Aha.
You just can't survive a day without writing some bullshit that anyone can check in 10 seconds, don't you.
Aha.
You just can't survive a day without writing some bullshit that anyone can check in 10 seconds, don't you.
What do you think that proves exactly? Eso doesn’t offer a subs and sales homes? Considering how ff14 housing is done, I think many prefer the eso model
Secondly, eso doesn’t require a sub while ff14/WoW both do. You can’t rip eso for a cash shop while ignoring the grotesque cash shops in WoW and ff14
Eso doesn’t have to try and bribe players into 6 month subs for “special” mounts or homes, either
That’s called checkmate, and you lost this debate
we dont have those since WOD...
so if something screams in your head its not pop numbers
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their team also grew bigger, and those people surely get higher salaries than in 2004 (even if they risen only by inflation), im pretty sure their costs of wow production are much higher than on 2004, yet the sub price is (more or less) the same for those 17 years...
Aha. So WoW/FF14 have bigger shop than ESO because they have subs. Comparing actual amount of stuff in both shops to determine which is bigger is so retro.
I see, like always, when someone try to play chess with you, you throw out board and start jumping on the table.
they charge sub, bcs they are not charity, they make the game to get profit, and they deemed subscription model to be best option, thats it... there is literaly nothing else behind that just basic logic...
when you go to shop to buy socks, do you ask the cashier, or other customers WHY the socks cost idk 5 bucks?
You are just a sore loser and try to spin a debate into one where you can delude yourself into thinking you won something, when you really got clobbered so bad they'd have stopped the "fight" if we were debating in public.
Secondly, yes a game having a cash shop WITH a sub is worse. There's no 2 ways around this. IF you have a sub fee, and a shop on top of that.... you are automatically worse than any f2p/b2p game that survives off COSMETIC HOUSE items in a shop. You know, housing, that thing that the MAJORITY of wow players have been asking for for years? Just wait until blizz puts it in and it's 100% cash shop.... on top of your sub.
FF14 doesn't get a pass for this either, their shop is absolutely putrid in terms of selling EVERY DAMN THING they can. Cosmetics? on the shop. Best mounts in game, you guessed it the shop. Wanna skip the boring crap? Shop for it. You want the best home decorations? Crack that wallet open again.
WoW players have no room to bash any games cash shops as long as Blizzard's is so transparently greedy, on top of a box sale and a sub.
So yes, checkmate again. You lost, give it up. Having a sub fee AUTOMATICALLY makes a cash shop in game worse. FF14 and WoW are both guilty of this sin.
Your point on inflation is valid. Blizzard only locally increased the price for certain countries but their main user base is still paying the same price all these years. Which means that inflation-corrected, WoW has actually gotten cheaper to play over time.
Increasing the budget however isn't a reason to increase the price. The only thing that determines the price is the supply and the demand. The supply of a digital product is limitless so what really determines the price of the subscription is the demand. Demand that has wildly fluctuated from quarter to quarter.
What I'm meaning to say is, if you're developing a digital product, then the budget you allocate to its development is based on the estimated growth that this better development will provide. It gets even complicated on products that benefit from the network effect where companies gladly run at a loss for years on end as long as they keep growing their userbase (and avoid taxes on their profit).
So it may be true that WoW's budget has increased, I'm not completely sure, but it's the most likely scenario. This increase however is then made with the intention of growing the playerbase in the future. In a similar vein, the budget of HotS has been reduced to almost maintenance level because Blizzard gave up on trying to grow that playerbase.
This is why it wouldn't make sense to increase the subscription price based on how much Blizzard invests in the game. They're hoping that their investment will attract more people willing to pay the same price rather than the same people willing to pay more for it. The latter group, the people who are willing to pay more for WoW are enticed with the vanity items in the shop.
I don't really understand the question, what do you by why? Why does anything cost money, it's so the company selling it can make money?
Does it makes sense? I mean yes? They are paying for server infrastructure and employees to create content updates so given the game has a constant cost to run/update it makes sense for them to want a constant flow of income to upkeep that. There aren't gonna be that many more box sales.
I avoid F2P games like the plague... absolutely despise the business model.
They're not morons, but a lot of them are addicts. Even you are, since you're clearly not playing but still shitpost about the game here, even showing hostility towards people who play.
In short; addicts.
I love how OP has decided that there is no right answer unless it comes directly from Blizzard. They decided on a sub based business model and hasn't seen a reason to change it. That's not my opinion, it's a fact, and the answer to this thread.
I love threads where OP asks an obvious rhetorical question and denies any answers that gets posted. OP doesn't feel the sub cost is warranted and thus tries to argue there must be some absurd reason for it that nobody but Blizzard can answer.
In short; addicts.
Last edited by Asrialol; 2021-07-10 at 03:53 PM.
Hi
This is amazing. You are wrong of course, but I cannot get over the fact that your self esteem must be so low that you actually think calling yourself the winner of a debate is a sign of strength or intelligence.
In any case, what the original point was by Dracullus: The ESO cash shop is filled with things designed to be bought and purposefully not made available in other ways. This is a valid way of doing things, nobody was saying it wasn't so your little tantrum was totally misplaced. Buy to play is one model, subscription is another. Don't forget ESO started out that way. But it's clear that ESO's shop is totally different from WOW's in scope.
Over the years I've probably spend about £1000 on WoW and for that £1000 I've got >9800 hours played. So that's what 10p per hour of play time? That's a fucking bargain lol.
The sub fee exists so they have a constant flow of money to produce a constant flow of content (which 9.1 pandemic delay issues aside they do a reasonable job of).
It was grand fathered in with a playerbase used to its sub fee. If it was a new product I doubt it would be as expensive though I don't think it would ever be ftp
Then dont pay. Why the fuck would you pay for something you don't think is worth it? What the actual..
Addiction is real I guess.
That being said, people on here seem to think that the sub cost is so significant. It really isn't, Im sure there's lots of players out there that don't bother unsubbing even if they dont actively play. Kinda like paying for Netflix without using it at least once every month.
Hi
If paying 15 dollars every 30 days for this is a problem, microtransactions are 900 times more of a problem. It used to be that they had to actually bring new players into the game because subs were nearly 100% of the income but now they don't have to; they can milk children with addiction problems; or they can milk people with sunk-cost fallacies.