The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
legion was simply the coolest by far,think what you will of it,that cant be denied
The same vigorous autonomy that made Grommash resist Gul'dan's fel power is also what made him resist the Light. That's just Grommash being Grommash. You're free to hate him for that, you don't owe him any sympathy, but at least his motivation is consistent with who he is.
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
wotlk >legion > mop > tbc > wod > bfa > cata (it had huge potential, but I think the big issue was the staging with deathwing, I didn't even noticed what happened to deathwing with the beam the first time. also jumping on a dragon's back flying at full speed, and then using a PARACHUTE? I was not sure if it was humor or serious)
I thought Grommash's story was pretty well done. Some stranger brings him visions of his people being annihilated and blueprints to weapons to save his people. Stranger fools him into thinking we're the enemy. We beat most of his forces, weakening his position. Gul'dan overthrows him and tells him said stranger was the son he never had due to bad luck, and now all his people are going to be slaves anyway despite how much his son fought to keep it from happening. Then we save his people from said slavery.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I rag a lot about Blizzard's story telling but the Magrath quest line, just like most Allied Race quest lines is an awesome exploration of WoW lore we wouldn't normally see.
Yeah you're talking about the cinematic that immediately follows. It's the very next scene. In the game it plays as a single video.
WotLK, hands down, case closed. (No, Ruby Sanctum doesn't count. The Lich King's fall was the end.)
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!
IT have to be WTLK cause it seems to be the most satisfactory and set up cataclysm, which to me still is the best beginning.
The res rly don't care much, maybe wod would be if they didn't had screwed up the expansion as a whole with that final meme, cause draenor was such a cool planet and they could have done so much more.
Vanilla WoW had the best ending since it didn't screw up any lore. It didn't contradict anything, it didn't retcon, it didn't ruin previous characters. It was simple and good.
TBC ending screwed over the Blood Elves unique vibe by making them regular Light wielders. The mana addict, Naaru enslaving side fit the Horde better.
WotLK had a joke ending with "There must always be a Lich King" making no sense. It started the ruination of the lore.
Cataclysm had a shitty ending by nerfing the Aspects and copying Warcraft 3's ending talking about mortals protecting the world.
Mists ruined Garrosh character by making him a villain and having the retarded decision to make the clown Vol'jin Warchief. This decision paved the way for the total destruction of the Horde faction by making the red Alliance.
WoD had a decent ending although there is some lore missing in-between Grommash being a bad guy and becoming a good guy / anti-hero. It should've been more fleshed out and explained. But overall the ending was decent with Gul'dan being a real threat to present day Azeroth.
Legion was okay, although the sword thing was quite over the top.
BfA was shit, everything regarding Sylvanas and the Void. Saurfang was okay but had to die as a stupid moron.
Storywise MoP was without a doubt the best addon from A to Z. It was magical and brutal.
Second goes for TBC. Hunting for the big boss on top of a temple and saving the sunwell plateu felt really good. You knew you've done something.
Honorable Mention: Wotlk.
I loved the ending, but I dislike the bland design of icecrown citadell.
Jaina's arc is overrated as all #$&% imo (seriously, gal goes into a parallel dimension full of ghosts and ends up forgiving herself, because she is such a swell fellow...), Baine has no arc other than running to his Alliance pals as soon as there are storm clouds in the horizon, Thrall or Bob... What are their arcs, anyway? The former's ended effectively in WoD, and the latter literally has no arc worthy of that name. No, getting to shag day and night with Thaly gurl doesn't really count as a story arc in my book.