Originally Posted by
Rageonit
You guys only argue semantics.
WoW is a cooperative multiplayer game. Any game like that will allow for some passengers in the group. Any game like that will give you an option to "cheat" you way to victory. What's the difference how you actually do it? So someone pays for a boost to get a boss killed; if someone else asks kindly enough to get an invite to an organized group to do the same for free - is it any different? Boosted by strangers for gold or money, boosted by guildies or friends and family... Honestly, what's the difference? Are you so butthurt they get some items or achievements that you would rather see them grind for that gold, as a form of punishment? In the end, would it change anything?
So you call it Pay2Win. I could call it GetAGoodGroup2Win. Same thing, really. That's the nature of the game. Want to pay for that? Well be my guest! Not least surprised Blizzard decided to capitalize on that - as they should.