Originally Posted by
Kralljin
-Towers are far easier to defend as Alliance
-Horde Towers are extremely easy to cap
-Dun Baldar can be deffed by a handful of people (Bridge Chokepoint + extremely favorable npc positions)
-Horde Base is extremely easy to capture due to the lack of npc's around important areas
Putting aside that quite often the first major clash happens at SH GY, which then ends in Horde capturing SH GY, not because of the Terrain, but simply because the Alliance is weaker, you don't lose a zerg when you control the GY right next to it if both sides are equal in strength.
This whole "Horde spawns closer to the middle" is such a non issue, because no one ever fights over the middle, the first fight is about SH GY and that's where Alliance loses despite holding the advantage.
The only legit advantage that the starting cave grants the Horde is that it's closer to IB GY and has no Ress cap like any other GY, making it far easier to recapture IB GY as Horde than SH GY as Alliance.
Matter of fact, i've rarely seen Horde pulling out a victory when Alliance managed to capture IB GY, because anything south of IB is such a huge pain to defend as Horde, while the Alliance can hold off a Horde offensive at Dun Baldar with far fewer people because it's so much easier to defend.
Fun fact: Even Blizzard made fun of the Horde in early TBC because they kept losing AV and this was before they moved the starting cave to the south for the Horde.