Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Blizzard doesn't really care about the flow of time when it comes to the Shadowlands or Twisting Nether, they had opportunities for a time skip before, and they chose not to do one. The only reason why I think they might do it this time, is because they have the core cast of characters (along with the PC) in a place where a timeskip wouldn't affect them, the same couldn't really be said for 7.3.
Nothing about this is gameplay, I'm talking lorewise. Lorewise each expansion except Cata -> Mop, has lasted one year. If you changed the time between BFA and Shadowlands to 5 years, would you have noticed?
Okay, so you didn't read my post then.
I did, you said that super big baddie events happening back to back is bad story telling.
I'm saying that each subsequent expansion needs a compelling conflict to grab our attention. So it doesnt matter how "unrealistic" it is as long as they're good.
We dont need an unnecessary time skip for that. We just need good writing.
Wrong. I'm not talking about expansions, I'm talking about the time in between expansions, that is something purely lorewise.
Expansions being back to back world ending threats is fine, as long as they have years spacing them, which they currently do not.
Also, you seem to think I am saying "Timeskip = Automatic Good Writing", I am not. This is simply one of the dozens of writing issues Blizzard has.
Then just imagine five years have passed...nobody will notice and I won't tell them, I swear.
But again, what does it matter that Deathwing decided to blow us up a year after we killed arthas. As long as the transition makes sense.
Like from 8.3 to SL. That was a smooth transition if you ask me. We kill Nzoth and have to deal with Sylv and Zovaal off the bat since she ran off to get their plan in motion right before 8.3.
It matters a lot to someone like me who RPs and tries to take the lore seriously, but blizzard keeps undermining it with retcons and such. Something simple like adding a few years between conflicts helps world building and gives room for new stories to be told between them. Also, most of Warcraft history has taken place in the span of like, 30 years, after 25,000 years of meh, which is mostly a gameplay thing. Which is why MMO format continues to hurt the franchise, unlike the RTS games. This isn't even 1% of the problem with blizzard writing though.
Why is it difficult to take it seriously?
You dont think Deathwing planning out his shit, parallel with us dealing with the scourge makes sense? We have have proof of this during the obsidian sanctum having those 3 twilight drakes. So it's not like DW was all like, oooo arthas kicked the bucket. my turn bitches".
Then from Cata to MoP, Garrosh didn't just decide to be an asshole after we killed DW. Dude was going balancing off of good and evil all of cata.
Then from WoD to Legion, that literally took place right after archimond yeeted guldan.
Then, BFA happened right away after 7.3 because of the sword gushing out azerite.
So, no, time pacing isn't the issue, it's the character archs and stories themselves.
I don't care if blizzard lined up all the expansions to tie into each other, making them all take place a year from each other is quite frankly stupid writing in my humble opinion, as I have said like four times now.
Also, for the tenth time, I am not saying time pacing is the reason why the lore is bad, I agree the archs and stories are (some of them at least).
This is one problem out of a sea of blizzardisms.
I don't see why a few years time skip is so outrages to some.
Let the franchise breathe a little.
The way they are currently bombarding us with one mega threat after the other is just suffocating the story.
A time skip would give them a space to re-establish the world, and allow them to properly expand upon what they have been introducing the last couple expansions.
Formerly known as Arafal
It works however Blizz wants it too, really. In Legion, Salanar the Horse told the character he was in the Shadowlands. He said while the player hasn't seen him in years, for him it's been mere days.
https://wowpedia.fandom.com/wiki/Nel..._the_Underking
I'm surprised they didn't add Tazavesh to the world map honestly, seems like it'll be a nice little hub even outside the dungeon.