Page 2 of 2 FirstFirst
1
2
  1. #21
    Brewmaster Alkizon's Avatar
    7+ Year Old Account
    Join Date
    Feb 2015
    Location
    Strasbourg
    Posts
    1,440

    Smile

    Quote Originally Posted by Schizoide View Post
    They absolutely could do that. They don't want to.
    It's very suitable to be the most accurate and the shortest summary (in the face and without details) to essence of all this problem, I like it.
    Last edited by Alkizon; 2021-06-14 at 05:58 AM.
    __---=== IMHO(+cg) and MORE |"links-inside" ===---__

    __---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__

  2. #22
    The problem with old talents were that flex points were mostly meaningless. The problem with new talents is that there aren't choices in many cases. If I had to choose which problem to have, it'd be the problem with the old system: You can make flex points more meaningful and useful. You can't make a trinary choice less bad in most cases, especially because the new talent system has a significantly higher power budget on a point-for-point basis than the old system.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •