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  1. #21
    Quote Originally Posted by Aucald View Post
    Turalyon and Alleria rule as King and Queen of Stormwind, although the position of High King has been removed with the Alliance ruled by a council once more, albeit one that now meets infrequently as its member-states have become more isolated and less trusting.
    And why is that exactly? Outside of Jaina and Anduin no one really knows about sadistic tendencies of schizo-Alleria and her lap-dog. They are still revered heroes in the eyes of society. Besides Turalyon is all about unity and stuff. In BtDP novel it pained him to see the Alliance become so divided again after the war.

  2. #22
    Moderator Aucald's Avatar
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    Quote Originally Posted by Flurryfang View Post
    See that is exactly the point of a timeskip, for things like this to happen.

    One of the largest greavisense that i have with WoW, is that it is slow to update and evolve its world, that time goes by very slowly and that characters don't get to have real development and changes happen to them.

    It would be awesome to see how the Eastern Kingdoms would change, now that the Horde has practically abandoned it.(I love your idea of them expanding Silvermoon and taking over the more neutral ground of the Plaquelands, therefore keeping out of Alliance terretory)

    It would be amazing to see characters marry, move on from previous character attachment and get a foothold in a new identity.(Shaw getting married, Malfurion dealing with the loss of Tyrande, Greymane coming to term with a life without his hunt for Sylvanas and the Talanji becoming a real queen)

    And see the world breathe in the changes that has happen since Cata and jump into the idea of what could have happen over 20/X years of somewhat peace between the Horde and Alliance.(Pandarens start exploring the world, the Forsaken finding a new home, the Horde reconsiling the damage it has done, and most importly see the world be rebuild)

    All of the things you have mentioned, makes me feel excited, which is something WoW have lacked for some time now. Whether it is a time-skip or simply a period where time moves fast, it would create some much needed curios excitement in the playerbase, for what might be coming next.
    I like to think that Malfurion would join the shade of Tyrande in Ardenweald - the two of them remaining in the Shadowlands for the foreseeable future, and thus passing from Warcraft's story in doing so. The Night Elves are now ruled by Jarod Shadowsong, Shandris Feathermoon, and Maiev working together as a council themselves. Jarod and Shandris grow increasingly closer, although neither has yet formalized their growing relationship, and Maiev busying herself defending the borders of the new Kaldorei kingdom from their Horde neighbors (who are still deeply unwelcome in Night Elven lands, to the point of being nearly kill-on-sight) by the Warden guards.

    Greymane would've become older and likely retired from his leadership position, superseded by Tess Greymane, who has retaken Gilneas and largely rebuilt it as a new home for the Worgen (with a minor Night Elven population due to their closeness). Gilneas is the new Alliance watchtower of the North, and the fight over Lordaeron proper largely happens between Worgen and Blood Elven forces with skirmishes across Tirisfal Glades, the Westweald, and the Eastweald.

    The Forsaken have completely left the equation, with the majority of them choosing instead to repopulate Northrend. Icecrown Citadel and the Lich King's former fastness having been completely demolished and used to rebuild a new Forsaken seat of power known as the kingdom of Northeron, led by an elected council of Forsaken notables: Calia Menethil, Faranell, Alonsus Faol, Derek Proudmoore, and Belmont. The Forsaken, still bearing the stigma of the Fourth War's many atrocities, wisely stay out of the Horde's current political entanglements - preferring instead to focus on their own kingdom, providing care and outreach for dispossessed undead of all types, and defending themselves from all aggression. They remain committed to the Horde, however; and provide specialists and military forces upon request (which seldom occurs). Lilian Voss abdicated leadership some time ago, and like many past luminaries of WoW has seemingly disappeared altogether.
    Last edited by Aucald; 2021-04-07 at 05:49 PM.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  3. #23
    Blizzard wants to keep famous characters for 2 reasons: merchandising and familiarity. Kill both reasons off and WoW benefits massively.

    A time skip is something many of us wanted for some expansions now.

    Either a minor time skip where people like ANduin become grandfathered and his grandchild is the king.

    Or

    A millenia forward time skip. Famous family names remain but different families have rose to prominence. Etc. You can make a small world MMORPG, back to the basics like Westfall, Redridge, Duskwood. Small local dramas are really fun to play and participate in. Then you gotta go kill a raid boss like VanCleef for Dead Mines.

    You can go much smaller, Blizzard, instead of going to realms/universes.

  4. #24
    Quote Originally Posted by Flurryfang View Post
    .....They could change their mind They could just make up a time-well or something like that within the final raid
    We don't even need anything like that. Just have the next expansion cinematic have a time lapse of the world rebuilding and peaceful lives for a bit and have the story indicate that a bunch of years passed. May optionally also contain hints at darker developments. We went into partial retirement from world saving heroics as appropriate for our class. (e.g. Warrior take positions as army generals or instructors, mages spend the years studying not-anymore-lost tomes etc.)

    Maybe add a free full recustomisation and let the player choose if they're playing their old character or the "next generation".

    Quote Originally Posted by MatPandaZ View Post
    It's almost like Azeroth is the most powerful titan in existence and every cosmic force is stumbling over each other to claim it....
    Read the following sentence. You're completely missing the point. It's not unrealistic that they're attacking. It's unrealistic that there's anybody left to fight back.

  5. #25
    Moderator Aucald's Avatar
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    Quote Originally Posted by BaumanKing View Post
    And why is that exactly? Outside of Jaina and Anduin no one really knows about sadistic tendencies of schizo-Alleria and her lap-dog. They are still revered heroes in the eyes of society. Besides Turalyon is all about unity and stuff. In BtDP novel it pained him to see the Alliance become so divided again after the war.
    Why is what, specifically? In this mock-up the timeskip would've covered many years, and the people of Stormwind would've needed a true continuity of leadership facing a world of shifting political realities. Turalyon probably wouldn't like the Alliance being internally splintered, either; and it would be a strong plot point to start rebuilding connections that have understandably frayed over time. Growing distrust of Alleria and her connection to the Void would likely also be a factor for many as well.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  6. #26
    Quote Originally Posted by huth View Post
    Things can happen that we and our characters aren't aware of.

    Besides, Azeroth has a bit of an issue of doom hypermagnetism. There's way to many potentially world-destroying events happening in far to short a timeframe for it to be in any way realistic. Logically, there shouldn't be much of a Horde or Alliance left from sheer attrition at this point.

    I don't think we need a huge skip, but a decade or so of relatively peaceful time could help a lot. Most relevant characters would still be around, although some may no longer be active in their old field due to age, but it gives enough time for everybody to rebuild and new things to develop.
    Yeah but for stuff to happen that we are not aware of dont need a timeskip. there is room for hole other side of azeroth to happen stuff on.

  7. #27
    We don't need a timeskip.

    We just need to move away from the Horde vs Alliance conflict. MoP gave it a good ending... and then it was resurrected to milk Horde vs Alliance iconography because money and because the writers are creatively bankrupt. You can do this without a timeskip.

  8. #28
    From the interviews with Steve Danuser it seems that a time skip would not work... time passes differently yes but not in the way you are thinking... it slows down. It would be like coming back after a spending a year in Shadowlands and everyone standing around saying wow you just left... did the spell not work? Were you unable to cross over?
    Quote Originally Posted by Elim Garak View Post
    No fucking way. The worst idea since democracy.

  9. #29
    The Lightbringer Azerox's Avatar
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    I hope a time-crash will happen warping us back before vanilla or between vanilla and bc.
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  10. #30
    Quote Originally Posted by Azerox View Post
    I hope a time-crash will happen warping us back before vanilla or between vanilla and bc.
    *You're Finally Awake
    Pre-Vanilla would be great. Smaller times.

  11. #31
    I insist we need a WC4 to introduce new characters, to play with them, to develop lore, to build up new conflicts!!!

  12. #32
    Quote Originally Posted by Aucald View Post
    I think it'd be an interesting wrinkle that after our time in the Shadowlands, defeating the Jailer and setting right the realms of Death, that Azeroth has more or less moved on and changed in many ways - with the legacy of the Champion and Maw Walker having receded altogether into myth and thus irrelevance to the modern-day Azerothian. Possible major shake-ups and changes:

    • The completed renovation and rebuilding of Silvermoon and reclamation of the Ghostlands, with expansion all across Quel'Thalas and beginning to pour into the former Eastern Plaguelands (also restored and now going by its original name as the Eastweald).
    • The construction of a new Draenei capitol city, with the Exodar largely left behind and staffed only by a minor retinue (more a museum than a home).
    • The transformation of Nighthaven into the new Night Elven capitol, a sprawling arboreal metropolis that encompasses Hyjal as well.
    • Felwood has been cleansed of its Fel taint.
    • Long and often neglected, the Draenei and Night Elves enjoy a renewed unity due to their proximity - and while still nominally part of the Alliance, they are both distant and somewhat xenophobic towards even their allies.
    • Lordaeron and its surrounding territories have recovered, and the remnants of the Blight eradicated from the ruins of Undercity. To this day it remains unclaimed and mostly uninhabited, but is still a political point of contention between the Horde and Alliance.
    • Turalyon and Alleria rule as King and Queen of Stormwind, although the position of High King has been removed with the Alliance ruled by a council once more, albeit one that now meets infrequently as its member-states have become more isolated and less trusting. Anduin has abdicated his role as King upon returning from the Shadowlands, due to his experiences at the Jailer's hands. He has secluded himself somewhere unknown as he grapples with the fallout of his role in those events.
    • Khadgar has utterly disappeared and Karazhan itself is completely sealed against entry through means no one has yet discovered a means to breach.
    • The Horde has pursued an agenda of historical revisionism, seeking to undo their questionable past actions and associations. Blackrock Mountain has been more or less leveled, and all things that reference the Old Horde's heroes, Garrosh, and Sylvanas have been renamed and/or abandoned.
    • The Horde is still ruled by a council of leaders, but Lor'themar and Thalyssra (now married and ruling jointly over Quel'Thalas and Suramar) are the dominant voices of said council.
    • High Elves have all but disappeared from Azeroth, with many of them having chosen to become Void Elves under Alleria's banner, and the rest simply disappearing to places unknown. Former High Elven holdings have been given (or taken) by the Void Elves. Vereesa and her sons' whereabouts are unknown.
    • Dalaran has returned to the Eastern Kingdoms.
    Excellent ideas. I'd love all of those!

  13. #33
    If you think a time skip is gonna make the story stop sucking, you are mistaken.
    The problem with the story is the writing and the way the story is delivered. How can you tell a compelling story with a couple of 2 minute cinematics every 6 months? You can't. Time skip won't change that.

  14. #34
    Quote Originally Posted by Kalium View Post
    From the interviews with Steve Danuser it seems that a time skip would not work... time passes differently yes but not in the way you are thinking... it slows down. It would be like coming back after a spending a year in Shadowlands and everyone standing around saying wow you just left... did the spell not work? Were you unable to cross over?
    Keeps them from having to write anything interesting, that's for sure.

  15. #35
    I'm all in for a timeskip.

  16. #36
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    I'd rather a time skip happen after Blizzard finishes the "Light vs Void" arc they have set-up. Or perhaps a time skip is necessary to get to that point?


    I suppose I should say that seemingly the "Light vs Void" is the endgame (no pun intended, honest) of this universal conflict in WoW.


    Although I would love for a time skip to happen after we deal with the war between the cosmic forces story, and the story could start somewhere fresh. Maybe even more grounded.

  17. #37
    I think that SL time is way faster than Azzeroth's time and when we return to Azzeroth it will be like it was just a second ago when we left.
    Jaina points us she tried to scape from The Maw many many times when we met her for first time after shes kidnapped, we could say it took us some time to gather on the top of ICC to port to SL but again, when we save her from Torgasth she speaks like she tried to scape from the tower many times too, and didn't took us that long in our sense of time.

  18. #38
    Quote Originally Posted by Flurryfang View Post
    As SL has gone further on, i have come to realize, that most problems the story of WoW has atm, and in the last few years, mostly stem from a lack of story resourses, as the source material, WC3, have run up.

    This is not an uncommen thing for stories, so many stories told before have shown the way: A timeskip.

    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.


    What do you think? Is time a good theme to build an expansion around or do you think that the currenct story, and timeline, has enough to carry WoW for some expansions still?
    I agree, honestly they should've used WoD for this purpose too; the amount of terrible stuff that's suddenly happening on Azeroth is ridiculous.

    Frankly they should just pick a point and start making warcraft 4, which could overlap or diverge from the story we see an experience in WoW as it pleases, but which should mostly "cover ground" in terms of setting up new rpg experiences.
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  19. #39
    Firstly: There will never be a timeskip.
    Never has been, never will be. WoW is a continuous story world. That's its style.

    Secondly: There does not need to be a timeskip.
    The world hasn't been updated in forever. We're off to the Shadowlands for 2 years. They have all the excuse they need to do a world update already. And if they don't feel that way yet, then they can just unleash a new cataclysmic world-wide event. Since Cata we've seen Orcish invasions, a failed Legion invasion with ships, the rise of the Black Empire, global wars, Draenor creatures escaping into the wilds (Easter egg with those Saberon and Botani). The Scourge has swarmed Azeroth. These things could have all sorts of remnants everywhere to justify new stories.

    Thirdly: You think you want a timeskip, but you don't.
    People aren't as fond of change as they feel on the surface. Characters evolving is often met with dismay by the fanbase. Character development confined to books and not being represented ingame is something many people despise. Canonically in the timeline, all expansions together, all events since vanilla, and all the events that shaped the world and its characters in that time, have taken place within a decade. I dare say characters have changed a lot. Now what would happen with a timeskip? Where we're not getting to see these characters evolve, and we're just asked to skip 5 or 10 years of development? A sudden detachment from current events and characters, towards a point in time where things have changed significantly. Initially people will like the idea. But in practice, it means having to accept missing out on a lot of development and evolution. Leading to a detachment that I feel wouldn't be good for people's connection to the game.

    For a different example, I liked the Harry Potter movies. They tell a story in sequence year to year. There's also a musical, that takes place in the future where there has been a timeskip and Harry is now a dad. I hear it's crap, but let's say it was amazing, I still don't think I'd be very compelled to see it. There's a big disconnect.
    Last edited by Caerule; 2021-04-08 at 11:30 AM.

  20. #40
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    Quote Originally Posted by Flurryfang View Post
    As SL has gone further on, i have come to realize, that most problems the story of WoW has atm, and in the last few years, mostly stem from a lack of story resourses, as the source material, WC3, have run up.

    This is not an uncommen thing for stories, so many stories told before have shown the way: A timeskip.

    And SL gives the right scenario for it. With us being in somewhat of a "different dimension", they have the right enviroment to make the players jump forward in time and somewhat creating a completly new world for us to return to.


    What do you think? Is time a good theme to build an expansion around or do you think that the currenct story, and timeline, has enough to carry WoW for some expansions still?
    I would love a time skip so that Blizzard could update the world to the state it apparently is meant to be in now. As well, to give some threats time to brew, and others time to recover, and to create more.
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