Originally Posted by
Wuusah
is that really a problem, though?
Sry, but everyone and their grandma can go into a normal dungeon. Everyone can go into a heroic dungeon. Everyone can go into M0. Everyone can go into +2, +3, etc. The higher you go, the more you have to know your stuff. For tank this means "know the route" but it's not something that you have to suddenly learn. Your route is completely irrelevant in lower keys. Most of the pug M+ runs on fresh alts are with new tanks who try to do normal/heroic/m0 skips in all kinds of places until you remind them a mob count exists. In the worst case you have to backtrack, kill some more mobs and still +2 finish the dungeon. But the more you go up the ladder, the more you are supposed to have learned some stuff and read up on stuff. That's not just the case for tank. I can go into a M+2 and just press random buttons with my shadow priest. And it will be fine. If I'm pressing random buttons in +10 or higher, my dps will be abysmal and the run will suffer from that. How do I learn to press the right buttons? Not from just queuing into a dungeon and pressing random buttons. You learn it by reading guides, watching videos, asking questions. This idea that you should be able to just queue up and do well with no idea about anything only works in low difficulty content. If knowledge about your class, role and the content you are doing is deterring you from playing that role, then that just means you are bad at the game. Tanks who are overwhelmed with M+ are the kind of tanks who are used to getting their best gear from doing heroic dungeons back in the days and being that passive meatshield in raids that taunts once every half a minute. In other words: bad players.
Tanks always kinda fell under the radar when it comes to how good someone is. As long as they don't die, they are good enough has been the mantra for many, many years. That lead to tank players being complacent in their mediocrity. DPS players had to always push themselves. Always optimize and squeeze the most out of your class. And for tanks it was always "good enough". M+ opened a way for tanks to challenge themselves and prove themselves. But it also shows to bad tanks that they are bad. Let's be honest here. It doesn't take a lot of time to look up an M+ guide and a route for each dungeon. People for whom that is too much effort just suck at the game.
All the people here in the comments who complain about how tanking is now in M+, they are bad at the game. Tanking isn't hard. In fact, playing a dps is way harder than playing tank. But being a bad dps isn't as punishing as being a bad tank in M+. That's why people complain. Because they are bad.