Interesting, I'll add some comments now.
You might also want to provide space for Tauren and Earthern dwarves, as well as the troll empires who were beaten back to their current locations.
Interesting, I'll add some comments now.
You might also want to provide space for Tauren and Earthern dwarves, as well as the troll empires who were beaten back to their current locations.
Last edited by ravenmoon; 2021-06-23 at 01:19 PM.
Ah, the idea of having this sort of expansion is amazing, but the route to it must change. Essentially you must have Ancient Kalimdor back and many of the original night elf places in place.
So rather than an AU, why don't we have crisis of infinite earth type story, that concerns the Jailor being defeated and the seeds of his plot reversed... which leads in a sense to changing lot of things in Azeroth but also leaving other same.
1. Sunken Kalimdor is now back , but not perfectly, so more rivers, seas than originally, but bulk
2. All the human, dwarf, troll, tauren, orc, goblin etc places we are familiar all still stand, but revamped to non-destroyed - it is merging in a sense it doesn't erase what developed, just undoes what was destroyed as a results of his actions - good thing about fantasy is you don't have to give detailed explanations
3. Many of the kaldorei cities and locations destroyed by the legion and sundering are back - so all your ideas below do make it in. These are the heart of the new expansion explorable content while Azeroth is revamped too.
Just the kalimdor night elf places get non-ruined places.
You forgot Vashj'ir btw.
Should use a different strategy here, .. maybe Azshara starts of as a villain, b ut ends up having a point, as some thigns about her are revealed, we end up working with her instead to destroy a new threat of some sort Perhaps the jailor's unravelling actually affects Azshara in unexpected wayas and that can be used to do new things.
Wild elf is what a lot of people think of night elves as - sigh, for me that was the Druid of the Claw.. if night elves were done more properly we'd have had this as part of their lot.
an alternative is to make this the night elf form of worgen night elves.. but Mace and I did a concept for that that had worgen night elf (call them the Ralaari). Their animal form is not just a worgen, you also have a high Arrakoa type bird man, and a saberon type cat man - and unlike the normal worrgen, this allied race can choose either humanoid form or animal form at will. But some abilities will auto switch your forms, after which you would revert back to the form you were in before you used it. the night elf form has different animal features you can customise, from having leaf hair, to antlers, to animal faun torsos or feathered arms... which animal transformation you chose will unlock customisable features for your night elf form. but like Demon hunters, you can choose vanilla night elf.
Wild elf can work well too, it will sorta help people understand the distinction between a normal night elf and a more forest elf type thing.. somethign I think the community still struggles to understand.
What about a Kyrian type adaptation?
if part of the shadowlands zones we touched bled into the living realm, we can also have parts of the four covenant zones in locations of Azeroth and perhaps gain allied races from them.
Fel elves should have more lore, imo, they should be pursued by the Illidari blood elves, who shoudl be up to different things than the Illidari night elves as both spend more time with a more accepting and even admiring home race they became what htey were to protect and who shunned them. The biggest transformation should be in night elf society.. night elves should still find demon hunters scary and not want them in their society, but, should also greatly admire them and constantly have various citizens , especially younger night elf males aspiring to be like them. allowing that institution to grow, even if it is often in fringe areas far away from population centres or forests - they stll have a mission.
Meanwhile fel blood elves are recruited aby Illidari blood elves who are trying to bolster the blood elves of Silvermoon after losing quite a few to the ren'dorei.
You forgot Vash'jir - would be nice to see htis up and that land restored, and it should be basically the alliance target city, while Suramar for the horde, these are the two places the two factions communicate with the night elves most.
We've seen gorgeous Elundris (aka Zin'Azshari) in the daylight, they should make the towers and buildings glow a silver sparkle like the stars at night, while the vines are visible during the days, the arcane runes shining gold or purple in the silver should be visible, it should be spactacular.
Eldre'thalas should be full of wonders, the neatest and also most extravagnant magical displays, magical devices invented by magical engineers and many of hte protoypes that Azshara often wow'd her subjects with and mass exported to various cities all originate there. These are the guys that make it happen and play wiht the new forms of magic. star magic (lunar/stellar), void magic, fel magic death magic, elementla magic, light magic etc.
Love hte ocncept of Then'Ralore
Lathar'Lazor works, so I'm not sure i'ts the place for revelations of Elune, the Cathedral of Eternal night in Suramar should be. i.e. tomb of sargers, now fully restored, but it could link to lathar'lazor, or maybe Lathar'lazor could be the development of what is in Suramar.
Shandaral - should be the ones mastering multi dimensional magic, and actually shandaral partly phased to a new dimension during the original sundering as its way of surviving, part of the city did, but a small section did not, and if this event hadn't happened, It may have made a surprising return similar to suramar. If blizz ever revamp Northrend, they could use Crystalsong as the night elf zone and do Shandaral properly using something similar to this plot.
Mount Hyjal was there in the pre-sundering era, so nothing is really changed. I just think they should wipe out Rhonin/Broxigar and krasus trip, and instead write meaningful roles for them here to recapture a similar level but with all that bronze dragon flight/infinite interreference in the book undone.
Suramar is the plaec where artifacts were studied and kept, off course the city remains as if, xcpet the other half that sunk is back, it is basically a mirror of the first half dominated by the priesthood', who's catehedral zone like Suramar Palace (aka the Ngihthold) was the Highborne ruler of the city's seat of power.. during hte War of the ancients, the Priesthood is most influential in Suramar even though the two castes were so different. I think exploring the Order of ELune here more so than any place is best.
The original well of eternity, this should be at the heart of so mucuh, restored, the night elves may have the upperhand in it's contorl as i'ts at the heart of thei civilziation, but every able bodeid race wants a slice. The nightborne have legitimate claim as nighte lves.. the Thlassians also shrug off thier proud dissociation with thier past as night elves and use that connection to lay claim.. we nkow who the factions will rally behind on each side.
Haha, yes, I think this is why we got Legion the way we did, I think this is what they wanted to do, but because of the criticism of alternate reality, etc spun a new story.
I think Shadowlands lore provides a great magical story to avoid another time trip/alternate reality and actually have all that stuff from the past in the present alongside everything that is in Azeroth, so they essentially just revamp existing Eastern Kigndoms and Kalimdor and add the sunken Kalimdor back , with a well.
But yeh, i love it never mind my comments..
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You might also want to provide space for Tauren and Earthern dwarves, as well as the troll empires who were beaten back to their current locations.
I didn't want to mess with the main timeline. For example, Zin-Azshari and Eldre'thalas already exist as Naz'jatar and Dire Maul. Are we just gonna get rid of them in favor of new ones? Crystalsong forest and Blackfathom Deeps are gonna be replaced with new versions (that are basically older)? By the way, this expansion does not need to happen after Shadowlands. It can come whenever.
And, i didn't forget Vash'jir. It wasn't listed on that Chronicle map.
That's just going the current Sylvanas route. I'm not sure i'd like that. Otherwise, she's not so much threatening.Should use a different strategy here, .. maybe Azshara starts of as a villain, b ut ends up having a point, as some thigns about her are revealed, we end up working with her instead to destroy a new threat of some sort Perhaps the jailor's unravelling actually affects Azshara in unexpected wayas and that can be used to do new things.
Again, it doesn't have to do with the Jailer and the Shadowlands. This expansion can come whenever.
And yet, they didn't give night elves antlers, claws, feathers and such. That's why i'm suggesting this race (previously called "Feral elf", but i changed it).Wild elf is what a lot of people think of night elves as - sigh, for me that was the Druid of the Claw.. if night elves were done more properly we'd have had this as part of their lot.
an alternative is to make this the night elf form of worgen night elves.. but Mace and I did a concept for that that had worgen night elf (call them the Ralaari). Their animal form is not just a worgen, you also have a high Arrakoa type bird man, and a saberon type cat man - and unlike the normal worrgen, this allied race can choose either humanoid form or animal form at will. But some abilities will auto switch your forms, after which you would revert back to the form you were in before you used it. the night elf form has different animal features you can customise, from having leaf hair, to antlers, to animal faun torsos or feathered arms... which animal transformation you chose will unlock customisable features for your night elf form. but like Demon hunters, you can choose vanilla night elf.
Wild elf can work well too, it will sorta help people understand the distinction between a normal night elf and a more forest elf type thing.. somethign I think the community still struggles to understand.
I think what you suggested is more of a customisable Night elf Druid. Cat form? Saberon. Moonkin form? Arrakoa. I want to focus on the race itself, rather than its forms. They can be races of their own (Saberon, for example). For instance, the Gilneans humans do not have animalistic features despite being cursed by the Worgen curse. I don't want the Forms' customization to take the spotlight from the race, like Worgen does. I want it to have many animal customization options itself, regardless of what type of animal it is associated with.
They are gonna be allied races, regardless of this expansion concept thread. Kyrian, Venthyr, Sylvan and Gladiator are all gonna be playable in the future. It doesn't have anything to do with this idea.What about a Kyrian type adaptation?
if part of the shadowlands zones we touched bled into the living realm, we can also have parts of the four covenant zones in locations of Azeroth and perhaps gain allied races from them.
A possibility, as well. I just didn't put much thought into their recruitment scenario.Fel elves should have more lore, imo, they should be pursued by the Illidari blood elves, who shoudl be up to different things than the Illidari night elves as both spend more time with a more accepting and even admiring home race they became what htey were to protect and who shunned them. The biggest transformation should be in night elf society.. night elves should still find demon hunters scary and not want them in their society, but, should also greatly admire them and constantly have various citizens , especially younger night elf males aspiring to be like them. allowing that institution to grow, even if it is often in fringe areas far away from population centres or forests - they stll have a mission.
Meanwhile fel blood elves are recruited aby Illidari blood elves who are trying to bolster the blood elves of Silvermoon after losing quite a few to the ren'dorei.
Again, i didn't. It wasn't listed on the map.You forgot Vash'jir - would be nice to see htis up and that land restored, and it should be basically the alliance target city, while Suramar for the horde, these are the two places the two factions communicate with the night elves most.
Gorgeous it is, indeed:We've seen gorgeous Elundris (aka Zin'Azshari) in the daylight, they should make the towers and buildings glow a silver sparkle like the stars at night, while the vines are visible during the days, the arcane runes shining gold or purple in the silver should be visible, it should be spactacular.
WoW. Didn't think of various different magics. Just those that Azshara has been trying to get her hands on. Good idea.Eldre'thalas should be full of wonders, the neatest and also most extravagnant magical displays, magical devices invented by magical engineers and many of hte protoypes that Azshara often wow'd her subjects with and mass exported to various cities all originate there. These are the guys that make it happen and play wiht the new forms of magic. star magic (lunar/stellar), void magic, fel magic death magic, elementla magic, light magic etc.
You did? it was the shortest. At first, i thought of it as a Night elven forest. But, then i read that place is referred to, sometimes, as a Jungle in its current form, so i decided to change it from yet another night elven forest. Then, i remembered reading about the Night elves origins when i did the Races' origins thread, and it said that they were envisioned, at one point, as a Jungle-like insect riders, so i took that and thought it matched perfectly with the setting of the zone. The Emerald Nightmare is from current story in the Barrens.Love hte ocncept of Then'Ralore
Thing is, i did Lathar'lazal first. And it is said to be a Night elven temple to Elune. Then, i did Suramar and encountered with a temple to Elune, as well. I thought to myself "two zones with the same theme?" that's too much. I can't take it out of Blackfathom Deeps because it is all it is. There's nothing else to that zone (except for the city of Zoram, which doesn't have much info). Meanwhile, Suramar has other aspects. So, temple of Elune stayed with that place, rather than with Suramar.Lathar'Lazor works, so I'm not sure i'ts the place for revelations of Elune, the Cathedral of Eternal night in Suramar should be. i.e. tomb of sargers, now fully restored, but it could link to lathar'lazor, or maybe Lathar'lazor could be the development of what is in Suramar.
Yea, i don't know about revamping backwards. One minute it is crystallized because of their actions, the other minute (revamped) it didn't happen at all yet? That's why we have alternate Draenor and not current draenor. Because Outland couldn't revert to its old looks.Shandaral - should be the ones mastering multi dimensional magic, and actually shandaral partly phased to a new dimension during the original sundering as its way of surviving, part of the city did, but a small section did not, and if this event hadn't happened, It may have made a surprising return similar to suramar. If blizz ever revamp Northrend, they could use Crystalsong as the night elf zone and do Shandaral properly using something similar to this plot.
Whatever works, man. I just think they would be popular characters.Mount Hyjal was there in the pre-sundering era, so nothing is really changed. I just think they should wipe out Rhonin/Broxigar and krasus trip, and instead write meaningful roles for them here to recapture a similar level but with all that bronze dragon flight/infinite interreference in the book undone.
Again, Shandaral is described as such, so i can't give both places the Artifacts and Relics theme. Suramar has enough to stand on its own. Shandalar doesn't.Suramar is the plaec where artifacts were studied and kept, off course the city remains as if, xcpet the other half that sunk is back, it is basically a mirror of the first half dominated by the priesthood', who's catehedral zone like Suramar Palace (aka the Ngihthold) was the Highborne ruler of the city's seat of power.. during hte War of the ancients, the Priesthood is most influential in Suramar even though the two castes were so different. I think exploring the Order of ELune here more so than any place is best.
Again, if the Order of Elune would feature in Suramar, Lathar'Lazal (Blackfathom Deeps) would be left with nothing.
Cool. So the elven factions that rally against Azshara will have inner conflicts? That would spice things up. I like it.The original well of eternity, this should be at the heart of so mucuh, restored, the night elves may have the upperhand in it's contorl as i'ts at the heart of thei civilziation, but every able bodeid race wants a slice. The nightborne have legitimate claim as nighte lves.. the Thlassians also shrug off thier proud dissociation with thier past as night elves and use that connection to lay claim.. we nkow who the factions will rally behind on each side.
I have no idea what Legion was supposed to be.Haha, yes, I think this is why we got Legion the way we did, I think this is what they wanted to do, but because of the criticism of alternate reality, etc spun a new story.
Again, Shadowlands doesn't have to be its predecessor.I think Shadowlands lore provides a great magical story to avoid another time trip/alternate reality and actually have all that stuff from the past in the present alongside everything that is in Azeroth, so they essentially just revamp existing Eastern Kigndoms and Kalimdor and add the sunken Kalimdor back , with a well.
Besides, how do you revamp backwards instead of onward? Does Naz'jatar suddenly turns into a sprawling city? Does Crystalsong forest uncrystalyzes? Does Blackfathom Deeps return to its former glory?
But yeh, i love it never mind my comments..
I don't know. It's the height of the night elven empire. Where do Tauren fit into the story? Earthen? Dark Trolls will feature in Mount Hyjal. I think it would be interesting.You might also want to provide space for Tauren and Earthern dwarves, as well as the troll empires who were beaten back to their current locations.
The problem with this concept is it's about time travel - back to the days of the WoTA.
Now it can be done, but you've said "fighting against Azshara in her Elven form to stop her."
If time travel is anything to go by, the Bronze Dragonflight are the ones who would say "No, we've got to let Azshara continue what she's doing, because otherwise, time will be messed up." I mean, if Azshara didn't sunder the continent, Lordaeron, the Blood Elves, Quel'Thalas, Stormwind...Kul'Tiras, the Dark Portal - none of that would have happened.
It could work, but it would be a very weird expansion, just like WoD. In the end, we'd...have to fight...with the bad guy (or girl in this case.)
I'm in favor of this for no better reason than to see the threads of High-elf roleplayers actually implode.
Yes I enjoy seeing the world burn from time to time.
I actually really liked the new class concept.
It's a great idea to grab 3 concepts that are too slim to be it's own class and smash them together in one that has a common thread.
The only problem is the night warrior shouldn't really be using shadow damage being elune oriented? Seems like a stretch but i like it notheless. Getting warden, dark ranger and a new spec into the nigt warrior "class".
With that said... new pure dps classes are unlikely.
If you liked it, go see my classes thread:
https://www.mmo-champion.com/threads...pecializations
I think you'll be amazed at how much potential this class concept has.
By the way, it's not a pure DPS class. Dark Ranger will serve as a DPS, Warden as a Tank, and Priestess of the Moon as a Healer.
This is beautiful, it would be an amazing expansion.
No better, it would be an amazing game - they should release it as a game and make it possible to import to world of Warcraft which would build some raids and race quests regarding the zones while wow shifts to a new expansion plot.
this would be awesome with a revamp expansion I like @ravenmoon's idea of having the kaldorei empire places back along with the current places and everyone vying for the Well of Eternity control... be interesting to see the height of the night elves, with the height of the trolls, with the height of the humans, the height of the High elves .. and all the current races and sub races still around
Can you imagine what eastern kingdoms will be like in the north, with troll burial sites popping up with a radiant Silvermoon and let the battle s begin.
Who would fight, who would steal, who would corporate together.
Could lead to Zin'Azshari becoming some sort of global capital city.
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This could work for players. I would really like this.
Then they can actually write faction lore more organically, since you are not necessarily hard wired to a faction, the races you play can dance around by choice, you can play a Draenei for the blood elves, or for night elves or nightborne if you choose. You can play a void elf with the blood elves - despite the race choosing different allegiance.
This doesn't affect how the race your playing is behaving in the story, .. but you can always have extra material for your chosen race.. so if you want more blood elf lore, you need to be playing a blood elf/high elf/void elf
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i agree, they should find a way to do this without time travel or AU, it should happen in our Main universe, in our current timeline or a litlte bit in front, I don't know how, but it's a great idea to have, just not via time travel or going to AUs
I mean this one.
emerald dream concept was also good, shows you how much you can do.. blizzard were just lazy to be creative when they said the emerald dream is nothing but green plains... hat a b/s excuse.. if they could make northrend interesting, and it was a barren frozen wasteland, they could make a mysterious zone like the emerald dream interesting. They just didn't want to think much about it.
Same with this.
"New race: Elf"... Noooooope!
Amazing sig, done by mighty Lokann
Yes. There's so much potential to these expansions. Who would have thought the Broken Isles would be more than just Night elven ruins? Who would have thought that the Shadowlands will be more than just a grey version of Azeroth? Even Tel'abim, an Island consisting only of Banana trees can be made into an interesting place.
I understand your revulsion.
Because you talk about ancient Kalimdor.
Night Elf Queen Azshara didn't know N'Zoth at the time when she was Queen of the Elves. They only met after Zin-Azshari was sunk and her Empire was being ruined by the Sundering.
Anything related to ancient Kalimdor will obviously involve the WoTA and as far as the Bronze Dragonflight are concerned, the events of the WoTA must play out as they do, in order for time to be consistent.
The only Bronze Dragons who would be against this are the Infinite Dragonflight, where I suppose one could be in a handsome High Elf guise and within that guise, use it to win Azshara's favor. He could convince her that Xavius is a traitor, he is after her throne and that he must be executed - or maybe, encourage the idea of Tal'ashar, where he challenges Xavius for the mantle of "Councillor."
But here you see things are getting messy and complicated. Xavius, Azshara - they are villains. Why would we work with Xavius so he could bring the Legion here? Why would we work with Azshara, to stop the Legion, but with no Sundering - that means the future events wouldn't occur. (Quel'Thalas, First War, Second War, Third War, Fourth War, Lordaeron)
How would the non-sundered Kalimdor be implemented? If the existing scale is conserved (as in, having non-sundered zones exist alongside sundered ones), it would be the largest continent ever implemented (which I'd not be opposed to, but I don't see it happening at all). If the scale is diminished, it might also reduce the epicness of the concept.
It's not the worst idea but I am honestly tired of Elven Ruins. I like the shout out of having Azshara and Xavius working together again. Kinda weird to picture, but I didn't mind the idea.
Most of my disappointment for Nazjatar (For the areas I was not impressed by. That doesn't mean its entirety.) was quite a bit of it was Elven ruins again. Which we have seen a lot of that in this games entirety... they spent over 10,000 years in the sea and didn't create new infrastructures? I just, can't even.. *face palm*
Seeing architecture that is not in ruins is just amazing. Suramar being a prime example of this. One of my favorite zones. I loved you Suramar. I loved you. Someone posted a concept art to remind me how magnificent it was.
If they want to keep pursuing more Elven architecture or zones. Which in all honesty.. we don't need. I do understand people mentioning having a new home for the Night Elves tho.. I would like to see something similar to the concept of Lothlórien. I love when they have areas that tower trees and it makes sense for that particular Elven race. That's why I enjoyed certain areas in terrokar forest, spires of arak and ardenweald there is an area similar to this. It's rare that these zones are on grand scale with this concept.
The reality is we just got a forest area in Ardenweald and the Night Elves have been getting overexposure. I thought some the ideas in this thread were nice.