Glamours (transmog) are actually on point in this game.
https://ffxiv.eorzeacollection.com/g...4663/bang-bang
Pretty much my entire experience with XIV, if you ask for help people will be helpful. I believe the positive community is fostered by SE's zero tolerance on harassment and trolling. You fuck with people, you get banned. In WoW, Blizz won't interfere with problems in harassment unless you're being straight up doxxed.
Yep, there's easily over a thousand hours of casual content to collect mounts, pets, triple triad cards, glamours, titles, and everything else you can think of. FFXIV has a huge focus on 'fun, easy stuff' that feels good to do even if it doesn't contribute directly to player power.2) Casual friendly. The hardcore crowd gets to have fun with savage stuff, but the game isn't structured to please them.
One of the reasons I quit WoW. I had been dissatisfied for awhile, but one day I logged in and thought, "Why am I even doing this?" and the answer wasn't that it was fun, but I felt I was being forced to do it. Even if my doing these chores weren't necessary, it often felt like it was either the only thing to do or that I needed to do it. The next few days after that, I stopped doing my chores, and suddenly realized I wasn't doing ANYTHING. Without chores, WoW just had nothing to offer me.3) No mandatory chores. You reach max level, and that's it, you're ready to tackle endgame. Completely unlikely WoW, which as of late forces you to play an incomplete class at max level until you are through with your chores.
One big thing I like about FFXIV is that no matter what I do, I feel like I'm progressing towards something. As others have pointed out, old content is incentivized by giving rewards towards various things for doing them. Want to work on relic weapons for ARR, HW, or Shadowbringers? Most old content is relevant in working on those. Want to level up a different class? Roulettes throw you into old content that rewards you with experience.
And the thing I like the most is that crafting is both complex and rewarding AND relevant. You can make gear that will bump you right into current content. It may not be best in slot but it's the EASIEST way by far to boost yourself into raid-ready gear. I've made over 500m gil in my time in FFXIV, and very few people have that much money. I'm sure a bunch of chads will chime in that they have over 1b gil, but they're by far the vast exception.
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When basically everyone who switches to FFXIV claims the community is way friendlier, it gains credence. It might be "Subjective" but when it's subjective for everyone, well...
It demands numerous hours of play from you to feel like you're relevant. You can play WoW casually, but try doing WoW casually. Don't raid. Don't PvP. Don't go hard on anything. How rewarding does that feel? FFXIV nurtures its casual content and gives more every patch. WoW implements some casual progression system then scraps it the next expansion. About the only thing WoW actually keeps from patch to patch is mount and pet farming.2. How isnt WoW Casual friendly exactly?
The only "chores" there are in FFXIV, things you feel compelled to do daily/weekly is tomestone capping. A lot of the time I don't even realize I'm capping my tomestones because I'm doing something fun that I like, and suddenly realize I've capped my tomestones for the week.3. How exactly? because you need to craft leggos and level Sanctum for the extra conduits? they're really minor anyways and you can just start like that. Also every MMO has chores, guarantee you theres a few in FFXIV as well
"FFXIV makes you want to waste your time. WoW just wastes your time."
Asmongold and Bellular had the right idea there. Both games are basically time wasters, but at least FFXIV makes it fun. If you're having fun with WoW, good for you. Most people aren't. I mod for two FFXIV streamers. Both have had hundreds more viewers the last couple of weeks than they ever have. People are fleeing from WoW in droves to FFXIV. Perhaps instead of attempting to convince people that WoW is perfectly fine, you should see that they aren't, and nothing you will say can change how they feel?
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
In WoW, the main storyline is tucked away in the raids. In order to see the latest segment of the story, you have to do the latest raid. In order to do the latest raid, you need to meet the really tall ilevel requirement to get in. Gear is very expensive in WoW (I've never been able to afford current raid quality gear). I have to spend months on the gear treadmill, doing world quests, mythic+ dungeon runs, running old raids, etc, in order to get geared up enough to queue for the latest raid tier in order to be able to see the newest part of the story. I came back to WoW during Argus, and it was months before I got to queue for Antorus and finally saw how the Burning Legion saga ended.
In FFXIV, there is very little timegating or mandatory gear treadmill. The highest ilevel gear in FFXIV is relatively cheap compared to WoW, and even if you don't want to spend the gil, you can still meet the ilevel requirements for to queue for the last tier of Eden or the last ShB dungeon very easily by just doing a few hours of roulettes and spending tomestones on the catchup gear.
The above mentioned remarks, ideas and notions are simply my thought on this topic. I do not wish to aggravate, denounce or criticize anyone who, for whatever reason, may disagree.
Another thing too is that WoW commonly locks story behind higher difficulties. In MoP, you never found out about Ra-den (whose lore had huge implications on the Titan-Legion story going forward) unless you raided on Heroic. You missed the last vision of the Garrosh fight if you weren't raiding on heroic. In WoD, you missed the Cho'gall and the end of his character arc completely if you weren't raiding mythic. And so on. Key parts of the story are locked behind timegates and difficulty gates that only 1% of the playerbase will ever experience: the rest have to get the subpar experience of reading typed up summaries or watching a youtube video, rather than experiencing it for themselves. FFXIV doesn't do that.
If you are very, very lucky your spec has two or more 'viable' (which doesn't mean 'can clear the content', but rather 'does top DPS') specs and the playerbase at large is actually aware of this. All to often there are actually 2+ builds that parse close enough to each other that player variation and preference determines which is better for a given player, yet the playerbase decides that one of them is the 'correct' one, and that is that.
Yeah and sure you CAN pick whatever you want but as soon as you get into premade content other players are going to start questioning your decisions. It doesn't matter if you perform better with the sub optimal choice since you are expected to perform perfect with the optimal choice. I actually like a lot of the base classes of WoW but the talent system ruins most of them.
Im sure Halloween will be back this year. Right around that time they were still having issues with the office changes from covid. Im sure the other holidays they already had stuff done for them well in advance but when halloween came around it was either work on patch or holiday. They choose patch which Im perfectly fine with, and lets admit when Xmas came around it was a bit weaker then other years.
I like Rising but I was always into the mid summer event in Costa de-soul. As frustrating as it can be I do like that jumping puzzle tower. Hopefully that comes back.
then you must be in absolute terrible gear or terrible battlegroup. ive been in groups with all mythic raiders and 1 brand new tank not from guild and we never kicked the tank we just taught him. so maybe your battlergoup sucks. try making your own groups and say for completion in title
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people are leaving because we've had a content drought so yeah its quite normal for people to leave but like always when a new patch comes out numbers blow up. gotta remember that cali has higher restrictions in place than japan atm so yeah it is causing development issues