Personal Loot was the best damn thing they added to the game. My Mythic guild in Shadowlands uses just that. It's so chill. If you don't need something you tell the Raid Leads and they use LC to give it to someone.
Meanwhile in my Classic guild they use LC where the class leads gear first or their friends or their dog, or they use DKP which is also incredibly easy to exploit if you collude with the other people behind the raid's back ( stuff like " I'll let you take DFT with 300 DKP if you let me take X for YZW ")
Haha in Cataclysm I played in a guild with hidden bid DKP. You whisper the master looter how much DKP you offer and that is that. Highest bid wins. Colluding works until people backstab you by 1 DKP on an item - then it's on. It was so much damn fun, I literally never experienced a better system.
It's funny to see melee complain about not getting prio on gear in TBC when they got prio on pretty much everything in Classic. Not from you specifically, but the melee tears are definitely flowing in abundance.
I have no pity at all after watching Hunters sit 2 tiers behind on their 1H weps for the entirety of Classic so that every melee and their mother could have one of each 1H weapon in the game.
Originally Posted by Blizzard Entertainment
Yeah, unless you are trying to be super competitive about clearing BC content, there's no real reason to prioritize loot to certain classes over others.
I quit raiding in Classic because of all the insufferable loot councils that keep the meat and give you the bone. Half of the loot councils are crooked as fuck, the officers and class leaders tend to get all the gear first, then their friends, finally the rest of the crowd. Our luck with Rejuve gems sucked ass and when it was my turn they gave it to a reroll who already had a pimped out hunter and was friends with an officer, not like I was dead weight I always parsed high. Personal loot was the best loot system the devs implemented by far.
rofl
that sentiment is rich especially if it comes from the mage who died at the start of the fight or something dumb as fk like that
it surprises me that someone with a 10+ year old account here doesn't understand that continuous participation is 95% of key to success as a guild, not "carrying" others
I'm sorry but what does participation of 39 other people have to do with guilt tripping a player (the boomkin who was in priority to get the said trinket) have to do with this? The fact remains if the boomkin has the attendance priority and the guild uses a system that rewards participation over other factors like "oh its a better upgrade overall for Mageymcmage" then why would a guild literally guilt trip the boomkin by putting them on the spot and ask him "you want to pass that to the mage or take it for yourself"? That's pretty fucked up logic. If you're going to have a loot system where attendance is the priority then don't try to guilt trip a player to pass on an item that is an upgrade and very useful for himself just because its a better upgrade for another player who doesn't have the same seniority. And if you don't think that asking a player "you want to pass it to someone else" isn't a guilt trip, think again. You're putting the player on the spot and makes it very difficult to say no because if they do they look like a major ass which is what a guilt trip is meant to do....guilt someone into doing something they don't want to do (or into not doing something they want to do depending on the situation).
Super excited to seeing all the 10~ warlock and 10~ hunter raids throughout TBC.
... not.
Gotta figure out better loot priorities since you'll be swarmed by meta classes. Tallest dude? By race? Biggest guild donation?
Last edited by hulkgor; 2021-05-18 at 04:38 AM.
Its funny how classic became more elitist and min/maxed than retail^^
Nothing bad about it. Everyone can play the way they want to play. Still funny.
Healing Maces generally go to Paladins/Shaman because Priests/Druids can use staves (Paladin/Shaman should be using shields). This philosophy often carries over to Prot Paladins vs. dps casters as well.
If you're going to prio physical dps gear at all, it tends to go to Hunters first because (a) they do the most damage and (b) they can manage the threat the best.
The Lightning Capacitor is normally prio'd to Elemental Shaman since they use it a lot better than anyone else.
Resto and Enhancement Shaman also want their 2p T4. Warlock 2p T4 is nice enough, but it's only about 35 spellpower over time - it's not really in the same league with set bonuses like Shaman and Feral Druids.