the title says it isnt tailored for casuals and then they go on to say its tailored for elitists (which btw the elitists also dont like the systems and it actually works against them because of the covenant system)
you just start the expansion?? well once you hit 60 it takes maybe 10 hours of play to get through the campaign quest and with anima coming from lfr and every other WQ you can just about upgrade a full set by anima alone and fill the other slots with crafted or BoE gear from the auction house including the legendary and then you go to lfr and kill sire getting a weapon which places all content open to you and any progression being through the weekly rewards if you dont choose to go beyond lfd and lfr
the poster above shows that the game is actually too tailored to casual players because its all too easy i guess
so yeah if you are agreeing the game is casual friendly then i dont think i need to explain further
Well its largely irrelevant anyway. The game is most definitely not too casual friendly nor is the answer to make it less casual friendly in order to retain casuals. Thats the most blinkered logic.
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I'm not so sure about that unfortunately given Ions most recent interview. Of course ion could and probably should be replaced but it sounds like he wants to double down on the current direction.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
most people are garbage not casual
l2p issue as usual
Neither of those two things would happen. Who at Activision would be appointed as game director? They just basically merged all their studios into Blizzard or the COD umbrella. They would appoint someone as oversight of Blizzard rather then game design. And there is no way they would sell Blizzard, or Warcraft, to Tencent. It is crazy the conspiracies people love to cook up.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
this game is literally causing the "elite" to quit
look at how the world first race went this time around because of the systems championed by the casuals and disguised as "meaningful choice" when in reality it was just like the invention of TF and high ilvl wq loot for nothing....a way to make the players that dont take part in the endgame content beyond lfr to try and feel better when comparing themselves so it justifies the excuse "i could do mythic but i have a life" instead of admitting its more than that and 90% of the time its an excuse ebcause they dont want to admit that they cant do content that requires just a teensy weensy bit of personal accountability
No, it's causing them to whine and complain. They aren't quitting. Check the rosters - they'll be right back at it next tier.
The people that are largely quitting aren't saying a word. They've been unsubbed for probably 4-5 months now, and they're not coming back. If they DID decide to come back, they're just going to get greeted by blizzards X.2 "catch up" patches that leave them unable to do any content because they're locked behind an arbitrary 4 week grind for X Power like they have been the last 2 expansions in a row. They'll play a week or two and quit again.
The only time the players return in large numbers is when a final patch brings everyone to the same level, then an expansion launch, and then they all quit 10-12 weeks in again in greater numbers than before because this development team simply will never change the way they design every expansion post-WoD. If you hated BFA 2 months in, you're gonna hate Shadowlands 2 months in. If you hated Shadowlands 2 months in, you're going to hate whatever disaster they cook up next expansion 2 months in.
Every time - Less and less resubs. Less overall numbers. The slope is going one direction, and will continue to do so.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Casuals can do 1 m+ or 10 to open more options and it's the same thing as it was at the "peak" you claim of badges and get good gear. This lie that badges are what the game needs right now has got to stop. This other lie that M+ isn't for casuals needs to stop. Yet another lie that seems to call players who log 10 hours a day and yet refuse to do any actual current content and demand gear on par with raiders to be casual players needs to stop. Even someone who plays 4 hours a week can do nathria and m+
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Not the majority, but the majority of actual income for the company, yes.
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Sure, they have the numbers, but they unsub more often, have fewer total accounts, spend less on in game shop items, and bring in less revenue from outside sources like the tournaments etc. The tournaments alone bring in more revenue than thousands of casuals.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
"Casuals" aka people who play the game 80 hours a week but don't raid like the dreaded "hardcores" are definitely the majority of the playerbase and honestly they are biggest reason why it takes so long to acquire leggos and upgrade them to max. A raider would happily just make all of them but a casual player is going to probably just make one or two so if they can see a tangible upgrade every other week since the 200ish wall is there for non rated content it makes them happier.
It's LITERALLY right in front of you as in YouTube promotions etc. I don't need to source that as it's common knowledge that events bring advertisers. Try again.
Just to sate your lunacy about this: 2019 Blizzcon matches total prize pool was 330,000 dollars. Blizzard is not just going to be giving that money away without actually making it back at LEAST twofold. So right there we're looking at somewhere around 500k revenue from 1 event. If you REALLY somehow think they're taking a loss on these events rather than a massive gain(the 330k was included just to give a rough idea of what they gave away while making money) then no matter what evidence is presented you'll claim it's fabricated.
Last edited by ohwell; 2021-05-03 at 04:50 AM.