicious!

  19. #459
    Quote Originally Posted by Ielenia View Post
    "I am right and anyone who disagrees are wrong."

    Literally what your posts boil down to.

    Not to mention this idea that content has to be vastly different than the other content to be considered "content". What's different about Kara +3 and +5? Affixes.

    I said this before, and I'll say it again: none of you are arbiters of what "content" is or isn't. Some people do think different difficulties are content, whether you like it or not. Whether you accept it or not.
    Adding a couple of affixes isn't content. It's the same dungeon, same adds, same bosses. Saying it is would be like people saying changing the color effects of a spell with the click of a button is content.

  20. #460
    Quote Originally Posted by TheRevenantHero View Post
    Adding a couple of affixes isn't content.
    And again I repeat:
    Quote Originally Posted by Ielenia View Post
    I said this before, and I'll say it again: none of you are arbiters of what "content" is or isn't. Some people do think different difficulties are content, whether you like it or not. Whether you accept it or not.
    It's the same dungeon, same adds, same bosses. Saying it is would be like people saying changing the color effects of a spell with the click of a button is content.
    Nowhere near the same thing, but go on with repeating the same wrong claims and fallacious arguments.

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