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  1. #1
    Immortal Flurryfang's Avatar
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    WoW could really do good with a timeskip.

    As SL has gone further on, i have come to realize, that most problems the story of WoW has atm, and in the last few years, mostly stem from a lack of story resourses, as the source material, WC3, have run up.

    This is not an uncommen thing for stories, so many stories told before have shown the way: A timeskip.

    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.


    What do you think? Is time a good theme to build an expansion around or do you think that the currenct story, and timeline, has enough to carry WoW for some expansions still?
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  2. #2
    As I see it the problem is Blizzards desire to keep familar figures around. Storywise not a problem for Nightelves who live 10.000 years, but they want to keep humans around too. Who would have to be all gone with a 100 year timeskip. Dangerous thing, get rid of too many familar faces and players might lose interest in the game.

  3. #3
    Quote Originally Posted by Flurryfang View Post
    As SL has gone further on, i have come to realize, that most problems the story of WoW has atm, and in the last few years, mostly stem from a lack of story resourses, as the source material, WC3, have run up.

    This is not an uncommen thing for stories, so many stories told before have shown the way: A timeskip.

    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.


    What do you think? Is time a good theme to build an expansion around or do you think that the currenct story, and timeline, has enough to carry WoW for some expansions still?
    They've already stated that time passes differently when we are in the shadowlands (ignore the fact we can freely travel in and out of the realm for now).
    It's possible they are already setting this up.

  4. #4
    Quote Originally Posted by angrys13 View Post
    They've already stated that time passes differently when we are in the shadowlands (ignore the fact we can freely travel in and out of the realm for now).
    It's possible they are already setting this up.
    Ion specifically said in a later interview that players shouldn't expect a time skip leading up to the next expansion.
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  5. #5
    Dont really see how a timeskip would resolve lack of story resourses

  6. #6
    Quote Originally Posted by Flurryfang View Post
    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.
    Except Blizzard has gone on to say, in-game and out of it, that is not how the Shadowlands work.
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  7. #7
    Quote Originally Posted by Flurryfang View Post
    As SL has gone further on, i have come to realize, that most problems the story of WoW has atm, and in the last few years, mostly stem from a lack of story resourses, as the source material, WC3, have run up.

    This is not an uncommen thing for stories, so many stories told before have shown the way: A timeskip.

    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.


    What do you think? Is time a good theme to build an expansion around or do you think that the currenct story, and timeline, has enough to carry WoW for some expansions still?
    here's the problem with a time skip... blizzard writers don't have the capability to make interesting or compelling stories out of it.

    let's say we skipped 50, or even 100 years in the future.... how much territory would have changed hands? probably not much. How many characters that we arleady know and are central to the story, would STILL be around and the story revolving around them cuz of never dying races?

    one of blizzard's main issues, IMHO, is the poor writing that seems like it's aimed for cheap saturday morning cartoons rather than a game meant to be taken seriously. It's all incredibly predictable, to an almost parody like level. WoW's writing should be absolutely unpredictable in a good way, but instead of aging the writing to match an aging audience, they went the opposite approach and took it from roughly a teenage matured game, to like i alluded to, a saturday morning cartoon for 10 year olds.

    so even if we had a proverbial time skip, just imagine the most boring and predictable version of it humanly possible, and that's what we'd get. it wouldn't be as exciting as it SHOULD be
    Last edited by justandulas; 2021-04-07 at 03:35 PM.

  8. #8
    Immortal Flurryfang's Avatar
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    Quote Originally Posted by Twdft View Post
    As I see it the problem is Blizzards desire to keep familar figures around. Storywise not a problem for Nightelves who live 10.000 years, but they want to keep humans around too. Who would have to be all gone with a 100 year timeskip. Dangerous thing, get rid of too many familar faces and players might lose interest in the game.
    I also see that as the main problem, as WoW lives on its characters (sometimes just mostly Arthas and Illidan), but i think that is why the idea of the Shadowlands can fix it somewhat. We already have a core cast caught in the shadowlands, with Anduin, Tyrande, Thrall, Jaina and Baine. That way, they could keep them still in story, while having the rest of the cast in the original world, age and change.

    I think that while WoWs strength is its many character, its also its greatest weakness. It makes it conservative and makes it seem like it repeats itself. With a timeskip, we could get a really fresh world and see how the world would change without the kindness of Anduin and the peacefulness of Thrall/Baine.
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  9. #9
    Quote Originally Posted by Raven View Post
    Dont really see how a timeskip would resolve lack of story resourses
    Things can happen that we and our characters aren't aware of.

    Besides, Azeroth has a bit of an issue of doom hypermagnetism. There's way to many potentially world-destroying events happening in far to short a timeframe for it to be in any way realistic. Logically, there shouldn't be much of a Horde or Alliance left from sheer attrition at this point.

    I don't think we need a huge skip, but a decade or so of relatively peaceful time could help a lot. Most relevant characters would still be around, although some may no longer be active in their old field due to age, but it gives enough time for everybody to rebuild and new things to develop.

  10. #10
    Immortal Flurryfang's Avatar
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    Quote Originally Posted by Pebrocks The Warlock View Post
    Except Blizzard has gone on to say, in-game and out of it, that is not how the Shadowlands work.
    .....They could change their mind They could just make up a time-well or something like that within the final raid

    I really do think, that the current scenario does give the most room for a timeskip, compared to other places. Besides, Azeroth is out of problems, we have solved the big things, and with SL fixed by the end of this expansion, it might be a good time to just create A LOT of new story
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  11. #11
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    Timeskip would probably require another world revamp Cataclysm style. Not sure if Blizz would be up to the challenge and how many raid tiers that would cost.

  12. #12
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    I think it'd be an interesting wrinkle that after our time in the Shadowlands, defeating the Jailer and setting right the realms of Death, that Azeroth has more or less moved on and changed in many ways - with the legacy of the Champion and Maw Walker having receded altogether into myth and thus irrelevance to the modern-day Azerothian. Possible major shake-ups and changes:

    • The completed renovation and rebuilding of Silvermoon and reclamation of the Ghostlands, with expansion all across Quel'Thalas and beginning to pour into the former Eastern Plaguelands (also restored and now going by its original name as the Eastweald).
    • The construction of a new Draenei capitol city, with the Exodar largely left behind and staffed only by a minor retinue (more a museum than a home).
    • The transformation of Nighthaven into the new Night Elven capitol, a sprawling arboreal metropolis that encompasses Hyjal as well.
    • Felwood has been cleansed of its Fel taint.
    • Long and often neglected, the Draenei and Night Elves enjoy a renewed unity due to their proximity - and while still nominally part of the Alliance, they are both distant and somewhat xenophobic towards even their allies.
    • Lordaeron and its surrounding territories have recovered, and the remnants of the Blight eradicated from the ruins of Undercity. To this day it remains unclaimed and mostly uninhabited, but is still a political point of contention between the Horde and Alliance.
    • Turalyon and Alleria rule as King and Queen of Stormwind, although the position of High King has been removed with the Alliance ruled by a council once more, albeit one that now meets infrequently as its member-states have become more isolated and less trusting. Anduin has abdicated his role as King upon returning from the Shadowlands, due to his experiences at the Jailer's hands. He has secluded himself somewhere unknown as he grapples with the fallout of his role in those events.
    • Khadgar has utterly disappeared and Karazhan itself is completely sealed against entry through means no one has yet discovered a means to breach.
    • The Horde has pursued an agenda of historical revisionism, seeking to undo their questionable past actions and associations. Blackrock Mountain has been more or less leveled, and all things that reference the Old Horde's heroes, Garrosh, and Sylvanas have been renamed and/or abandoned.
    • The Horde is still ruled by a council of leaders, but Lor'themar and Thalyssra (now married and ruling jointly over Quel'Thalas and Suramar) are the dominant voices of said council.
    • High Elves have all but disappeared from Azeroth, with many of them having chosen to become Void Elves under Alleria's banner, and the rest simply disappearing to places unknown. Former High Elven holdings have been given (or taken) by the Void Elves. Vereesa and her sons' whereabouts are unknown.
    • Dalaran has returned to the Eastern Kingdoms.
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  13. #13
    Immortal Flurryfang's Avatar
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    Quote Originally Posted by justandulas View Post
    here's the problem with a time skip... blizzard writers don't have the capability to make interesting or compelling stories out of it.

    let's say we skipped 50, or even 100 years in the future.... how much territory would have changed hands? probably not much. How many characters that we arleady know and are central to the story, would STILL be around and the story revolving around them cuz of never dying races?

    one of blizzard's main issues, IMHO, is the poor writing that seems like it's aimed for cheap saturday morning cartoons rather than a game meant to be taken seriously. It's all incredibly predictable, to an almost parody like level. WoW's writing should be absolutely unpredictable in a good way, but instead of aging the writing to match an aging audience, they went the opposite approach and took it from roughly a teenage matured game, to like i alluded to, a saturday morning cartoon for 10 year olds.

    so even if we had a proverbial time skip, just imagine the most boring and predictable version of it humanly possible, and that's what we'd get. it wouldn't be as exciting as it SHOULD be
    Im not gonna disagree, but ohh do i dream.

    Just like with most talks about WoWs potential, i think most players have higher ideas for WoW then WoWs own writers have, atleast when it comes to its complexity.

    WoW is run with a very conservative dev lead, with old school devs who are more focused on processes than innovation, and build upon a story, that is told in the safest way possible, even when they make a daring move. We know that is how it is going to be, but we dream, we hope and talk, for that little chance, that somebody with power might listen and atleast find it interesting.

    So yeah, it would be far from as exciting as it could be, but atleast it would be a start
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  14. #14
    Quote Originally Posted by Viikkis View Post
    Timeskip would probably require another world revamp Cataclysm style. Not sure if Blizz would be up to the challenge and how many raid tiers that would cost.
    Yeah. Honestly a time skip would be better served in a potential sequel.

  15. #15
    Immortal Flurryfang's Avatar
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    Quote Originally Posted by Aucald View Post
    I think it'd be an interesting wrinkle that after our time in the Shadowlands, defeating the Jailer and setting right the realms of Death, that Azeroth has more or less moved on and changed in many ways - with the legacy of the Champion and Maw Walker having receded altogether into myth and thus irrelevance to the modern-day Azerothian. Possible major shake-ups and changes:

    • The completed renovation and rebuilding of Silvermoon and reclamation of the Ghostlands, with expansion all across Quel'Thalas and beginning to pour into the former Eastern Plaguelands (also restored and now going by its original name as the Eastweald).
    • The construction of a new Draenei capitol city, with the Exodar largely left behind and staffed only by a minor retinue (more a museum than a home).
    • The transformation of Nighthaven into the new Night Elven capitol, a sprawling arboreal metropolis that encompasses Hyjal as well.
    • Felwood has been cleansed of its Fel taint.
    • Long and often neglected, the Draenei and Night Elves enjoy a renewed unity due to their proximity - and while still nominally part of the Alliance, they are both distant and somewhat xenophobic towards even their allies.
    • Lordaeron and its surrounding territories have recovered, and the remnants of the Blight eradicated from the ruins of Undercity. To this day it remains unclaimed and mostly uninhabited, but is still a political point of contention between the Horde and Alliance.
    • Turalyon and Alleria rule as King and Queen of Stormwind, although the position of High King has been removed with the Alliance ruled by a council once more, albeit one that now meets infrequently as its member-states have become more isolated and less trusting. Anduin has abdicated his role as King upon returning from the Shadowlands, due to his experiences at the Jailer's hands. He has secluded himself somewhere unknown as he grapples with the fallout of his role in those events.
    • Khadgar has utterly disappeared and Karazhan itself is completely sealed against entry through means no one has yet discovered a means to breach.
    • The Horde has pursued an agenda of historical revisionism, seeking to undo their questionable past actions and associations. Blackrock Mountain has been more or less leveled, and all things that reference the Old Horde's heroes, Garrosh, and Sylvanas have been renamed and/or abandoned.
    • The Horde is still ruled by a council of leaders, but Lor'themar and Thalyssra (now married and ruling jointly over Quel'Thalas and Suramar) are the dominant voices of said council.
    • High Elves have all but disappeared from Azeroth, with many of them having chosen to become Void Elves under Alleria's banner, and the rest simply disappearing to places unknown. Former High Elven holdings have been given (or taken) by the Void Elves. Vereesa and her sons' whereabouts are unknown.
    • Dalaran has returned to the Eastern Kingdoms.
    See that is exactly the point of a timeskip, for things like this to happen.

    One of the largest greavisense that i have with WoW, is that it is slow to update and evolve its world, that time goes by very slowly and that characters don't get to have real development and changes happen to them.

    It would be awesome to see how the Eastern Kingdoms would change, now that the Horde has practically abandoned it.(I love your idea of them expanding Silvermoon and taking over the more neutral ground of the Plaquelands, therefore keeping out of Alliance terretory)

    It would be amazing to see characters marry, move on from previous character attachment and get a foothold in a new identity.(Shaw getting married, Malfurion dealing with the loss of Tyrande, Greymane coming to term with a life without his hunt for Sylvanas and the Talanji becoming a real queen)

    And see the world breathe in the changes that has happen since Cata and jump into the idea of what could have happen over 20/X years of somewhat peace between the Horde and Alliance.(Pandarens start exploring the world, the Forsaken finding a new home, the Horde reconsiling the damage it has done, and most importly see the world be rebuild)

    All of the things you have mentioned, makes me feel excited, which is something WoW have lacked for some time now. Whether it is a time-skip or simply a period where time moves fast, it would create some much needed curios excitement in the playerbase, for what might be coming next.
    May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!

    Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.

  16. #16
    Quote Originally Posted by Twdft View Post
    As I see it the problem is Blizzards desire to keep familar figures around. Storywise not a problem for Nightelves who live 10.000 years, but they want to keep humans around too. Who would have to be all gone with a 100 year timeskip. Dangerous thing, get rid of too many familar faces and players might lose interest in the game.
    I'll be shocked if any one cares about any named human any more.

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  17. #17
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    How about Nazmir being completely restored and turned into a mini-country that is mostly Bwonsamdi worshippers? Also, the Necropolis is rebuilt too
    I don't play WoW anymore smh.

  18. #18
    It needs to be done under the right writer. Currently, Danuser absolutely is not, and does not have a lick of originality within him.

    He'd have to assemble entire factions, casts of villains and casts of heroes. He'd have to write in what happened to old characters, and we all know how much he loves writing them the way that he does. He'd have to write in great events that happened leading up to the new current times.

    Dude just doesn't have the skill to do any of this. We've seen how one dimensional his Ankoan was. He stepped it up a notch and made some of his Shadowlands creatures two dimensional, but that's about it.

    Dude just writes his characters like they're superheroes. Disposition upon disposition. Shit like "Argh! We have to get the Jailer or else Anduin is going to die a horrible fate, and the same fate will fall on all of us!!". Nothing of substance is ever omitted from the mouths of these characters. His idea of character development is putting two unrelated characters together in a room and have them make Disney-esque banter with one another, never to be seen near eachother again.

    You really, absolutely cannot trust Danuser to create a new world of Warcraft lol.
    Last edited by Stardrift; 2021-04-07 at 04:25 PM.

  19. #19
    Quote Originally Posted by huth View Post
    Besides, Azeroth has a bit of an issue of doom hypermagnetism. There's way to many potentially world-destroying events happening in far to short a timeframe for it to be in any way realistic.

    It's almost like Azeroth is the most powerful titan in existence and every cosmic force is stumbling over each other to claim it....

  20. #20
    They should do a WC4 first to built a new world for a possible WoW 2. Some kind of a proper reset yet still expanding the universe would be great, but it also needs to be done with the right people which is not what we currently have.

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