Any comment that says, "no one asked for this," is immediately invalid.
1. Customers don't know what they want. They only can know what they don't want.
2. The thing you said no one asked for people did ask for.
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it's more like calling out the argument as a strawman.
9.1 seems like the most “skippable” patch in a long time. I don’t feel like I’m missing much by not playing.
To me, 9.1 offers Korthia (lol), 6+ more months of Torghast, a chance to do the same 8 dungeons again in M+, and a raid where I get to “kill” a poorly written character I don’t care about. Pass :/
Does that "falling back on TBC as a scapegoat" take away any facts of what I said? BTW you didn't just port into Korthia and get the achievement. By your own admission it took you 5 minutes to get it. Literally through the portal to Quel'Danas you get the achievement. No 5 minutes later. Literally once your character leaves the portal in Shatt you earn it....
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
"El Psy Kongroo!" Hearthstone Moderator
It's hyperbolic.
Today alone there's two dailies to kill about 25 mobs, but both are in different sections.
Along with killing an elite.
5 minutes isn't going to be enough time for the average player as it would take a chunk of that just to move around, not even factoring in opposing faction tags.
"El Psy Kongroo!" Hearthstone Moderator
today there is a quest to kill 8 mobs that takes maybe 2 minutes because they are all closely packed, then the other two quests which are a 45 second ride away are on top of each other and that quest has you collect 12 items at 100% drop rate and 1 item at what I can only assume is a 100% drop rate because I did it on multiple characters then a 45 sec ride back to the camp. It takes 5 minutes for most classes and players since the zone is still heavily populated. I don't thin you really understand how the word hyperbole works but super good try.
For clarification it would be hyperbole if I said there was only 30 seconds worth of daily content because its obviously not mean to be taken seriously. The fact that you're an idiot and most likely terrible at this game doesn't make my 5 minute comment untrue
It's definitely not Nazjatar sized. Mechagon and Quel'danas, yeah, but Nazjatar was huge.
Then again, size is no guarantee of quality, I liked Mechagon more than Nazjatar. Korthia is OK, it just 1) has way too many bag-clogging items and 2) visually isn't very interesting.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
I'm just kinda shocked that you literally said it took you 2 minutes to kill 8 mobs.
A minute and a half in travel time (you excluded the travel to the first world quest also).
Which leaves you with a minute and a half to kill 12 mobs, and an elite.
Which you've already admitted isn't enough time to kill 8 mobs. So not know did your own math prove you can't do it in 5 minutes, but you also completely ignored the part where I already mentioned not everyone is on a shard with a huge amount of players. On my lock I can mop them up pretty fast because who cares about my skill when I can just corruption tag everything, but my paladin is far more often on a dead shard.
Also comparing how many horde are just tagging things as they spawn, adds time if you're Alliance too.
But I don't think theres much point in trying to elaborate if you're really trying to brag about your skill in doing world quests.
"El Psy Kongroo!" Hearthstone Moderator
I actually like the smaller zone. it's big enough to explore while also being small enough so that you can get to rares before they die (usually) and the dailies don't take me more than 15 minutes on a bad day
Isle of Thunder was very big and so was Nazjatar. Korthia is the size of what, Timeless Isle / Mechagon or even smaller than that?
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Okay? So this is basically how the Maw should have been on Shadowlands launch and not 7 months later. Just because you turn the worst zone in WoW's history into a less bad zone it's not really something players expect after such a long drought.
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This. That's why most assets in 9.1 are reused and almost nothing happens in a new environment. Most of the story takes even place in zones that have been part of the base Shadowlands launch.
MAGA - Make Alliance Great Again