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  1. #101
    Quote Originally Posted by Soon-TM View Post
    Actually, while it's pretty clear that this Danuser guy has some... um, strong connection to Sylv, the one writing her since MoP was Afrasiabi, all the way until his unceremonious departure (for reasons unknown) near the end of BfA. It's also worth mentioning that Afrasiabi was Danuser's predecessor as lead writer.

    - - - Updated - - -



    Yeah, don't make me remember that part, one of the oldest, highest ranking military officers in the Horde needed to be psychoanalised by a blonde Gary Stu, because evidently there was nobody else to discuss the long-standing historical issues of the Horde with.
    Well, dont make me remember a Little Patience.

  2. #102
    I am Murloc! gaymer77's Avatar
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    Quote Originally Posted by Soon-TM View Post
    Lololol that part is cringe worthy enough on its own, but to me it still isn't as bad as when she was lectured by the Anime King in MoP about patience and military tactics
    I still have characters to this day that have never stepped foot in Val'Sharah because I refuse to do that shit storyline again lol

  3. #103
    Old God Soon-TM's Avatar
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    Quote Originally Posted by gaymer77 View Post
    I still have characters to this day that have never stepped foot in Val'Sharah because I refuse to do that shit storyline again lol
    Some of my alts do religiously visit Val'sharah, since the whole thing is so atrociously written that it becomes hilarious. And I'm always up for a good laugh
    Quote Originally Posted by trimble View Post
    WoD was the expansion that was targeted at non raiders.

  4. #104
    Quote Originally Posted by Soon-TM View Post
    Lololol that part is cringe worthy enough on its own, but to me it still isn't as bad as when she was lectured by the Anime King in MoP about patience and military tactics
    To the person who has waited for 10,000 years.

  5. #105
    Quote Originally Posted by Soon-TM View Post
    Lololol that part is cringe worthy enough on its own, but to me it still isn't as bad as when she was lectured by the Anime King in MoP about patience and military tactics
    That was never Malfurion... it was Xavius mocking Tyrande with his voice. He was never close to rescue and was just a fake with Xavius mimicking him.

  6. #106
    Old God Soon-TM's Avatar
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    Quote Originally Posted by velspine View Post
    That was never Malfurion... it was Xavius mocking Tyrande with his voice. He was never close to rescue and was just a fake with Xavius mimicking him.
    You do realise that I was talking about Tyrande, not Malf, don't you? Or was the Val'sharah Tyrande also some random demon mimicking her? Come to think about it, it wouldn't be so bad after all
    Quote Originally Posted by trimble View Post
    WoD was the expansion that was targeted at non raiders.

  7. #107
    Elemental Lord sam86's Avatar
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    Quote Originally Posted by Soon-TM View Post
    Actually, while it's pretty clear that this Danuser guy has some... um, strong connection to Sylv, the one writing her since MoP was Afrasiabi, all the way until his unceremonious departure (for reasons unknown) near the end of BfA. It's also worth mentioning that Afrasiabi was Danuser's predecessor as lead writer.
    while Afrasiabi is general lead designer, i'm not convinced at all a guy with waifu body pillow will sit idle without influencing his ideas everywhere
    since he got busted early BFA so he probably influenced all BFA outline + late legion and early SL, then activision - who has a great PR team - probably told him to shove his ideas up his ass and never turn his fanfictions to official lore again
    I can be wrong of course, but u probably dealt if not u were urself during an era of ur life a toxic fan so obsessed with a character that u'd do anything - if u can - to make him the best at everything (aka Mary Sue), for me that was Iori Yagami and that was during high school/early university days
    Now Danasur is that type of toxic fan for Sylvannas, and unlike 99.9% of those toxic fans he actually in power and position to implement his ideas, hence why i bet my life he did that, and since he never grew that childish phase he probably still are, just activision PR team (who again did amazing job shoving Kodick words up his ass after 3 interviews in row where he showed his pure hatred to video games) did their usual job and made him cut all social media ties and post other random lore chars (yeah of course, he purely posted Nathanos quotes for ages, we have to believe he 'does' that with all chars after he started talking in other lore names later, next step show up body pillow of Anduin)
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
    Thrall
    http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power

  8. #108
    Long post incoming:

    Premise:

    The Night Warrior story is limp for many reasons, but two of the main ones are these - we're told constantly Tyrande is more powerful than ever and also more aggressive and hostile towards the Horde than ever, but neither of these are the case. She does nothing impressive throughout her stint and the sum of her more warlike attitude is fighting people who were fighting her anyway and sulking at Anduin then going after Sylvanas exclusively. A motive so compelling and unique that everyone else in the paint drying seminar that is the heroic cast has the exact same one. On a basic level the story fails.

    But what makes it even worse and harder to correct is the situation it resides in. BFA is not very good, and the overall message of forgiveness and universal love is bonkers, for none more so than the night elves. The main message of the narrative is thus off, but to add to it the specifics of the narrative fail also. Tyrande has next to no screentime in BFA after 8.1, which leaves her with one major appearance and some minor conversations, book appearances and then Shadowlands where she'll lose the power up. This screentime is mired in terrible plot points, not the least of which everything relating to Darkshore - there's no emotional stake in a Forsaken vs. Night Elf story as the two have had two NPCs worth of interaction before BFA and even in BFA it's comically lopsided how much more invested the night elves are in the fight. More so than that, the undead night elves operate in a weird limbo where they're key to several moments with Tyrande but are abysmally motivated and serve no large scale purpose one can follow. Would the story be exponentially better if it was orcs instead of or alongside Forsaken and if the undead night elves didn't exist? Yes, unquestionably, much like the story'd be greatly improved if the war wasn't bound to end as absurdly as it did. But if you ditch all of these things and consequently also let her keep the mindset change and power-up as it's more interesting then you're not really telling remotely the same story. So for the purposes of this post, we have the following restrictions - we have to keep the same time frame and same number of appearances. We have to keep the Forsaken in Darkshore, the undead night elves and the general plot of BFA can't change. Tyrande must become the Night Warrior in 8.1 and the nature of the power-up has to change at 9.1, the same people must be alive and dead by the conclusion.

    The Night Warrior as a Power-Up:

    First off, we change how the power-up works to better emphasize how important it is. In-game, we're told that the Night Warrior is very dangerous and powerful and makes you angry, not why. In this version we'd borrow from the only prior lore of the Night Warrior, which is that she collects the souls of fallen warriors and sends them with her, like an elf Wild Hunt. This'd be the basis for the Night Warrior's power - the collective strength of the souls she'd be taking into her care and with her emotional state being the result of being constantly under pressure by their wish for vengeance. This makes her an obvious problem for Sylvanas's underlying plan - the Night Warrior skips the soul-selecting process, souls don't go to Oribos so they don't go to the Maw and gives her a unique role that no other figure has in circumventing the Jailer. It also helps sell how unnatural the power is in that it disrupts the way spirits usually flow and helps make the comparisons to Sylvanas less tortured - now both hold their powers on the basis of taking souls away from their destination, with Tyrande doing it for good and to save her people on what she believes at the start is a temporary basis. It is also self-balancing - she can save all future night elf souls from going to hell, but not the ones that have already gone so the more she saves the more powerful she becomes. An even bigger benefit of it though is that it means by simply existing and being alive while night elves die and becoming the shepherd of their souls, Night Warrior Tyrande is accomplishing something and foiling the baddie's plan to some extent.

    Patch 8.1:

    Moving on from the premise to the actual events involved and since we have to keep the undead night elves around, the timing would be hte same change. From the Horde perspective, all but one of the quests would explicitly take place prior to the Night Warrior ritual, including raising both Delaryn and Sira, who'd be ambushed - she'd have been ordered to hold back by Shandris, but seeing Delaryn being raised, she'd join in and be killed and raised herself. Tyrande, who'd be off doing the ritual, would not be there to help her rather than five minutes away, hence her abandonment issues. Both Delaryn and Sira would be proofs of concept that the Val'kyr can now raise night elves, something that'd surprise Nathanos himself. He'd give a quest on the beach mirroring the Darnassus one of raising as many as possible, but no sooner would the PC arrive there and Brynja start raising them but would the moon turn and the Val'kyr'd get smited, losing most of her HP. Night Warrior Tyrande'd emerge and engage the PC, Nathanos and some troops. Instead of two Val'kyr, there'd be three and Skyja would be the one chaining Tyrande, Brynja preparing necromancy and Signe focusing on Nathanos. At this point, you'd do the cut you do before, except instead of Malfurion showing up, it'd be Tyrande showing off what the Night Warrior's power entails by countering Brynja's raising and the phantom warriors overwhelming the group - she kills Nathanos and the Val'kyr fly off while Tyrande saves the souls of everyone on the beach by making them part of her army. At camp, Brynja dies to raise Nathanos on Sylvanas's orders, Skyja commenting on how that's a waste and the warfront would go on as normal.

    Alliance quests changes follow from there. No moment of failure or necromancy, you help Tyrande do the above, and you up the awe factor of Tyrande and her phantom forces - ghostly troops are a prominent feature of the Alliance army Darkshore-wise and it's emphasized both how necromancy is now useless in her proximity and how the wildlife as a whole is going mad in proximity. Additionally, Tyrande carries out the ritual herself - other Night Elves don't get the eyes. That's for later. In changes on the Warfront itself the skybox is altered to get across that the Horde quests occur first - with Sira as the commander and the moon being normal, this being the Horde takeover, and the Alliance version being post-Black Moon and ending with an explicit liberation of Darkshore by Tyrande's forces. The final bit of the Warfront would be a setpiece where she and her forces help you team up against a stock Forsaken general or maybe vs. Brynja or one of the other val'kyr instead of Sira, who'd escape, because she has contractual immunity.

    Away from Darkshore and when it comes to the main conflict, Tyrande explicitly refuses to send any troops who don't explicitly volunteer to Dazar'alor even pre-Night Warrior. Shandris is the one to agree to help, not because of her love of human potential but to take some heat off of her mother and ensure she has a shot at Darkshore and the night elf forces in the suicide army are under her explicit command and don't march single file to their deaths but get a token quest where they do some guerilla sabotage. None have night warrior eyes or use Darkshore assets, after the raid, Shandris mentions she'll stick around to take care of her people who'll want to help the main Alliance effort and to serve as her mother's voice in Anduin's circle as the Night Warrior won't do it herself.

    Patches 8.1.5 -> 8.2.5:

    Because the narrative gargles gonads and we're bound to follow its rhythm, we don't actually get back to Tyrande explicitly until 8.3 and even then she's stuck with a cameo. Still, there's lines to emphasize here that'll kick in later when we get to Shadows Rising. 8.1.5 would have throw-away lines relating to how the Alliance's turnaround is chiefly on the Kalimdor front and while Darkshore has been reclaimed, Tyrande is now moving into Ashenvale, with her going ahead of most of the forces. Shandris is the one to tell this to Anduin. Her appearance in the story also change - she's not originally in Nazjatar but heads on in after the fleet is sunk. She mentions in flavor dialogue that Tyrande would not budge from her fight with the Horde even for Azshara, which surprised her. Horde-side Nathanos' throw-away dialogue in 8.1.5 also brings up the push-back in Ashenvale and other NPCs react negatively to the news - to keep her core constituency on her side, Sylvanas is committing heavily to that front. This is what ultimately allows the Alliance and the rebels their opening to go after Orgrimmar directly as even after the fleet is destroyed, Sylvanas isn't free to act. Night Elves don't however come to join up with Anduin under the walls of Orgrimmar, hence why he's understaffed, the reason for this comes through in 8.3.

    Patch 8.3:

    After a lot of hearing about Tyrande we get to see her again in this. The Alliance leadership meeting starts with Shandris speaking for the Night Elves, not expecting Tyrande to appear at all. Shandris is not positive about the ceasefire but recognizes her people's overall exhaustion. Tyrande's appearance is a surprised, bringing the black moon over Stormwind when she does. The confrontation and break with Anduin is more vicious - he freed Saurfang, with the spirits she's thus far assembled calling for his blood and for that of the Horde. She all but withdraws from the Alliance on the spot, with only Shandris talking her down to the point where Tyrande says that this ceasefire won't be acknowledged and he can take his chances with the Horde if he wants to. She means to finish the job - Sylvanas first, then the rest, reminding him of how ever since they joined the Alliance they've been the first group targeted by the orcs and taken the brunt of the damage while the Alliance reaped the benefits and that a simple change of leadership means nothing. Told of N'zoth, she says it's a job for them and goes off in search of Sylvanas, letting Shandris and Malfurion manage Ashenvale and setting the Night Elves up in Hyjal.

    Shadows Rising:

    The book proceeds as before with some changes to the Night Elf plot - for one, Tyrande isn't actually present for the day to day running of the Night Elves, which has a major effect. We're given more of a glimpse into the power-up and its negatives - the more souls she ties to herself, the more she can draw from Elune power, but her physical body can only hold so much and those souls themselves have their aggression and grievances emphasized above all else, which takes a toll on Tyrande and makes her ill-suited for leadership. She's self-aware to let Malf and Shandris run the show, but with her going after Sylvanas, the night elves have trouble holding the lands they saved in the blitz, which includes Ashenvale and a newly Horde-less Hyjal. The first scene with Tyrande is changed to emphasize that Tyrande has specifically come back to meet with Thrall and company, and she immediately kicks them out, not taking any offer.

    The second scene at the end of the book doesn't mean to involve Tyrande at all - she arrives at Stormwind upon hearing undead night elves are present to put them in the ground. Sira's characterization would emphasize her personal issue with Tyrande - how before she was the Night Warrior she killed her sisters to free Illidan at a whim, and now as the Night Warrior she's doing the same, putting her people in an overall untenable position long-term. She taunts Tyrande over this and for how at the end of the day whether she wins or loses doesn't really matter - their people've been reduced to a shadow of their former selves already and the best they can do is bring everyone else down with them and all she can do is secure the dead, not take care of the living. Tyrande nearly offs her, but she's stopped by Maiev, who takes Sira away, what with her being a Warden and under her command - the episode with the killing of the Wardens is fished up from WC3 and after nearly smiting Maiev herself, Tyrande walks off - she confides in Malfurion that she has a hard time differentiating between herself, Elune's voice and the voices of those she's saved from the Maw. She knows she won't last much longer and is afraid that Sira'll end up being right about her. She ends up vesting Malf and Shandris with permanent authority and goes off to finish hunting Sylvanas.

    Shadowlands:

    The fight with Nathanos from canon is kept as is with some exceptions - for one, Nathanos has goons that are swarmed by phantom warriors. For another, given his lack of appearances their final dialogue and the means of his death is changed - it's not even a clash, he's immediately fried when she enters the scene and after asking her questions and he taunts her she ends up for the first time using her power to grab souls not to save night elves but to essentially sunder his soul, keeping him as a trophy while she goes after Sylvanas. This way she gets the last laugh and a clean win and it's emphasized how the Night Warrior can circumvent the main gimmick of the baddie of the expansion, as well as showing how it's unnatural - if he shows up again then these bindings can unravel and his soul can be freed after she splits the Night Warrior power with others, and if he doesn't then this can be framed as a perma-kill/soul destruction. Either way it's unambiguous who wins, physically and otherwise.

    In Shadowlands proper the main thing to change is her intro - Tyrande's power is the one emphasized, not Jaina's - the swathe cut through Mawsworn is done by her and Jaina credits herself to the Night Warrior, who's after Sylvanas in her tower. From then on, much like with @Sondrelk 's idea, it's emphasized that a big reason we can even get a foot in in the Maw is because the Night Warrior is busy saving souls therein and seeking Sylvanas, but can't make heads or tails of the infinite tower and she's slowly burning herself out while she does it, hence Shandris going in to fish her out in the Ardenweald story. From then on, much of the same beats follow, but with the emphasis swapped around - the destructivity of hte power is noted, but so is the legitimacy of the grievances and how a person alone can't shoulder the burden, but many might be able to.

    In 9.1, Tyrande does end up going to Ardenweald and gets to interact with her people, who don't just react to her but to the souls she's lugging with herself - it's emphasized how Tyrande's become very powerful through them but she's also keeping them from Ardenweald and a peaceful afterlife in doing so. Before she can make something out of it however and still bristling with power Sylvanas shows up - Tyrande fights her, they have a big cutscene and Tyrande flips her shit - she sees Kel'thuzad/Anduin about to nab the sigil - but dismisses it, hounding Sylvanas through the portal and into the Sanctum of Domination, where she's a major NPC later or even a boss. She takes Jaina's role in the Sylvanas boss fight, but ends up overcharged later and has to be dragged by the other Night Warriors into Ardenweald, even they though can't properly save her and they don't dare to since if they lift her powers she'd no longer be able to keep the souls she's saved protected and they'd go to the Maw.

    Instead, the ones to bail her out aren't the new characters but Shandris brings volunteers, night elves alive and dead who'll agree to carry the burden with her, splitting the Night Warrior power-up between herself, getting the eyes and moon-related powers, specifically on loan until the Jailer is finished. Just as Tyrande/Elune saved the souls of those in need, now the living chip she helped protect chip in to protect her, getting a cool long-term cosmetic feature. Further on in the expansion, once the Arbiter is fixed they'd let go of the souls and return them to paradise, but the group sharing the power would end up keeping a version of it and be able to induct others who'd voluntarily stick around as vengeful spirits protecting the night elves.

    tl;dr:

    Rewrite is premised on keeping all the core events - same people have to live, die, overall expansion plot can't change, can't swap locations or factions, no new cutscenes/cinematics can be added, timespan must be the same. From this come the following:
    -> The Night Warrior allows saving souls as vengeful spirits who buff up the user, the madness is a result of sharing a mind with them and the increasing power of Elune.
    -> All undead night elf shenanigans occur prior to Tyrande becoming the Night Warrior, after that her simply existing draws all fallen night elf souls to herself and ups her power, keeping them from the Maw. This means just by existing and adopting the power she already weakens the villain.
    -> Tyrande's intro is her stopping Nathanos from raising a bunch of night elves and killing him, only to have him raised by a valk later.
    -> Tyrande is the commander in the Alliance version of the Darkshore Warfront, which takes place canonically after the Horde one and ends with a victory in 8.1
    -> Night Elves fight for Ashenvale off-screen in the 8.1.5-8.3 stretch and reclaim it off-screen due to the Night Warrior sometime there, which is fleshed out in Shadows Rising. This is done largely by Tyrande and they can barely keep it on their own.
    -> Shandris is charged with leading volunteer forces and doesn't second guess her mother but instead wants to help her out
    -> In Shadows Rising Tyrande is ready to kill Sira but is stopped by Maiev who takes her off as one of her own instead
    -> Tyrande's issues are a mixture of the physical toll on her body and the mental toll of hosting a goddess/vengeful spirits
    -> Tyrande killing Nathanos has her seal/destroy his soul to get a win out of it
    -> Tyrande is a major distraction for the Jailer and the reason we get a foot on the door in 9.0
    -> Tyrande appears instead of Jaina in the 9.1 raid vs. Sylvanas
    -> Instead of Tyrande chilling out because of Shadowlands-exclusive characters, night elves end up splitting the night warrior power between herself, giving the night warrior eye customization option and possibly the paladin class.
    Last edited by Super Dickmann; 2021-05-21 at 02:09 PM.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  9. #109
    Quote Originally Posted by Arganis View Post
    Starting plots that go nowhere is the real garbage writing.

    I wouldn’t be surprised if Blizzard cancelled the whole « night warrior » thing for the same reason they canned Karabor in WoD. Clearly this expansion is on life support, worse than WoD ever was.

    The lore in WoW is so bad these days I often wonder if they come up with it at « team meetings » where random ideas are pitched and retained, based on how much your boss likes you. A headless chicken is more consistent than the lore in WoW. I’m sure hundreds of people got to push and pull it over the years. That’s why it’s such a mess.
    Eh nothing about this expansion feels like life support especially not compared to WoD. It is better than BFA by a country mile but not as good as Legion.

  10. #110
    Quote Originally Posted by Soon-TM View Post
    Lololol that part is cringe worthy enough on its own, but to me it still isn't as bad as when she was lectured by the Anime King in MoP about patience and military tactics
    Anime King that was fighting the first war in his life* Truly a master of warfare.
    Quote Originally Posted by Kangodo View Post
    Does the CIA pay you for your bullshit or are you just bootlicking in your free time?
    Quote Originally Posted by Mirishka View Post
    I'm quite tired of people who dislike something/disagree with something while attacking/insulting anyone that disagrees. Its as if at some point, people forgot how opinions work.

  11. #111
    Quote Originally Posted by Super Dickmann View Post
    Long post incoming:

    Premise:

    The Night Warrior story is limp for many reasons, but two of the main ones are these - we're told constantly Tyrande is more powerful than ever and also more aggressive and hostile towards the Horde than ever, but neither of these are the case. She does nothing impressive throughout her stint and the sum of her more warlike attitude is fighting people who were fighting her anyway and sulking at Anduin then going after Sylvanas exclusively. A motive so compelling and unique that everyone else in the paint drying seminar that is the heroic cast has the exact same one. On a basic level the story fails.

    But what makes it even worse and harder to correct is the situation it resides in. BFA is not very good, and the overall message of forgiveness and universal love is bonkers, for none more so than the night elves. The main message of the narrative is thus off, but to add to it the specifics of the narrative fail also. Tyrande has next to no screentime in BFA after 8.1, which leaves her with one major appearance and some minor conversations, book appearances and then Shadowlands where she'll lose the power up. This screentime is mired in terrible plot points, not the least of which everything relating to Darkshore - there's no emotional stake in a Forsaken vs. Night Elf story as the two have had two NPCs worth of interaction before BFA and even in BFA it's comically lopsided how much more invested the night elves are in the fight. More so than that, the undead night elves operate in a weird limbo where they're key to several moments with Tyrande but are abysmally motivated and serve no large scale purpose one can follow. Would the story be exponentially better if it was orcs instead of or alongside Forsaken and if the undead night elves didn't exist? Yes, unquestionably, much like the story'd be greatly improved if the war wasn't bound to end as absurdly as it did. But if you ditch all of these things and consequently also let her keep the mindset change and power-up as it's more interesting then you're not really telling remotely the same story. So for the purposes of this post, we have the following restrictions - we have to keep the same time frame and same number of appearances. We have to keep the Forsaken in Darkshore, the undead night elves and the general plot of BFA can't change. Tyrande must become the Night Warrior in 8.1 and the nature of the power-up has to change at 9.1, the same people must be alive and dead by the conclusion.

    The Night Warrior as a Power-Up:

    First off, we change how the power-up works to better emphasize how important it is. In-game, we're told that the Night Warrior is very dangerous and powerful and makes you angry, not why. In this version we'd borrow from the only prior lore of the Night Warrior, which is that she collects the souls of fallen warriors and sends them with her, like an elf Wild Hunt. This'd be the basis for the Night Warrior's power - the collective strength of the souls she'd be taking into her care and with her emotional state being the result of being constantly under pressure by their wish for vengeance. This makes her an obvious problem for Sylvanas's underlying plan - the Night Warrior skips the soul-selecting process, souls don't go to Oribos so they don't go to the Maw and gives her a unique role that no other figure has in circumventing the Jailer. It also helps sell how unnatural the power is in that it disrupts the way spirits usually flow and helps make the comparisons to Sylvanas less tortured - now both hold their powers on the basis of taking souls away from their destination, with Tyrande doing it for good and to save her people on what she believes at the start is a temporary basis. It is also self-balancing - she can save all future night elf souls from going to hell, but not the ones that have already gone so the more she saves the more powerful she becomes. An even bigger benefit of it though is that it means by simply existing and being alive while night elves die and becoming the shepherd of their souls, Night Warrior Tyrande is accomplishing something and foiling the baddie's plan to some extent.

    Patch 8.1:

    Moving on from the premise to the actual events involved and since we have to keep the undead night elves around, the timing would be hte same change. From the Horde perspective, all but one of the quests would explicitly take place prior to the Night Warrior ritual, including raising both Delaryn and Sira, who'd be ambushed - she'd have been ordered to hold back by Shandris, but seeing Delaryn being raised, she'd join in and be killed and raised herself. Tyrande, who'd be off doing the ritual, would not be there to help her rather than five minutes away, hence her abandonment issues. Both Delaryn and Sira would be proofs of concept that the Val'kyr can now raise night elves, something that'd surprise Nathanos himself. He'd give a quest on the beach mirroring the Darnassus one of raising as many as possible, but no sooner would the PC arrive there and Brynja start raising them but would the moon turn and the Val'kyr'd get smited, losing most of her HP. Night Warrior Tyrande'd emerge and engage the PC, Nathanos and some troops. Instead of two Val'kyr, there'd be three and Skyja would be the one chaining Tyrande, Brynja preparing necromancy and Signe focusing on Nathanos. At this point, you'd do the cut you do before, except instead of Malfurion showing up, it'd be Tyrande showing off what the Night Warrior's power entails by countering Brynja's raising and the phantom warriors overwhelming the group - she kills Nathanos and the Val'kyr fly off while Tyrande saves the souls of everyone on the beach by making them part of her army. At camp, Brynja dies to raise Nathanos on Sylvanas's orders, Skyja commenting on how that's a waste and the warfront would go on as normal.

    Alliance quests changes follow from there. No moment of failure or necromancy, you help Tyrande do the above, and you up the awe factor of Tyrande and her phantom forces - ghostly troops are a prominent feature of the Alliance army Darkshore-wise and it's emphasized both how necromancy is now useless in her proximity and how the wildlife as a whole is going mad in proximity. Additionally, Tyrande carries out the ritual herself - other Night Elves don't get the eyes. That's for later. In changes on the Warfront itself the skybox is altered to get across that the Horde quests occur first - with Sira as the commander and the moon being normal, this being the Horde takeover, and the Alliance version being post-Black Moon and ending with an explicit liberation of Darkshore by Tyrande's forces. The final bit of the Warfront would be a setpiece where she and her forces help you team up against a stock Forsaken general or maybe vs. Brynja or one of the other val'kyr instead of Sira, who'd escape, because she has contractual immunity.

    Away from Darkshore and when it comes to the main conflict, Tyrande explicitly refuses to send any troops who don't explicitly volunteer to Dazar'alor even pre-Night Warrior. Shandris is the one to agree to help, not because of her love of human potential but to take some heat off of her mother and ensure she has a shot at Darkshore and the night elf forces in the suicide army are under her explicit command and don't march single file to their deaths but get a token quest where they do some guerilla sabotage. None have night warrior eyes or use Darkshore assets, after the raid, Shandris mentions she'll stick around to take care of her people who'll want to help the main Alliance effort and to serve as her mother's voice in Anduin's circle as the Night Warrior won't do it herself.

    Patches 8.1.5 -> 8.2.5:

    Because the narrative gargles gonads and we're bound to follow its rhythm, we don't actually get back to Tyrande explicitly until 8.3 and even then she's stuck with a cameo. Still, there's lines to emphasize here that'll kick in later when we get to Shadows Rising. 8.1.5 would have throw-away lines relating to how the Alliance's turnaround is chiefly on the Kalimdor front and while Darkshore has been reclaimed, Tyrande is now moving into Ashenvale, with her going ahead of most of the forces. Shandris is the one to tell this to Anduin. Her appearance in the story also change - she's not originally in Nazjatar but heads on in after the fleet is sunk. She mentions in flavor dialogue that Tyrande would not budge from her fight with the Horde even for Azshara, which surprised her. Horde-side Nathanos' throw-away dialogue in 8.1.5 also brings up the push-back in Ashenvale and other NPCs react negatively to the news - to keep her core constituency on her side, Sylvanas is committing heavily to that front. This is what ultimately allows the Alliance and the rebels their opening to go after Orgrimmar directly as even after the fleet is destroyed, Sylvanas isn't free to act. Night Elves don't however come to join up with Anduin under the walls of Orgrimmar, hence why he's understaffed, the reason for this comes through in 8.3.

    Patch 8.3:

    After a lot of hearing about Tyrande we get to see her again in this. The Alliance leadership meeting starts with Shandris speaking for the Night Elves, not expecting Tyrande to appear at all. Shandris is not positive about the ceasefire but recognizes her people's overall exhaustion. Tyrande's appearance is a surprised, bringing the black moon over Stormwind when she does. The confrontation and break with Anduin is more vicious - he freed Saurfang, with the spirits she's thus far assembled calling for his blood and for that of the Horde. She all but withdraws from the Alliance on the spot, with only Shandris talking her down to the point where Tyrande says that this ceasefire won't be acknowledged and he can take his chances with the Horde if he wants to. She means to finish the job - Sylvanas first, then the rest, reminding him of how ever since they joined the Alliance they've been the first group targeted by the orcs and taken the brunt of the damage while the Alliance reaped the benefits and that a simple change of leadership means nothing. Told of N'zoth, she says it's a job for them and goes off in search of Sylvanas, letting Shandris and Malfurion manage Ashenvale and setting the Night Elves up in Hyjal.

    Shadows Rising:

    The book proceeds as before with some changes to the Night Elf plot - for one, Tyrande isn't actually present for the day to day running of the Night Elves, which has a major effect. We're given more of a glimpse into the power-up and its negatives - the more souls she ties to herself, the more she can draw from Elune power, but her physical body can only hold so much and those souls themselves have their aggression and grievances emphasized above all else, which takes a toll on Tyrande and makes her ill-suited for leadership. She's self-aware to let Malf and Shandris run the show, but with her going after Sylvanas, the night elves have trouble holding the lands they saved in the blitz, which includes Ashenvale and a newly Horde-less Hyjal. The first scene with Tyrande is changed to emphasize that Tyrande has specifically come back to meet with Thrall and company, and she immediately kicks them out, not taking any offer.

    The second scene at the end of the book doesn't mean to involve Tyrande at all - she arrives at Stormwind upon hearing undead night elves are present to put them in the ground. Sira's characterization would emphasize her personal issue with Tyrande - how before she was the Night Warrior she killed her sisters to free Illidan at a whim, and now as the Night Warrior she's doing the same, putting her people in an overall untenable position long-term. She taunts Tyrande over this and for how at the end of the day whether she wins or loses doesn't really matter - their people've been reduced to a shadow of their former selves already and the best they can do is bring everyone else down with them and all she can do is secure the dead, not take care of the living. Tyrande nearly offs her, but she's stopped by Maiev, who takes Sira away, what with her being a Warden and under her command - the episode with the killing of the Wardens is fished up from WC3 and after nearly smiting Maiev herself, Tyrande walks off - she confides in Malfurion that she has a hard time differentiating between herself, Elune's voice and the voices of those she's saved from the Maw. She knows she won't last much longer and is afraid that Sira'll end up being right about her. She ends up vesting Malf and Shandris with permanent authority and goes off to finish hunting Sylvanas.

    Shadowlands:

    The fight with Nathanos from canon is kept as is with some exceptions - for one, Nathanos has goons that are swarmed by phantom warriors. For another, given his lack of appearances their final dialogue and the means of his death is changed - it's not even a clash, he's immediately fried when she enters the scene and after asking her questions and he taunts her she ends up for the first time using her power to grab souls not to save night elves but to essentially sunder his soul, keeping him as a trophy while she goes after Sylvanas. This way she gets the last laugh and a clean win and it's emphasized how the Night Warrior can circumvent the main gimmick of the baddie of the expansion, as well as showing how it's unnatural - if he shows up again then these bindings can unravel and his soul can be freed after she splits the Night Warrior power with others, and if he doesn't then this can be framed as a perma-kill/soul destruction. Either way it's unambiguous who wins, physically and otherwise.

    In Shadowlands proper the main thing to change is her intro - Tyrande's power is the one emphasized, not Jaina's - the swathe cut through Mawsworn is done by her and Jaina credits herself to the Night Warrior, who's after Sylvanas in her tower. From then on, much like with @Sondrelk 's idea, it's emphasized that a big reason we can even get a foot in in the Maw is because the Night Warrior is busy saving souls therein and seeking Sylvanas, but can't make heads or tails of the infinite tower and she's slowly burning herself out while she does it, hence Shandris going in to fish her out in the Ardenweald story. From then on, much of the same beats follow, but with the emphasis swapped around - the destructivity of hte power is noted, but so is the legitimacy of the grievances and how a person alone can't shoulder the burden, but many might be able to.

    In 9.1, Tyrande does end up going to Ardenweald and gets to interact with her people, who don't just react to her but to the souls she's lugging with herself - it's emphasized how Tyrande's become very powerful through them but she's also keeping them from Ardenweald and a peaceful afterlife in doing so. Before she can make something out of it however and still bristling with power Sylvanas shows up - Tyrande fights her, they have a big cutscene and Tyrande flips her shit - she sees Kel'thuzad/Anduin about to nab the sigil - but dismisses it, hounding Sylvanas through the portal and into the Sanctum of Domination, where she's a major NPC later or even a boss. She takes Jaina's role in the Sylvanas boss fight, but ends up overcharged later and has to be dragged by the other Night Warriors into Ardenweald, even they though can't properly save her and they don't dare to since if they lift her powers she'd no longer be able to keep the souls she's saved protected and they'd go to the Maw.

    Instead, the ones to bail her out aren't the new characters but Shandris brings volunteers, night elves alive and dead who'll agree to carry the burden with her, splitting the Night Warrior power-up between herself, getting the eyes and moon-related powers, specifically on loan until the Jailer is finished. Just as Tyrande/Elune saved the souls of those in need, now the living chip she helped protect chip in to protect her, getting a cool long-term cosmetic feature. Further on in the expansion, once the Arbiter is fixed they'd let go of the souls and return them to paradise, but the group sharing the power would end up keeping a version of it and be able to induct others who'd voluntarily stick around as vengeful spirits protecting the night elves.

    tl;dr:

    Rewrite is premised on keeping all the core events - same people have to live, die, overall expansion plot can't change, can't swap locations or factions, no new cutscenes/cinematics can be added, timespan must be the same. From this come the following:
    -> The Night Warrior allows saving souls as vengeful spirits who buff up the user, the madness is a result of sharing a mind with them and the increasing power of Elune.
    -> All undead night elf shenanigans occur prior to Tyrande becoming the Night Warrior, after that her simply existing draws all fallen night elf souls to herself and ups her power, keeping them from the Maw. This means just by existing and adopting the power she already weakens the villain.
    -> Tyrande's intro is her stopping Nathanos from raising a bunch of night elves and killing him, only to have him raised by a valk later.
    -> Tyrande is the commander in the Alliance version of the Darkshore Warfront, which takes place canonically after the Horde one and ends with a victory in 8.1
    -> Night Elves fight for Ashenvale off-screen in the 8.1.5-8.3 stretch and reclaim it off-screen due to the Night Warrior sometime there, which is fleshed out in Shadows Rising. This is done largely by Tyrande and they can barely keep it on their own.
    -> Shandris is charged with leading volunteer forces and doesn't second guess her mother but instead wants to help her out
    -> In Shadows Rising Tyrande is ready to kill Sira but is stopped by Maiev who takes her off as one of her own instead
    -> Tyrande's issues are a mixture of the physical toll on her body and the mental toll of hosting a goddess/vengeful spirits
    -> Tyrande killing Nathanos has her seal/destroy his soul to get a win out of it
    -> Tyrande is a major distraction for the Jailer and the reason we get a foot on the door in 9.0
    -> Tyrande appears instead of Jaina in the 9.1 raid vs. Sylvanas
    -> Instead of Tyrande chilling out because of Shadowlands-exclusive characters, night elves end up splitting the night warrior power between herself, giving the night warrior eye customization option and possibly the paladin class.
    When some random dude from forums who dosent even like Alliance writes a better story then "professional writers" with monthly paychecks larger then our yearly salary.

  12. #112
    Quote Originally Posted by Super Dickmann View Post
    Actual competent writing
    Bravo, sir! This post should be saved for when all the white knights trot out the "well you're not a professional writer!" fallacies.
    Quote Originally Posted by Alex86el View Post
    "Orc want, orc take." and "Orc dissagrees, orc kill you to win argument."
    Quote Originally Posted by Toho View Post
    The Horde is basically the guy that gets mad that the guy that they just beat the crap out of had the audacity to bleed on them.
    Why no, people don't just like Sylvie for T&A: https://www.mmo-champion.com/threads...ery-Cinematic/

  13. #113
    Honnestly it would have been much better and made much more sense if it was the Burning Legion that burned Teldrassil during Legion, and that it was to fight them off that Tyrande went through the Night Warrior ritual.
    And I would have at least shown real feats with her newfound powers, instead of having her being stalled by Nathanos Blightcaller that she could have annihilated alone even without the Night Warrior powers, same for Malfurion who should have destroyed him in a heartbeat.

  14. #114
    Quote Originally Posted by Terrorthatflapsinthenight View Post
    Honnestly it would have been much better and made much more sense if it was the Burning Legion that burned Teldrassil during Legion, and that it was to fight them off that Tyrande went through the Night Warrior ritual.
    And I would have at least shown real feats with her newfound powers, instead of having her being stalled by Nathanos Blightcaller that she could have annihilated alone even without the Night Warrior powers, same for Malfurion who should have destroyed him in a heartbeat.
    I keep saying that it had to have been Azahara to start the war. That Sylvanas really just wanted them right and that he had tried to avoid burning when it happened.

    It would have been a great turnaround for Sylvanas and the Horde and a way to end the war once and for all.
    At the same time, in two spans, the kaldorei could kill nagas until they were ready and ready. Revenge finished

  15. #115
    Tyrande entrusts and employs the alliance PC to deal with Sylvanas in Shadowlands, while she stays behind to exact Elune's wrath upon any remaining Sylvanas loyalists.

    After dealing with Sylvanas in the Shadowlands, we discover a way to prevent the power of the nightwarrior from consuming Tyrande.

    We go out to look for her, and breadcrumbs lead us to discover she and Malfurion absolutely rekt some Horde shit&stick villages. Maybe some more crazy stuff idk.

    At this point, anything other than some stupid power ranger moves in faerie land, then immediately saying goodbye to her powers.

  16. #116
    My rewrite would be that the whole night warrior thing would have never happened at all. It’d be the same impact as what we actually got, a whole heap of nothing.
    'Words do not win wars. That is a tragedy.'

  17. #117
    Dreadlord Sagenod's Avatar
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    I don't like the Night Warrior and I would nix it entirely. My idea Tyrande and Malfurion's plots in Shadowlands:

    Tyrande is a nuanced character. She is a warrior-priestess, logically and tactically-minded while also emotionally vulnerable due to her love for Malfurion, dedication to Elune and the priesthood, veneration of nature, etc. The vengeful Night Warrior thing is better suited for Maiev, in my opinion, rather than Tyrande. I think her actions in Ardenweald should have been more reflective of the leader in her, seeking to find a way to restore her people rather than seek vengeance for them. (Quick aside: I haven't played Shadowlands still, so I don't know entirely what happens. But I don't like the Night Warrior thing as I mentioned). Perhaps the overwhelming vengeful feelings toward Sylvanas got in the way of her leadership disposition, but struggles in Ardenweald and the eventual restoration of Ysera should pull her out of that and better prepare her for rescuing the trapped Kaldorei souls of Teldrassil from the Maw. Once they are spirited away (pun intended), the plan then becomes to aid the Kaldorei on Azeroth being led by Shandris in a campaign across Kalimdor from within Ardenweald, with a whole bunch of Night Fae magic stuff having effects on Azeroth. Wild Gods being resurrected and shit. Meanwhile it would be noted that Malfurion is doing the same thing within the Emerald Dream, helping the Kaldorei secure Kalimdor. There would be communications between Malfurion and Tyrande with Emerald Dream/Shadowlands connection type stuff, which would further serve to remind us of what really matters to her.

    tl;dr Tyrande never became the Night Warrior, that shits dumb. Instead she eventually grows past her hatred for Sylvanas via her trials in Shadowlands and becomes a better leader for it. Then she starts being a real help to her people with a refreshed perspective and sense of duty to them.

  18. #118
    I agree with the majority of the replies here, apart from the Just kill Tyrande ones. Write Tyrande properly.

    Tyrande should have showed up against Azshara, Tyrande should have showed up against Sylvanas
    @ravenmoon you'll find a lot to say on this too.
    Last edited by Beloren; 2021-06-10 at 07:42 AM.

  19. #119
    Quote Originally Posted by Beloren View Post
    I agree with the majority of the replies here, apart from the Just kill Tyrande ones. Write Tyrande properly.

    Tyrande should have showed up against Azshara, Tyrande should have showed up against Sylvanas
    @ravenmoon you'll find a lot to say on this too.
    oh, yes and no really. It is cool to have Tyrande have powers, but it felt very lopsided, they keep avoiding using Tyrande for some silly reason in places she shoudl actually be or have a good reason why she isn't htere.. like against Azshara in 8.2 etc, Over using Jaina - it shoudl not have been Jaina in 8.2, either Tyrande or some night elf character we know, i think Farondis would have been perfect.

    She flucutates way too much, like you can't really get her story straight, but the biggest disappointment, is how meaningless and impactless all that hoorah is. Even the journey.

    it must be noted that Tyrande still has the night warrior power, but it no longer consumes her.


    Quote Originally Posted by VladlTutushkin View Post
    When some random dude from forums who dosent even like Alliance writes a better story then "professional writers" with monthly paychecks larger then our yearly salary.

    Totally agreed. @Super Dickmann well done dude, you've really impressed me this time.

    Powers Further Explained
    I would just add some depth to how the power manifests as we've seen it, and the role the souls play in producing hte end result if I may. I would emphasize in the first portion how Tyrande is able to channel more power due to the souls, able to focus their magical essence through her, this means the arcane spells she casts are greatly empowered by their essence, but would introduced how the void or the power when you wield it is a magic strengthened by negative emotions, where the light is by positive emotions. I would add insight to Void elves as follows:

    Void elves however like their light counterpart high elves for the light, traditionally access this through pragmatism and an understanding of the fundamental nature of the magic and mastery of their emotional state, it is a philosophically based utilisation, not so much emotionally based which is the tradition and why most people end up being manipulated by the void unable to detach their conscious will from the emotions they channel. It also lends to the strong advantage of elves over other races in that their long life and very old society allows them to be far more mature and understand themselves, their minds and their emotions far better than others - this lends strongly to divine magic, which is how high elves are so good with the light without being so emotionally charged, and also consequently how Thalassians were able to be the first to channel the void successfully without given into the maddness. It also explains how the order of Elune, has been able to use shadow, void in both the night warrior and Pain Mistresses as apart of their ability without going all evil or mad.

    Unlike void elves, despite having much mental and emotional mastery/control, Tyrande's void powers are fuelled by the negative emotions raging inside her from the night elf souls, whereas the arcane she channels is fuelled by their magical essence. It is through Elune's power that this bonding is able to happen, and seeing Elune has connection to the shadowlands groups can help us understand how Tyrande is able to utilise the power of these souls without essentially becoming a warlock or lich like.

    I'm only adding this to show how and why Tyrande's void powers of the black moon are emphasized so powerfully, and how the arcane ones are so strong too. So the premise of the power isn't shifted away from what we see, and the light and dark phase of the moon are still connected to the arcane and void respectively and fit the context of your brilliant souls addition to explain this and really add into the main theme of the expansion.


    Very well done, I am truly impressed, respect to you.

    I like Your Conclusion
    I like your conclusion too that allows the power to still be available to Tyrande and shared with others too, explaining the eyes and the black Moon sect, and also how new people can get into this order. In the official version Tyrande still has the power, according to the story, the scene with the winter queen in Arden Weald tells she can control it now after the encounter with Elune, obviously blizzard intends to make use of it later but without the instability as a power up for Tyrande, so in order not to break that important factor, how will you adapt this in light of your very good modification. Do the souls now sated agree instead to be with Tyrande and help her - or are they gone but the effect of their power, their anima permanently a part of her, allowing control? how would you write it?

    I do like how other can now access some of this power, allowing the night elves to gain some power from the Elune side of things. We've always had them gain arcane power from the Well of Eternity (the pre-sundering civilization and the flourishing of nature in the Long vigil via the Moonwell's arcane power is the result of this), we know they have nature power access from the Emerald dream connection of the world trees (Shaladrassil for sure, and Nordrassil) - the well empowers the tree, so their is the obvious arcane/nature connection. What we didn't have much of was a night elf society wide Elune empowerment till now. Prior to now, only priests would wield power related to and learned by the order in connection to Elune, not all the night elves, instead they only enjoyed spiritual benefits of comfort, love , peace, sanity etc.

    The night warrior arc allows the entire race to have an Elune related empowerment, which makes sense, Azshara opened the door for greater arcane access, Malfurion opened the door for greater nature access, Illidan opened the door for greater fel access, Tyrande opening the door for greater Elune access is fitting.

    If only we'd see the night elves using each of these strengths, especially now they are so few, I have felt for a long time now, that with their few numbers, access to all their powers is the means in which they are able to do some impossible feats, like hold out against much larger forces over very large areas without actually having the numbers.
    Last edited by ravenmoon; 2021-06-10 at 08:14 AM.

  20. #120
    Bloodsail Admiral Smallfruitbat's Avatar
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    Quote Originally Posted by Kayb View Post
    My rewrite would be that the whole night warrior thing would have never happened at all. It’d be the same impact as what we actually got, a whole heap of nothing.
    The problem is that Blizzard rarely keep their promises on writing. You're presented with this amazing power that has been overly hyped but they do nothing with it. It's a crying shame, because they seem to have these grand ideas and chicken out of doing something with them.

    The story functions pretty much the same if you take out the Night Warrior ritual. Tyrande 1.0 could still be running around hungry for vengeance without the extra power. A power which seems to have added absolutely nothing to her ability, she didn't use it to achieve some amazing feats all she did was run around and scream 'muh vengeance' which she could have done without the ritual.

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