And once again, you're attributing ignorance to something you simply have no fucking frame of reference for. A bug might be caused by something that's not easy to fix so you'll get the idea that they're "ignoring feedback" when the more likely answer is that it isn't as simple as players often suggest.
I don't think people literally want tohe game to die. Just to fail so hard that those calling the shots realize that maybe Ion's raid or die + borrowed power approach is not working.
They don't think the game is going the right direction and they want a FFXIV style redemption arc. Nothing wrong with that.
Uh, no. I unsubbed many times when I played, some from frustration and/or boredom like in Vanilla's ending months (I didn't know about TBC at the time, I was noob >_>) and the final time in early Legion, and most of the memorable unsubs were due to health issues. I am sure there are many other reasons people unsub other than "there's no content."
Many Multitudes Online Constantly Harping About Minor Problems
FIRE GIVES ME BIGGER BLOOD SHIELDS
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
He was the assistant game director for a little bit as well. But even then being a lead for encounters or a senior designer means you have more weight then lower level ones. That is the problem when you put one person as a target rather then the entire team or company. Blizzard is to blame for Blizzard and it rarely has been one person.
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Dreamhaven isn't Blizzard though. And having other companies games to play is irrelevant to your statement saying Blizzard needs to fail so they can make good games again.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
There are some people with genuinely good takes worth of discussion, ill let you figure out if you are worth or not, specially when you somehow figured out the core audience blizz should cater to (Hint: as always, the core audience of wow is the one that matches the poster preference, hence a meme).
I usually attribute to them leaving and thinking their game of choice will collapse when they leave because of how important they are. And sometimes these same people did it publicly like on the official forums or here.
And it doesn't. Blizzard has the biggest ex-player fanbase I've ever seen that does nothing except whine about Blizzard games they claim to not play.
I'm expecting incoming "suck it, Blizz fanboi!!1!" responses and I urge these people to read my sig.
Just don't reply to me. Please. If you can help it.
As much as I love reply to a new account.
While I don't want to see wow fail. I don't think it would be a bad thing. Wow is bland, blaise, it's the vanilla ice cream flavor in baskin robins. It's comfortable, familiar.
A great many MMO's have tried to emulate that vanilla-esque quality of it. Becoming shittier versions of vanilla. Rather than attempting to innovate and become something truly interesting. Investors, shareholders, and developers want to capture wow's success rather than making their own. That alone has quite literally killed the MMO market.
Ex-partner syndrome at work.
They've fallen out of love for X reasons. They are however unable to move on and the thought of others loving what they once did now that they don't, makes them livid. So they spend hours of every day just shit-talking their "ex" in the hopes that someone will have his opinions colored by theirs.
It's quite fascinating, really. I think it's a testament to how important this game becomes to many people. It's just that some of them, as is always the case in the general population, develop an unhealthy attitude and just can't move along when it "ends", so to speak.
My favourite is them saying that the game is akin to being served "shit sandwiches". As if there wasn't always some unoriginal guy of a similar attitude saying the exact same thing about the game during its entire lifetime.
If someone was serving me objective shit sandwiches, I'd run away and never return. I wouldn't spend hours every day telling the guy behind the counter how to improve the shit sandwich until it became pallatable enough for me. Lol!
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Oh they will.
My theoretical boyfriend's cousin twice removed's dog walker works over there and they don't care AT ALL about money and will reinvent the market as we know it.
Trust me.
Last edited by Queen of Hamsters; 2021-04-20 at 09:31 PM.
Not really WoW's fault that competing products try to emulate (or outright plagiarize) whatever seems to be working in the market. WoW's possible failure won't stop it, either; because it *was* successful some developers will still think it can be again in another form. Huge IP's overshadowing the market and creating an endless panoply of clones isn't unique to WoW either. I remember back when every FPS released in the early 90's was a "Doom clone," including games that innovated hugely. Then FPS games became "Quake clones" in the 3D era, a fate even a groundbreaking game like Half Life suffered in its early days. And yeah, there were a lot of true clones with almost zero innovative thought behind them, both then and now. But WoW isn't really preventing innovation, just like Doom and Quake didn't stop innovation back in their days - trying to make a quick buck is the fault of cowardly developers and/or publishers, not the flagship IP of the era.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
WoW is holding the majority of the MMO playerbase hostage due to addiction, time committed, nostalgia. The fact of the matter is WoW is not a good game anymore. MMORPGs in general will be in a better spot if WoW just disappears and those players support other games/projects.