Ogres, furbolgs, naga, Mok'nathal are all up there.
Ogres, furbolgs, naga, Mok'nathal are all up there.
Its kind of boggling that Ogres haven't been added to the Horde yet considering a clan of them join the Horde during the founding in WC3.
My guess is that nobody will guess it.
We got nightborne instead of highborne, void elves instead of high elves, highmountain tauren instead of taunka, lightforged draenei instead of broken or manari, vulpera instead of gilgoblins, and diaper gnomes instead of proper mechagnomes.
They seem real happy to just keep subverting expectations for older races by inventing new ones.
Undead are creatures risen into their old bodies. The races of the Shadowlands are NOT undead because they haven't been risen back into life on the material plane. Their souls have been given new form. Are they dead? Technically yes. Are they undead? No.
And fixing them like the sin'dorei/nightborne wouldn't be possible. Their very existence is fueled by anima whereas those two races of elves have an ADDICTION. It's not the same thing AT ALL.
Ethereal seems like it would fit based on the expanding universe lore. Though I think they would make them neutral.
The only damn race I have ever wanted in WoW are Tuskarr. Let me play as Wilford Brimley dammit!
Other than that though, I honestly think we need a breather from new races. The Allied Races mechanic has flooded the game with new races, and it's getting a little silly the sheer number of races randomly joining militarized factions despite it usually making little to no sense for them to do so.
I'd much rather Blizzard take the time and really flesh out those customization options. Make each of the races we have really stand out from one another and let us build the character we want, rather than shoehorn in another race that is just largely going to disappoint the community as a whole.
They are.
Souls, or spirits, who take form/shape are still dead, or undead in this case.
Why would it be meh?
All is fair and square until it comes to Shadowlands creatures?
Would be the Calia Menethil and Derek Proudmoore type of Undeads.
Not in all cases. Some where stitched together to create an Abomination and some were put in slain knights to create Death Knights.
The point is, if you're animated and dead, you're pretty much Undead.
It is the same. It sustained them.
Looking at your comments, it seems that the new race for the Horde must be ogres, and I do agree with that. I see more problems with what race would join the Alliance.
The thing is, how do you think they'd fix ogres' height? I mean, how big ogres should be? There's a big problem with small doors, isn't it?
But... they are not undead, they wouldn't be considered as such (well maybe some of the people of Maldraxxus will fall into that category), is like saying that the people that got ressurected through light magic (with resurrections spells or such) are undead cause they died once.
Mainly cause the reason for them to do so would be... in most ways, lacking, even more when you have in mind that they would have to join into a certain faction, making the whole "The Shadowlands have to fight once as ONE!" theme completely void, the whole "My covenant joined the opposite faction" (it happened once already with the LF and Vulpera, but they at least had some connection with one of the races in their respective factions).Why would it be meh?
All is fair and square until it comes to Shadowlands creatures?
Could it be explained in a good way? Maybe, but i really doubt they will.
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There is a clan in the old Arathi that had the same height as the ingame Tauren, so that could do the trick (or just give them a racial where they drink a potion that change their size, so the players can both have their huge ogres and also a way to deal with the problem of height when it becomes an issue)
When it comes to races the Alliance have a lot of options, one of the most obvious that is already part of the Alliance are the Broken (maybe even Jinyu), though none of those as popular as the Ogres in the Horde.
No. You're completely wrong. Undead retain their original body from being raised. The covenant races are souls given new for in the Shadowlands which means they are NOT undead. Undead specifically have their souls trapped between life and death and the covenant races don't meet that prerequisite.
https://wowpedia.fandom.com/wiki/Undead
The Necrolord covenant appears to be the only one considered to have undead members. All the other covenants don't show up on this list nor are they classified as undead in the lore. So...you're wrong.
The next playable races will be the Covenant Races and you've gotta be pretty willfully ignorant to believe otherwise. They're already coded in the playable race data files, have placeholder racials, support equippable player armour. Not to mention they already have former leaders of the Alliance and Horde represented as the main characters in their respective stories.
Sylvar are the missing Worgen counterpart.
Necrolord are the missing Undead counterpart.
Kyrians being playable Spirit Healers adds another kind of Human to the Alliance, one that is less bulky than regular Humans. Players been asking for less bulky Humans forever.
Venthyr being playable Vampires gets around the problem that only the San'layn were viable Horde Vampires before, the problem being they were a cheap reskin of Blood Elves and indistinguishable from Blood Elf / Void Elf Death Knights. They'd have been even lazier than the Lightforged or Mag'har as an Allied Race.
Last edited by shoc; 2021-04-08 at 05:14 PM.
We're not getting another allied race, we already got Vulpera.
Vrykul (or Drust) make the most sense. Since they are the giant progenitor race of the Humans, like the Ogres are for the Orcs.
Calia.
But, no. That's not what i'm talking about. Think of Ghosts, for example.
The reason is because you helped them, their faction and the whole of the Shadowlands, like you did with BFA races. Maybe, they join your cause to counter other cosmic forces, to protect their realm.Mainly cause the reason for them to do so would be... in most ways, lacking, even more when you have in mind that they would have to join into a certain faction, making the whole "The Shadowlands have to fight once as ONE!" theme completely void, the whole "My covenant joined the opposite faction" (it happened once already with the LF and Vulpera, but they at least had some connection with one of the races in their respective factions).
As for factions, they already did that with the Allied races. Both factions helped them. But, in the end, they joined whomever they have most in common with.
They don't, always, do. I've given you examples.
I've looked into that list before and i thought it wasn't updated.
If it considered only the 'undead'-looking ones, then why are Maldraxxian races the same as other realms' races? as in, they are souls given a new form.
Why are Val'kyr on that list and Kyrians not?
They are Vrykul souls given a new form and purpose similar to that of the Kyrian in their afterlife.
I know, right?
You have to be really blind to dismiss that.
Though, Sylvar an Necrolords are not the missing Worgen and Undead allied races. They are more of a Night elf and Orc equivalents.
For Undead, i'd pick Calia and Derek type of Undeads. For Worgen, i'm not sure. But, if Horde got Vulpera, then i guess Sethrak would make sense (female worgen skeleton).
Last edited by username993720; 2021-04-08 at 06:48 PM.
Was not talking Calia style, more Varian style ressurection, cause Calia is undead.
Calia.
But, no. That's not what i'm talking about. Think of Ghosts, for example.
The denizens of the Shadowlands are born in the shadowlands, with some cases of being "rased" with some Necrolords (Reason why you may say those are undead)
Though i get why you say that they are undead, they did die, and now are back again in a new form.
I know, i pointed it out in the comment, but at least those faction had some connection to the Alliance or HordeThe reason is because you helped them, their faction and the whole of the Shadowlands, like you did with BFA races. Maybe, they join your cause to counter other cosmic forces, to protect their realm.
As for factions, they already did that with the Allied races. Both factions helped them. But, in the end, they joined whomever they have most in common with.
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Regardless is not impossible that the Covenant Races may become AR, even more when you have in mind, that the whole reason for the Shadowlands existing, is the Jailer, so without a Jailer, the covenants may need to find a new reason to be.
Though i still find it weird.
Note: The Shadowlands is an over-complicated titan facility, but instead of Titans, it was a primus creation, and instead of locking Old Gods, they locked another of their own.
I'd go with Ogres (H) and Broken (A) for full ones, Alteraci (H) and Saberon (A) for allied ones, and Drakonids for a neutral one.
Excluding the whole discussion above, i would like more subraces, I think the Alliance have more reason to have those, maybe Lightforged Humans or Night Elf worgens, heck even options for Leper Gnomes for both the base gnomes and Mecha-gnomes, the LF have already been shown as been seen as a "paragon" of light by the human church so it would be acceptable for them to accept humans in the rites (having in mind that the head of their factions is a human even though they are all Draneai), the NE have a good relationship with the Worgen as they gave them a home, so i can also see try to give the NE a way to fight their enemies more easily (in the end the Worgen curse started with the NE),
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I don't really like the idea of Alteracy in the Horde, mainly to live the Humans in the Alliance, even if they have conflict with the Alliance, i think it would be better to leave them there, just to have the alliance have internal conflicts, as they rarely do, IMHO it would be interatins to have an expansion whre teh Horde is united while the Alliance have internal conflicts (Worgen and Nights vs Huamns and Dranai, vs Dwarf and Gnomes)