I mean done on an overall curve showing min/max on a per dungeon basis would give you a pretty good judgement. If someone averages 0-1 interrupts as a rogue over 15 necrotic wakes, you would know they are a shitter. If a different rogue has only done 2 Necrotic Wake's but averages 10-15 interrupts you know exactly which rogue you want to take. Average numbers per spec would appear over time and you would be able to get a mean score, and if the information were to be compilated across runs per spec, people could easily see where they are under or over performing. It's the same concept as comparing raiding logs, I just think the amount of data is probably too large to use as an add-on. As I made clear before, any system you use is going to have problems.
You can keep dick riding RIO, I don't really care all that much. Though I notice you consistently ignore the point of building a stronger community, which actually addresses the initial point of this thread.
Last edited by Goatfish; 2021-05-28 at 08:14 PM.
Did you miss the part where I said that no system is perfect? Aggregate data over many runs will also account for these differences over time. In the pug community the differences will be much smaller than those who premade, but the whole point of the addon should be for the pug community, and not for people who almost always run premade to flex their peen on the rare occasions they pug.
Nice defeatist attitude though, you're one of those people who just shit talks people under performing instead of giving tips or advice aren't you?
R.IO is removed from the game.
Now, instead of using R.IO, people go to your Armory, see that you haven't timed any keys and refuse to invite you for the same exact reason that they would have declined you had it still been a thing.
Removing R.IO solves nothing. You're blaming R.IO for a problem with the community.
"You need to experience it before you experience it". This is exactly the problem I am pointing out. If it were so easy to do content just by reading guides and watching videos, then everyone would have downed mythic sire by now. This is the same armchair shit talk bro's do watching football or mma. This is why one of my issues with RIO is that people like to only invite those who no longer need the content because they have passed it. Like aotc only sire groups, or people limiting normal CN runs to 210 ilvl or above. This doesn't help build up anyone, and is a blatantly selfish attitude that doesn't belong in a multiplayer game.
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When have I said to remove RIO? I'm pointing out the issues it highlights within the community, propagated by people like you who then use whatever excuse you can think of to avoid taking responsibility.
Because you don't learn how to deal with high stakes damage values and dps checks without doing them. Sure it's easy in theory, but regular and heroics are so easy you don't really need a tank, and mythic 0's aren't much more difficult and are easily doable with 3 players of reasonable competence. You get to learn the very basics sure, but you don't learn how to perform. You can practice all day on the training dummy, but it will do nothing to prepare you for m+. It's worse for tanks because route's change weekly and how you do pulls is going to depend heavily on your group.
Being a good player is not just about having the knowledge, it's about implementing it AND being reactive. These are things that can be taught and learned through practice only in those situations, but instead people would rather shit talk and abandon dungeons. There is a reason even the best guilds wipe repeatedly on hard fights and don't just go practice on heroic or normal versions instead. Your whole idea is flawed.
This "flaw" you think you're a some kind of savant for noticing isn't exclusive to WoW. It's basic human nature. It's why shit like this happens in the real world:
...until you can figure out how to successfully rewire the collective human subconscious your complaints are hollow redirections from the actual underlying issue here: Your refusal to grind IO like everybody else.
lol. You read what you wanted in my posts. Blaming something else besides YOUR LACK OF EXPERIENCE IN CURRENT CONTENT
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I mean the problem in the community is a massive entitlement probably. Expecting to be invited because of some achievement from 12 years ago in a content where you have not proven yourself and after being refused due to there being players with more experience coming to forums to complain about community... entitlement
You know nothing about my motivation or lack there-of, and have no idea how much grinding I've been doing to get said experience. So fuck off I guess?
I mean I'm sorry I had a life and wasn't playing WoW for the past several years? What do you want from me? I never claimed to be entitled to anything, just putting it out there that people who believe that some of the rarest and most difficult achievements in the game are worth nothing currently because they were earned years ago are either uneducated or absolute morons. As I said before, it's like saying Mike Tyson is a shitty boxer just because his last pro match was 16 years ago.
God, your strawmen are so weak.
Was MT great boxer? Yes. Is he a great boxer now? Well, what do you think? Would he stand against current boxers? Also to make it fair comparison - he would have to fight vs a kickboxer while actually not having experience against them. Because raiding =/= m+.
You are entitled because you came here and complained about not getting invited into content because there are people with more experience who are chosen over you and you think that achievement which I wouldn't even know what it is or would I care to look up would weight anything vs me trying to assemble a group quick as possibly.
You know where you do a in-depth analysis on your group? Guilds. Find on which is not dead.
...says the guy who thinks it's perfectly fine to link a 12-year-old raid achievement for invitation to 5-man content group content. Gotcha.
FWIW, you might want to check out this add-on.
You are talking about strawmen? I have made none of those arguments and never complained about not getting invited. Mike Tyson 16 years retired and stoned off his gourd will still outperform 95% of humans at boxing. A former top end player will still outperform 95% of players even after a multi-year break. That's just how things go man. "Raiding=/= M+" is bullshit because the mechanics are the same regardless of what content you do because WoW is WoW. When a top player is talking about mechanics, they are talking about how the game functions and not what is written on a tool tip. It all boils down to knowing positioning and hitting buttons properly, and a good returning player with no current experience will do those 2 things better than even an average current player who has farmed these dungeons for months. Don't like it? Tough shit, WoW is essentially a true meritocracy in the end.
Never once said I linked it to get an invitation, but keep building straw men. I said I had been laughed at when people asked me to link something to prove I wasn't bad and that was given. People are perfectly capable of going to my armory or looking at my character in-game to see the "Death's Demise" title if they think I might be faking an achievement that less than 0.1% of the playerbase has. If you also think that my previous game experience somehow means nothing in the current state of the game, you are as free to be as wrong as anyone else.
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Where is your proof that my idea is somehow worse than something that can be easily cheesed and is only accurate about a players skill on the top end of the curve? At least my idea provides aggregate data that allows people to judge themselves accurately and look for ways to improve instead of end up on forums bitching about not getting invites from elitist pricks that don't even know how to properly use the data they are given.
Oh, so that is why best MDI players were wiping on +22s when they started training for pushing? They knew dungeons inside out on +18s and +20s. Tell me more about how your knowledge of the game from the 10 years is relevant in current dungeons.
Again, no one is saying that you are not capable to catch up - old achievements, provided that it was your account and it was not like realm first during ICC patch. I am saying, that people without experience in current content is a bad bet if you care about completing a dungeon and they should do their own keys or push low keys until they get accepted into higher dungeons. If you want to overshoot what your score allows you to - join a group.