Given that if I don’t have feedback about people I reported being sanctioned somehow renders the reports near to useless, of course I won’t report “dude you’re a bad player”.
Last time I had to report someone, “retarded” was the most gentle word of the sequence.
Now I usually can’t bother to waste my time reporting because as I said with no feedback it just seems a waste of time, but when I’m insulted when it’s not my fault I just can’t pass. No one can feel entitled to insult me after he pulled the entire NW Necropolis at the same time and I couldn’t keep up with damage with my heals so “it was my fault”.
And since this happens constantly, either there are too much reports for the GM to handle or GM simply don’t care anymore, 1 person on 10000 is punished and people just continue insulting.
previously basic discussion aspects and arguments aside: especially in your last sentance is a lot of truth.
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good question if this still is true, for Blizzards m+ scoring. i doubt that, cause blizz wanna feed their smart cash grab system (token). but at least the high rated players will, exactly for that reason, still using r.io.
man this thread still going? people are still butthurt they wont get picked for a M+ key? has the answer "get good" been used yet? or the classic i got a 1300 io but cant get into 10 keys (the score equals all 13s)? Or the one such as i dont have the proper utility to get into anything higher than a 9, so i dont get invited excuse. please inform me.
That is some next level mental gymnastics here. Getting better gear was never a part of any race, its just standard mechanic of RPGs. And going with that logic you can wait till expansion is over to get even easier content, except by then, nobody will care about that content.
The thing is nerfs are not done in faith to help players clear content but because something was clearly overtuned compared to others (ex bosses). Rolling nerfs are literally done to help players clear the raid. Not because it was overtuned. Plus they were expected.
Rat race:
a way of life in which people are caught up in a fiercely competitive struggle for wealth or power.
Do you struggle for power now? Yes you do, otherwise you won't be invited to higher keys (or fail them). And mechanics like [irrelevant score] encourages that because
Between two people with [5x Mists done on +15] the one with better class/spec and higher score will win. To push that score you gotta do other dungeons as well even if you don't like some of them. This is just dumb pressure.
SO: aside from ilvl/gearscore you have additional barrier.
Add to that much more complex specs, much more complex bosses, timers and you should be able to understand how environment has changed.
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
Actually looked at some 8 year old Preach video, it was Late Cata/Early mists? So yeah, he talked about how ridiculous it was that people in WotLK were required to have better gear than the content dropped and how you had to get achievements to get into pugs.
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Yep. Apparently some people get more leavers/toxic people in a week than had in the last 3 years.
Also
Get into guild - they have closed groups
Community - can't because of scheduling
Do your own keys - it always fail [insert someone else to blame here]
Add people after good runs - social anxiety
Rio=toxic
Leaving=toxic
Not randomly inviting people=toxic
Playing meta class = meta slave and makes you bad at the game
Most of players buy boosts=fact
yep, thats right. if they do. but i assume Blizz will hide a lot and just going to show a single number, to attract boostsers more, for token selling.
but as long as they not prevent r.io its not problematic. but imo in 3 years r.io no longer exists. when i look to what (ATVI Blizz) Blizzard became, i assume that will happen:
- they first introduce their score system
- after a while they come up with some technical/security blah blah why they have to change their API
- so r.io no longer can get all the needed data
- at this time anyway only the +15 ppl use r.io
- r.io close
- Now you have Blizz and their solely control about what you see and how much Token they can sell with
i assume, thats what happens in the next 3 years.
I mean, the people who only do 15s already only look at the score, so they won't need r.io anymore, which means in your pessimistic world view, Blizz would have no reason to break r.io.
Besides, even if they do break r.io, they won't sell more boosts. People don't avoid buying boosts because they think they won't be able to join dungeons anymore, they avoid buying boosts because they think it's either a waste of gold, or ruins the fun
you CLEARLY not read my text.
i said: „IF“ Blizzard will show (in example) the amount of runs (to clearly differ boosters with high score from real +15 players), then there is no problem at all. but „IF“ they do „NOT“ and just solely show a number, high rated players will need to go to r.io, to check how many runs that player did, to differ that highscored player from a booster. and ONLY in this case, blizz dont wanna r.io because it means boosting is still the same business it is today and they not selling even more tokens and therefore try to prevent r.io.
or in short: Blizz sells less Tokens when ppl can differ high rated players from boosters. if ppl can not differ them, they sell more tokens. this means, „IF“ Blizzard is that greedy, they will try to prevent that differing. and one way to do this, is to implement your own score (just a single number, no extra informations) and after a while shutdown r.io (and the extra informations). so ppl solely rely on Blizzards one and only number without the possibility to differ boosters and real high rated players. this would support sellling of tokens. „IF“ they are that greedy and do that.
hopefully you now
a) read the „UPPERCASE“ words
b) got even at all what i am talking
then you can stop giving totally clueless „i did not even read your posts“ answers...
Blizzard system SO FAR just looks pretty barebones, off the top of my head:
1. Huge numbers for score instead of smaller amounts similar to PVP.
2. No website to filter runs by affixes/region/faction/etc.
3. Runs actual completion timer dont seem to matter for ranking (only complete/deplete, perhaps only 2/3 chest will give more points?).
4. No link between mains/alts.
5. No number of completed runs / per bracket runs.
6. No number in tooltips.
7. Rio also provides Raid progress, which Blizzards system doesnt.
Now of course some of the things above may be added, but usually when something hits the PTR, especially systems wise, it means they are showing 99% of the final product and you wont see any changes for at least 1-2 major patches (e.g. practically every system that has been on PTR since legion).
To reach KSM in 9.1 players will have to get a score that you reach when you beat all dungeons on +15 in both fortified and tyrannical. Doing higher keys gives you leeway because you only need the cumulative score.
Honestly, I like it. It gives players more reasons to play in tyrannical weeks as well as reasons to go into higher keys and makes buying boosts more annoying because you need double the amount of boosts to get the mount.
The only bad thing about this is that the mount is just a recolor of the S1 mount…
Non ti fidar di me se il cuor ti manca.
Non ti fidar di me se il cuor ti manca.
There is a difference but it is a lot closer than you perhaps think:
18.7 million fortified runs
14.5 million tyrannical runs
That's probably more like "fuck it I only do 1 instead of the usual 4" than players ignoring tyrannical completely.